- Jul 8, 2017
- 116
- 72
I tried to replicate your error. Did you apply the "Cathy Hair !Apply First" before changing her hair to black?ChainZero
i try to use the assets you post for kate and this is what i got
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im new in daz so i may have some stupid question i hope i wont nag you
why the hair is not inits place?
why kate not look like herself?
and why i dont see the light i put in the scene after i render?
Oh! Iz that a composing toilet?Full bathroom view. Some assets I either couldn't identify or simply didn't have, but I made sure to maintain the same look with what I did have. Lighting is a bit dim so I'm gonna rework that, but this is how it looks. I'm not aware of the floor or wall tiles used but I made it work anyway. But this is it for the night. I'ma close my eyes and continue this when I wake up.
thank you very much!!I tried to replicate your error. Did you apply the "Cathy Hair !Apply First" before changing her hair to black?
In terms of why it doesn't look like Kate, I'll need to experiment further, but often it comes down to expressions. Daz characters often look lifeless until you use them. If you download a G3 expression pack, that will give you something to start from.
To save a figure for future use, you're going to wanna go to "Save As" a "Scene Subset".thank you very much!!
i did what you told and its look much better, and i play a little with her eyes
i think its a lot better now i just need to learn how to change the skin tone
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there is any way to save my figure so i can load in the future?
Yeah, I knew this was it. This one is fairly simple. The only difficult part would be to fill out this scene with the surrounding houses, but that's not really a big priority. This can stay mostly untouched. Just need to add some lights and lamps, the seats and this one would mostly be finished.Yes lez<3, there is a way, but I'm not sure what it is. I normally just load figures as I need them.
Meanwhile, I found theYou must be registered to see the links.
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The textures need a little fiddling. In order to create the darker wood, I made a b&w version of the texture. For the lighter wood, I just used white as the base colour.
I can't really spare the time to even look into it honestly cause I'm in the process of creating my own game, so that takes priority. I do eventually want to make a game with BB/Glamour's characters, and I will at some point (the 100th one on this forum), but not until I sort out my own thing. Right now, all I can spare are the weekends or some breather moments from my game to work on these environments.With all this Glamour fan art appearing I'm beginning to wonder if a potential mod is in the works.
I would leave her alone for right now personally since we don't know much about her (I certainly don't cause I'm not a patron of DS so I haven't seen her content as yet.) What I do know is that the neighbor's house isTo bring this post back on topic, would people be interested if I tried locating the assets for Sarah and stuff like the telescope?
keep up the great work at IDing assets Chain!Lmfaooooo fuck me. I just found out that the bathroom interior isYou must be registered to see the linkswith the added props. Welp. Looks like I've got more work to do.![]()
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Fine, you'll share this picture but you won't share your girlfriend....JK Good for you!Sorry I haven't posted much of anything in the past few months, but I have the best excuse in the world: I have a new girlfriend and I've been spending most of my free time with her.
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Soon a wife.. RIP!Sorry I haven't posted much of anything in the past few months, but I have the best excuse in the world: I have a new girlfriend and I've been spending most of my free time with her.
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Hope she gives you much inspirationSorry I haven't posted much of anything in the past few months, but I have the best excuse in the world: I have a new girlfriend and I've been spending most of my free time with her.
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so we gonna sart glamour fan art thred??Should we start one? Thanks to ChainZero we at least have a starting point. Now that exams are over I want to start working on building up location assets, possibly even uploading Scene files if I can work out what DS uses.