- Aug 16, 2018
- 322
- 1,266
Neat update, thanks! I assume the ending is nigh; does Mipmip have a rough roadmap? Will there be multiple endings?
Well his CPU probably has vt-d support as I don't think a laptop cpu is having a xxxk-cpu. But what he's hiding is not the window, it's more likely to be the company's telemetry on their laptops. If you use a text editor through a virtualbox VM on your old laptop, I'm quite sure you will notice the lag between pressing the characters and them popping up on the screen, I would guess 200-400 ms latency. It would require a more advanced setup with VMWare before it would feel alright. How much have you tried to virtualise?Performance is a non-issue for so-called productivity apps like word processors; any modern multi-core processor has ample power to handle VMs and most apps running in them (including games). I own both a desktop gaming rig and a vintage 2012 HP laptop. The obsolete quad-core laptop, which still runs Windows 8.1 (blech) has enough oomph to handle everything I throw at it (well, everything except Fallout 4, but that's a GPU issue).
And hiding something is as quick and easy as hitting ALT-TAB or clicking the minimize button.
Glad you liked it!Neat update, thanks! I assume the ending is nigh; does Mipmip have a rough roadmap? Will there be multiple endings?
Well now you know that there are awesome solutions to some of your other first world problemsGlad you liked it!
The roadmap shifted slightly with the recent artist change. But yeah baring any other unforeseen hurdles, the next update is going to be the endings update.
The current plan regarding endings is to have one absolute fail "bad" ending. And one "good" ending with a few branching points depending on how far you went with each stats training, and a few other minor decisions. But as with any other instance of future-talk, things might change as the version is developed.
waffel Awolfe
The reality of the business trip situation was a severe lack of private time, which made the entire point moot. But don't let that disturb your interesting discussion
And I have Shadowplay footage showing CPU/GPU activity spiking massively whenever this game has window focus. We can go this route if you'd like. No other Unity games have done this on my system.I'm Mip's QA tester. If the game had such an issue as you seem to believe that it does I would have spotted it, reported it to him (many many months ago), and it would have been fixed before any players experienced it. Since your post was so incredibly rude and accusatory, let me just say that I can prove what I'm saying with screenshots showing the game running and what the utilization is on each of my six cores.
Meanwhile I'm just wondering why you put a 4690K into your PC with a 1080 graphics' card. That's like buying a Ferrari only you decide to put toy car wheels on it.And I have Shadowplay footage showing CPU/GPU activity spiking massively whenever this game has window focus. We can go this route if you'd like. No other Unity games have done this on my system.
You don't have permission to view the spoiler content. Log in or register now.
Was going to build a Hackintosh for shits and giggles, and stuck to a very limited hardware set to make sure it would work. Since I was never intending to play games on this machine, I just threw in a stupid-cheap GPU that I knew OS X would place nice with. Then I installed Windows to make sure everything was working fine and never looked back. It was only a couple months ago that I decided "You know, I'd like something with a little more oomph, and Nvidia is releasing their new tech and all of these GTX1080s are on sale.." and I haven't gotten around to putting a better CPU in yet.Meanwhile I'm just wondering why you put a 4690K into your PC with a 1080 graphics' card. That's like buying a Ferrari only you decide to put toy car wheels on it.
Fair enough.Was going to build a Hackintosh for shits and giggles, and stuck to a very limited hardware set to make sure it would work. Since I was never intending to play games on this machine, I just threw in a stupid-cheap GPU that I knew OS X would place nice with. Then I installed Windows to make sure everything was working fine and never looked back. It was only a couple months ago that I decided "You know, I'd like something with a little more oomph, and Nvidia is releasing their new tech and all of these GTX1080s are on sale.." and I haven't gotten around to putting a better CPU in yet.
Come on, you know the game only turns on the crypto miner when it detects an anime based user name.I'm Mip's QA tester. If the game had such an issue as you seem to believe that it does I would have spotted it.
My HP laptop is even older than that CPU and I don't have performance issues. (I use my laptop when I want to test using something a lot less powerful than my high-end gaming rig PC.) My off-the-cuff guess is that his problem isn't his hardware but most likely it's something he's done (or not done) with his system config. It would help to know which version of Windows he's using, how up to date his OS patching is, and what other apps and services are running at the same time as the game.Meanwhile I'm just wondering why you put a 4690K into your PC with a 1080 graphics' card. That's like buying a Ferrari only you decide to put toy car wheels on it.
I always play on best quality (and I always change from whatever a game's default settings are). Typically, if a game is going to break it'll be when you push the engine's limits, not when you set them to minimum (which is what best speed does). Unity has many quirks. Congrats, you seem to have found a new one. Well, at least new to me (and probably a lot of other people).The reason neither of you are experiencing this is because you're not launching the game on that same graphical quality.