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Those past two weeks were quite a ride, honestly. But the game is back on itch, re-indexed and available for everyone as it was before, so yay! My new SFW version, Beyond Humanity, got de-indexed as well for two days, which removed it from the new&popular category on itch, quite a bummer. Would be great if you could leave a rating for it 
	
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, so it gets a little bit more popularity, would really appreciate it!!! 
	
	
		
		
	
	
		
			
		
		
	 
  If you didn't notice already, I have added a web build to Between Humanity's itch page! I will always advise to download the game to enjoy a better quality and to have your save files local, but hey, you can play the entire game through your browser now! I assume this works on iOS as well, so Apple users can play BH too now! (Side note: I have added both variations of gamma/brightness adjustments into the web build! - talked about those in the last dev log  - and thanks to Reverbrick for bringing the gamma method to my attention!) Back to the development topic: I'm currently a bit occupied IRL, so I haven't got as much done as I would like over the past two weeks, despite all those other problems that arose. This will continue next week. I also haven't found any time to start on the current monthly render - sorry - but I'll tackle it tomorrow and probably work through it until Wednesday. I'm also working on some animations for the game at the moment, which I just have to get right or they won't really work, so quite some time has been sunk into those! Hope I'll get them perfect at some point so you can enjoy them to their fullest! I'll stop here for today since it's already past midnight. Hope you guys have a great upcoming week and thank you all so much for sticking with me in this tough situation! 
	
	
		
		
	
	
		
			
		
		
	 
  -Panda