This is what I'll do in the upcoming weeks, and I'll try my best to report how it's coming along and what areas I've been working on.
Okay, we get that you'll be polishing the game during October. Even if animation rendering somehow ends up in November, at best we'll see the game in late November/early December. But two questions arise here:
1) It will be 11-12 months since the release of the last update. Is it only about animations with 60 fps? Because DPK himself says that the animations are rendered faster than he past animations( before the computer update).
2) Will the November/December release become the new standard? Will he be able to keep it within 11-12 months after this update? In all status updates he writes that he is trying to optimize the process and speed up the development process. That means he plans to meet the 11-12 months deadline in the future.
My first playthrough was on the Jill branch with mini-games enabled. It took me roughly 15 hours to get through episode 10 while playing in a particularly meticulous way.
Sounds good, but it's unlikely we'll see 15 hours of content. During the polishing process, DPC scrutinized each render for bugs and consequently his playthrough is much slower than the average player's playthrough. But I think we can settle on 5-7 hours with minigames and freeroams. That's a lot.
P.S. The fact that he only made a run of the Jill, Others and Maya/Josy paths suggests that only those branches are completely finished. Most likely the big lewd plot scene refers to either Sage or Bella.