hi thanks for the translation, well the only boring point is the censorship, i don't think there's a patch or something like that
i'm also having a bug when having to go back to the shrine, my character simply disapear so i can't continue
There are 2 bad endings, once you get to the shrine map and stop talking with Rosa, Rose can leave the boy and go back to town where you'll be able to choose the mayor or the weapons shop guy. (I think it requires you to have interacted with both of them the only other time you get to leave the boy behind)
Found the issue, I'mma give you a map file to try and see if it works
Just move the data folder into www and replace the map
Let me know of the result.
Edit: You too Carrera if you can
Like I said in my Notes in OP, I'm thinking about it. I just wanna get away from this dev's games for a bit since it's getting repetitive, it's not completely off my list but maybe... Right now, I'm working with Silentce on Desire Eater, I wanna get that finished before starting any new project first.
Currently these were on my list if anyone is interested (KEEP IN MIND, I haven't confirmed any... these are what I'm interested in doing after Desire Eater.)
Of that list, Imperial Knightess & Milena's House catch my eye the most. Either way I'll always be on the lookout for whatever you do choose to translate.
i tried when invisible, by the shortcut on the river, the only house where the caracter is apearing again is her own house, unfortunatly, as soon i cross the bridge again, no more rose anymore.
Your download might've been corrupted... or something happened to that file.
Can you double check for me that it's there first by going into Bewitching Sword/www/img/titles1 and see if ゲーム タイトル.rpgmvp is in there like so:
Your download might've been corrupted... or something happened to that file.
Can you double check for me that it's there first by going into Bewitching Sword/www/img/titles1 and see if ゲーム タイトル.rpgmvp is in there like so: View attachment 1110674
Not corrupted in a way it looks. Same file but it was extracted with the wrong encoding which caused the weird satanic font
Try extracting the game again if you're using Winrar with Japanese encoding by clicking options in the toolbar and head to 'Name Encoding' and switch to 932 (ANSI/OEM Japanese Shift-JIS) and then move/extract to wherever you wish.
Explanation of the fix.
Inside areas of the Ice Cave can spawn monsters "Poisonous Snake" to fight it. Each monster can drop items after killing it. But after killing those monsters - error happens.
Lets take a look inside files by text editing in Notepad++.
\Bewitching sword [ENG] - v1.1\www\data\Enemies.json
Mostly interesting for Poisonous Snake is this:
"dropItems":[{"kind":1,"dataId":7,"denominator":5},{"kind":1,"dataId":7,"denominator":5},{"dataId":1,"denominator":1,"kind":0}]
Lets take a look inside other game file to determine what kind of item it is... That should have "Id:7", right?
\Bewitching sword [ENG] - v1.1\www\data\Items.json
There are items with: "id":1, "id":2, "id":3, "id":4 ... and thats it. Now hold on... There is no item with "id":5, "id":6, "id":7, "id":8 ... (!)
So after killing those Poisonous Snake - engine reports a problem here. It cannot drop the item which is not defined. As after killing Poisonous Snake it shall drop the item with "Id":7.
I am attaching corrected file "Enemies.json" by my own here. This is adjusted to drop "Medicinal Antidote" ("id":3) after killing "Poisonous Snake".
Also should correct potential other game errors while fighting monsters such as:
"Devilish Plant" - will drop "Medicinal Herbs"
"Cerberus" - will drop "Medicinal Drug"
K3NJ1 this is not related to your translations. I have downloaded original game from
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for comparison. This mistake was done by the author of this game. Please contact him or her and send a fix.