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Blades1138

Active Member
Jul 29, 2017
559
1,162
In my opinion, DIK MC is nice to everyone who deserves it. I don't recall a situation where he behaved badly towards any of the MGs, SGs or DIKs. Lily, Jade, Melanie, etc. can confirm this, they are all treated very well :Kappa:
He helped Sage when she was sick, Maya with her father, Jill at the concert. What an asshole.
And morons like Troy got the treatment they earned.
In my opinion DIK points are superficial to MC's general behavior. No matter how much you have, he'll always whine at certain points, act like a leader at others, then become gay when Sage comes onto him.
 

Ilhares

Engaged Member
Aug 19, 2019
2,988
11,682
what is the changelog for 0.8.3 update patch. It seems that its recently uploaded. But this is season 2 right?

But as far as i remember season 2 ended at 0.8.2. what is 0.8.3 patch for?
8.3 fixes a few minor bugs, and mostly just removes/replaces the music that he is taking out of the game because certain musicians are dickheads.
 

BigBlueDude

Member
Nov 15, 2020
212
699
Dik or chick doesnt fully describe the MC really, he can be a sleazy dude or pretty faithful regardless of affinity.

A chick affinity player can easily win Hell Week and leave Derek in the dust pointwise and hell week is made to be easy to do with dik affinity.

Its just flavor and as a weak gate to a couple specific places/scenes to encourage multiple playthroughs and different choices, thats all it is. Its so easily modified by each person to their own morals and ethics and ascribe specific actions to being dik or chick and fit with their MC. Chick players can take a dick pic and leave it on Tybalts phone and I do it every damn time, as I might not be allowed to hit him and end up Neutral. I have been playing A LOT of chick affinities lately to get saves for season 9. Its my least played area until recently.

I think about the only hard universal Dik actions are actual fighting and test cheating. Mild risk taking depending on how you view the violence. Not all ogling of TnA gives you dik scores I think most do though, as most are excessive ones (its a porn game too after all).

Currently, as compared to other "morality" systems in games, its a pretty well made one imo. Not very restrictive or punishing at all. Its not the usual ALL OR NOTHING other devs does which i dislike. Theres nuance here and leaves room for choice, its more about specific choices than an perfect tally.

BUT.

I wonder how its going to look like with permanent affinities going forward? Perm Dik and Perm Chick might get some bad affinity choice and the neutral choice might be off the mark. At least all those saves are for completion for me so I have that going for me I guess.
 

felicemastronzo

Devoted Member
May 17, 2020
11,686
22,576
Dik or chick doesnt fully describe the MC really, he can be a sleazy dude or pretty faithful regardless of affinity.

A chick affinity player can easily win Hell Week and leave Derek in the dust pointwise and hell week is made to be easy to do with dik affinity.

Its just flavor and as a weak gate to a couple specific places/scenes to encourage multiple playthroughs and different choices, thats all it is. Its so easily modified by each person to their own morals and ethics and ascribe specific actions to being dik or chick and fit with their MC. Chick players can take a dick pic and leave it on Tybalts phone and I do it every damn time, as I might not be allowed to hit him and end up Neutral. I have been playing A LOT of chick affinities lately to get saves for season 9. Its my least played area until recently.

I think about the only hard universal Dik actions are actual fighting and test cheating. Mild risk taking depending on how you view the violence. Not all ogling of TnA gives you dik scores I think most do though, as most are excessive ones (its a porn game too after all).

Currently, as compared to other "morality" systems in games, its a pretty well made one imo. Not very restrictive or punishing at all. Its not the usual ALL OR NOTHING other devs does which i dislike. Theres nuance here and leaves room for choice, its more about specific choices than an perfect tally.

BUT.

I wonder how its going to look like with permanent affinities going forward? Perm Dik and Perm Chick might get some bad affinity choice and the neutral choice might be off the mark. At least all those saves are for completion for me so I have that going for me I guess.
I agree with your premises but not with your conclusions

what's the point of a moral system that doesn't actually affect the protagonist's behavior in any way in the rest of the game (outside of the moment itself of choice)? a moral system that only marks how the protagonist is viewed? completely passive in plot development

do I really have to settle for an MC chick offering everything he has to Maya while the DIK one does the same to Quinn? and giving all one's money to Quinn would be a DIK gesture?

Also on the all or nothing I don't know.... the only exclusive MC DIK is Quinn, who is not bad eh, but is marked by dark omens of eternal damnation

while on the other side there is pretty much everything, especially if you play balance and close neutral
 

BigBlueDude

Member
Nov 15, 2020
212
699
I agree with your premises but not with your conclusions

what's the point of a moral system that doesn't actually affect the protagonist's behavior in any way in the rest of the game (outside of the moment itself of choice)? a moral system that only marks how the protagonist is viewed? completely passive in plot development

do I really have to settle for an MC chick offering everything he has to Maya while the DIK one does the same to Quinn? and giving all one's money to Quinn would be a DIK gesture?

Also on the all or nothing I don't know.... the only exclusive MC DIK is Quinn, who is not bad eh, but is marked by dark omens of eternal damnation

while on the other side there is pretty much everything, especially if you play balance and close neutral
Thats fair. I agree it doesn't have a point and thats why I do like it here!

Im talking from the pov that I dont think there are any working morality systems in any game ever. Plots happen anyway with or without it. Any game dev that sets out to make one to describe humanity or a persons actions, thoughts and feelings fails miserably before they even start. All moral systems are bad because people are not that very much alike at all nor thinks the same. With a couple choices or a you few you can generally get most people to agree that its internally consistent but when the choices pile up the branching possible moral viewpoints multiply exponentially and the whole thing shits the bed. Thats why moral systems suck and shouldnt exist unless handled like in BaDik imo(for now).

The "all or nothing" was more a general note on game development and not in regards to BaDik. If you go the other way and want to make morality a part of the game devs simplify it to bring people on board by making the choices so obviously slanted, slaughter all the things vs saving all the things or something like it. Which makes it a pointless system too imo. Thats what I meant about all or nothing. Theres never really room for nuance. With nuance you run into the mentioned exponential outcome problem of people getting angry or confused or unsatisfied with the choices because they dont lead to what they think is fair or reasonable. On a sidenote, if we all in here sat down and looked at every major dik/chick choice I bet we could argue and overturn every single major dik/chick choice to be the reverse of what it is, or change it to neutral at least. Its just the nature of differing human experience and perception.

Thats why I like the system (PRESENTLY) in BaDik. Its kind of a story guide (in the shape of a moral system) than an actual moral system. The MC is largely the same person regardless of what you do imo. Its more about specific choices, and the choices are not forced upon you by the system, yet. IMO nothing fucking breaks immersion like bad good/evil choices if youre forced to take one.

BaDik have yet to force a bad choice on me. And I LOVE it for that.

No other game with a moral system have ever worked and been better for it due to the system. Usually two unsatisfying paragon endings of either moralising virtue or depraved sin with sometimes a third shitty middle ground not leading to any decent ending.
 

Lichtenberg

New Member
Jul 23, 2022
7
3
I dont know if someone already asked this. But what does Riona means when she replies at your comment with *pokes you*?
(After the HOTs party)
 

ename144

Engaged Member
Sep 20, 2018
3,420
14,168
I think, a possible way to decide, what options Neutral will get, aka Chick or Dik, is which one of the scale you have more. You can be neutral but, you either made more chick or dik choice.
Interesting idea, though if that were the case wouldn't we still be able to see the status bar after getting permanent affinity (rather than just listing our affinity)? I think it's more likely the available options in future Major Decisions will be limited by our previous choices (like how we can only fight Caleb if we fought the jocks in Episode 2).


so, that recital... is it worth not skipping with tab? :Kappa:
Worth it or not, DPC saw you coming and disabled the ability to fast forward through the concert (all the concerts, actually). You can bypass the current song entirely if you insist, but holding Tab does nothing. :rolleyes:


Thats fair. I agree it doesn't have a point and thats why I do like it here!

Im talking from the pov that I dont think there are any working morality systems in any game ever. Plots happen anyway with or without it. Any game dev that sets out to make one to describe humanity or a persons actions, thoughts and feelings fails miserably before they even start. All moral systems are bad because people are not that very much alike at all nor thinks the same. With a couple choices or a you few you can generally get most people to agree that its internally consistent but when the choices pile up the branching possible moral viewpoints multiply exponentially and the whole thing shits the bed. Thats why moral systems suck and shouldnt exist unless handled like in BaDik imo(for now).

The "all or nothing" was more a general note on game development and not in regards to BaDik. If you go the other way and want to make morality a part of the game devs simplify it to bring people on board by making the choices so obviously slanted, slaughter all the things vs saving all the things or something like it. Which makes it a pointless system too imo. Thats what I meant about all or nothing. Theres never really room for nuance. With nuance you run into the mentioned exponential outcome problem of people getting angry or confused or unsatisfied with the choices because they dont lead to what they think is fair or reasonable. On a sidenote, if we all in here sat down and looked at every major dik/chick choice I bet we could argue and overturn every single major dik/chick choice to be the reverse of what it is, or change it to neutral at least. Its just the nature of differing human experience and perception.

Thats why I like the system (PRESENTLY) in BaDik. Its kind of a story guide (in the shape of a moral system) than an actual moral system. The MC is largely the same person regardless of what you do imo. Its more about specific choices, and the choices are not forced upon you by the system, yet. IMO nothing fucking breaks immersion like bad good/evil choices if youre forced to take one.

BaDik have yet to force a bad choice on me. And I LOVE it for that.

No other game with a moral system have ever worked and been better for it due to the system. Usually two unsatisfying paragon endings of either moralising virtue or depraved sin with sometimes a third shitty middle ground not leading to any decent ending.
I can't agree that the system is well made: it's insanely overcomplicated, unnecessarily confusing, and the logic behind what qualifies as a 'Major Decision' is at best tortured.

Nonetheless, I am grudgingly forced to agree that it does do its job well enough. It's a simple way to help define the MC's personality, add replay value, and - while the details are highly debatable - the gist of DIK/CHICK dichotomy is easy enough to grasp at first glance.

IMHO DPC could have done better, but even so the game is better off for having the Affinity system in it.
 

Aramintha

Active Member
Jun 1, 2022
584
1,904
I feel like this game ruined other VN for me this game is just so good!
Does anybody know any other VN on par with this one? I love the writing and world building in this game im having a hard time finding anything remotely as good as this game
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,881
I feel like this game ruined other VN for me this game is just so good!
Does anybody know any other VN on par with this one? I love the writing and world building in this game im having a hard time finding anything remotely as good as this game
If you get bored I have three letters for you sir: LoF
 
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