- Jul 8, 2017
- 763
- 13,072
I tend to zero the Rotations section of the body parts and then avoid that section if possible and instead use only the Pose Controls section which has sliders like "fingers grasp" and "fingers fist" that will move multiple joints together in a more natural looking way. Then I fine tune individual joints with small amounts of Rotation.I need to comment on this... over all it is good but watch the limits and posing of joints. Mom's right hand and right thumb are in such extreme positions I wonder if the joints are dislocated or broken. In addition the right index finger looks really odd; specifically carpel 1 looks like it has a high (>10) positive value and right index 1 has a large negative number (< -20). This can only happen if limits have been turned off.
Personally I'd zero out the hand pose, make sure limits are on and re-pose.