Orgitas
Engaged Member
- Jan 5, 2023
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I think we should have staged it when he told us he had like 9 PCs with 4090s in them! Madness!DPC needs an intervention lmaotalking about 60fps like a mad scientist
I think we should have staged it when he told us he had like 9 PCs with 4090s in them! Madness!DPC needs an intervention lmaotalking about 60fps like a mad scientist
Now that's 301 animation frames rendered per day without full resource allocation25620
Comparing to Episode 7You must be registered to see the links
Status update Episode 10
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Pentium 133mhzwhat are his new pc specs?
You sure about this?Man I don't even care about animations
I just want more Josy & Maya scenes there aren't enought throuple scenes imo
Looks like I'll have to console MayaYou sure about this?
Joshy Nightmare
You have a point.I don't think they know about the prostiturtion, but considering they both get high with John Boy and Tommy I'm gonna say they know about the drugs. The only ones that probably don't are Arieth, Ashley, Maya and Josy.
What do you expect ? It will be the same as always.Uh, is there a patreon in here that could share what the guys think about it?
They think he is just eating popcorn and watching movies while at the same time googling about 60 fps rendering and laughing all the way to the bank.I don't get why people are freaking out over him upgrading to 60 fps animations or why it's considered a bad thing.
Well, in short. At this point we gonna wait most likely circa a decade to get the game completed and if he keeps adding unnecessary stuff it can be even more.I don't get why people are freaking out over him upgrading to 60 fps animations or why it's considered a bad thing.
Well I'm not his patreon but from what i heard and know i bet there's only one reaction...Happy one. The rest is bannedI wonder what the reactions are from the patreons. All that money spent just to join a discord server.
Now I almost want to join just to get a good laugh from the comments on the updateWell I'm not his patreon but from what i heard and know i bet there's only one reaction...Happy one. The rest is banned![]()
ThanksLooks like I'll have to console Maya
Also damn that is a hot picture
Because this is completely unnecessary in AVN and this is its stupidest decision at the moment.I don't get why people are freaking out over him upgrading to 60 fps animations or why it's considered a bad thing.
For me, and a lot of other people, 60 FPS animations in Renpy are very laggy. Renpy sucks when handling them and use a lot of extra CPU. So this means that I probably won't be able to play them if I dont transcode the videos to like VP8 and 30 fps. Or using a custom lib like the one gojira667 made for Ripples that I've succesullfy used for some other games.I don't get why people are freaking out over him upgrading to 60 fps animations or why it's considered a bad thing.
Please, the intervention should be about that DPC needs more PCs!I think we should have staged it when he told us he had like 9 PCs with 4090s in them! Madness!
I feel ya Bro.I want to take this oppurtunity to share some numbers with everyone.
Episode 7 Frames per Day
During the Episode 7 development DPC shared animations frames developed. 85 days into development he stated 25620 were rendered.
Now that's 301 animation frames rendered per day without full resource allocation
Episode 9 Frames per Day
Now lets compare that to Episode 10 when he took his vacation and allocated all resources to animation rendering. He produced 311 animation frames per day. Now obviously the animations are higher quality in Episode 10.
Comparing to Episode 7
From a numbers point of view with the 4090s upgrade he can only barely beat episode 7s animation frames per day speeds.
That is if he is reporting the correct numbers in his status updates. The other important note is The episode 7 animation frames per day aren't even with full 100% resource allocation to animations while episode 10 was.
Comparing to Episode 9
Between the 5th of November 2022 and the 25th of November 2022 DPC reported animations numbers without developing static renders. So we have a three week period of Animations without split resources. Three weeks also provides a large-ish sample group so we can assume the average duration is close to the overall episode 9 average.
From this we know DPC produced 27 animations in a three week period. This results in DPC producing 00:08 seconds of animation per day or 240 frames.
We know Episode 10 during his vacation produced 10.36 seconds of animation per day or 311 frames. A 23% Increase in efficiency, this is pityful when you take into consideration he now has 4090s...
Of course those 27 animations could have wildly differed from the average animation duration but because he never reports duration but count we cannot know for sure.
Conclusion
The numbers he uses to report animations are difficult to record as he very rarely will report frames or length but prefers to use count which he has further preverted with splicing animations together. His decision doesn't make sense from a number point of view unless he has omitted numbers from his status updates. Given he cannot even reach episode 7 frames per day speeds...
But overall,
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Because animations were always a bottleneck because they took too long to render. And now, he decided to increase his workload even more by making some animations take twice as long to render for no tangible good.I don't get why people are freaking out over him upgrading to 60 fps animations or why it's considered a bad thing.