Steppen Wolf

Active Member
Dec 21, 2019
762
360
Go to the meeting room and use the glass you've found in Simon's office on Oliver's door that goes through the meeting room. After a brief scene you can go inside Oliver's office through the front door.
I did what you said, but after that nothing changed at the hint system... or is that the last scene from the update?
 
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Tauro Thurius

Member
Jul 17, 2021
481
1,701
I did what you said, but after that nothing changed at the hint system... or is that the last scene from the update?
Same thing happened to me. I managed to complete it after examining the stack of papers and the phone on Oliver's office table.

And no, it's not the last scene from the update.
 
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SHER!FF

Member
Aug 15, 2019
104
70
Really great stuff. Unfortunately the entire point&click and investigation is not for me. I wish it was.

Thank you and the best of luck.
Wish I had patience for the point n' click. I do not. Like most folks here. If dev would add a "highlight all clickable items" button, I'd be on board.
 

kartolas

Well-Known Member
Apr 10, 2021
1,048
1,641
Wish I had patience for the point n' click. I do not. Like most folks here. If dev would add a "highlight all clickable items" button, I'd be on board.
The time I didn't got the bottle still haunts me :)
 

dys

Newbie
Oct 26, 2017
16
16
I rarely comment or recommend games, but just the first bit of the game and the amount of detail I can see has gone into the story, and surrounding elements. Well done! I really like the immersive story and feel to this, even though I normally prefer a bit more of a fast paced game.

I think that whoever created this has some serious talent and hope to see more from them before some larger company scoops them up and possibly kills their artistic flare and depth of character with their own lack luster ideas being peddled as genius backed by money.
 

Gorse

Member
GFX Designer
Aug 16, 2020
295
1,140
I rarely comment or recommend games, but just the first bit of the game and the amount of detail I can see has gone into the story, and surrounding elements. Well done! I really like the immersive story and feel to this, even though I normally prefer a bit more of a fast paced game.

I think that whoever created this has some serious talent and hope to see more from them before some larger company scoops them up and possibly kills their artistic flare and depth of character with their own lack luster ideas being peddled as genius backed by money.
So true!! This one is one of the "real gems" outta here and deserves so much more attention...
supportive attention!
I'm glad it hasn't been abandonned (as it seemed to be some days ago) and I'll cross my fingers for the dev to find the support they are going to need to evolve this "gem" further.
 
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pixado7875

Member
Mar 11, 2020
195
324
Where's the sand box tag?
There's still elements of that in this game even if the point and click tag is recognized

Not saying it takes away from the game though
 

pixado7875

Member
Mar 11, 2020
195
324
I dont know what to do in the motel?
If you ever get stuck or lost, click the phone icon and go to the Help button option - it lists the objectives and tells you what next to do

Not 100% reliable though because I'm also currently stuck in my playthrough :HideThePain:
 

fairyglen

Active Member
Aug 14, 2017
867
531
Hi all please help were is the shop and club and how do you get to them l have 5 places to go and that all
 

Spamwise

Member
Mar 29, 2020
195
207
Hi all please help were is the shop and club and how do you get to them l have 5 places to go and that all
Once you use the USB item, you can go to the neighborhood with them and move between screens. There are 2 stores of note, a club, and some residences.
 

kwiatos

Member
Oct 12, 2020
133
347
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/scripts/ch1/ch1_office.rpy", line 55, in script
    call screen screen_int_office
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/scripts/variables/datetime.rpy", line 144, in render
    if self.nighttime_on:
AttributeError: 'Clock' object has no attribute 'nighttime_on'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/scripts/ch1/ch1_office.rpy", line 55, in script
    call screen screen_int_office
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3134, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3315, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3834, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "renpy/display/core.py", line 2555, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/screen.py", line 688, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/layout.py", line 824, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 263, in renpy.display.render.render
  File "renpy/display/transform.py", line 733, in render
    return transform_render(self, width, height, st, at)
  File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
  File "render.pyx", line 263, in renpy.display.render.render
  File "game/scripts/variables/datetime.rpy", line 144, in render
    if self.nighttime_on:
AttributeError: 'Clock' object has no attribute 'nighttime_on'

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Beneath a Neon Sun 0.1.10
Fri Jan 14 07:06:45 2022
Ignoring this file don't help, I can't progress the game
 
5.00 star(s) 2 Votes