A very interesting concept let down by a lack of meaningful choices and faux sandbox.
So lets start off with the good. The concept is super interesting. I love the idea of possessing different people and getting to do stuff with no consequence to yourself. This also allows you to play a variety of characters which keeps the game fresh. It also adds some mystery and intrigue as you don't really know who you are some of the time, or the things they've done and have to blag your way through - which makes the world and your interactions so much more exciting. I also dug the idea of siding with the angel or the demon and that whole supernatural element of it.
The renders and animations and whatnot are all decent too.
So what didn't I like. Mainly that it's set up as a weird fake sandbox. You'll wake up, be able to go around to different rooms, open up a map with tons of places to go... but, there'll only be 1 place you can actually do anything at a time, making all that other stuff pointless, the game might as well just take you to the next location to continue the plot rather than making you click through it all, as there's 0 choice 95% of the time. It's not like there's any mystery as to where to go, your character will always say in his head the next step to do ... the only time I got stuck for a second was at the very start of the game when you need to wait for a bit, but there's no advance time button like some games and I actually had to go back a screen and click on a specific bench (despite nothing about benches having been mentioned).
This left me hovering around a 4 star grade ... but I decided to go back and play through a second time, choosing to follow the angels advice this time (despite it seeming a bit more boring) ... and while the angel wasn't as bad as I thought and it does lead to a different scene here or there, so far in the game it doesn't really change anything of the plot or what happens, and that was a bit of a letdown, and why we ultimately ended up at 3, but I feel like with future content it could easily bump itself up to 4, 0.51 was what I played.
Oh and also despite possessing people you never get to do anything that wild and crazy, I know if I was in that position things would get dark fast, but aside from the lack of consent to what you're doing it never really went down the rabbit hole.
So lets start off with the good. The concept is super interesting. I love the idea of possessing different people and getting to do stuff with no consequence to yourself. This also allows you to play a variety of characters which keeps the game fresh. It also adds some mystery and intrigue as you don't really know who you are some of the time, or the things they've done and have to blag your way through - which makes the world and your interactions so much more exciting. I also dug the idea of siding with the angel or the demon and that whole supernatural element of it.
The renders and animations and whatnot are all decent too.
So what didn't I like. Mainly that it's set up as a weird fake sandbox. You'll wake up, be able to go around to different rooms, open up a map with tons of places to go... but, there'll only be 1 place you can actually do anything at a time, making all that other stuff pointless, the game might as well just take you to the next location to continue the plot rather than making you click through it all, as there's 0 choice 95% of the time. It's not like there's any mystery as to where to go, your character will always say in his head the next step to do ... the only time I got stuck for a second was at the very start of the game when you need to wait for a bit, but there's no advance time button like some games and I actually had to go back a screen and click on a specific bench (despite nothing about benches having been mentioned).
This left me hovering around a 4 star grade ... but I decided to go back and play through a second time, choosing to follow the angels advice this time (despite it seeming a bit more boring) ... and while the angel wasn't as bad as I thought and it does lead to a different scene here or there, so far in the game it doesn't really change anything of the plot or what happens, and that was a bit of a letdown, and why we ultimately ended up at 3, but I feel like with future content it could easily bump itself up to 4, 0.51 was what I played.
Oh and also despite possessing people you never get to do anything that wild and crazy, I know if I was in that position things would get dark fast, but aside from the lack of consent to what you're doing it never really went down the rabbit hole.