felicemastronzo
Message Maven
- May 17, 2020
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I mean... I don't agree.It really isn't. The main mechanism for relationships is the actions we pick. Quinn and Jill are hard-locked against certain affinities, but they're the exceptions; even M/J is only locked against DIK at a single point.
Affinity is highly visible so people tend to think of the game as having distinct DIK and CHICK routes, but I'd say it's more like a flavor that can be added to the actual paths. It's significant, but not definitive. And Status barely does anything beyond coarsen the MC's dialog these days.
Maya and Josy closed in an absolute and clear way only by affinity (the case in which you don't have sex with both of them means that you are not interested in them so it doesn't count)
Quinn and Jill do not depend only on affinity, but it is still a sufficient condition to be excluded
the only breakup in which affinity plays no role is Bella, and in fact it is the least dramatic of all, the least punitive
then I agree that it cannot be used as a key to decipher characters' behaviors, as it does not characterize in any way even MC, who is not changing behavior according to his affinity (at least before the blocked affinity) but is simply a prejudice with which he has to constantly deal with
the status doesn't count absolutely nothing, it counts even less than the RPs