- Aug 7, 2017
- 351
- 1,407
Thank you, sir, for your response. Definitely answered my questions and I will study up on the 3-point lighting to get it under control. Better off learning than trying to depend on someone else having created something for me.1. There is no harm in using light packages, certainly they are a good way to see how lo light correctly. They can however slow down render times depending on their complexity. They can also be difficult yo mover around to get the look you want. I tend to use spots that I've changed the settings of to make them mesh lights. Also the default settings are always far too low so turn the lumens way up. Three point lighting isn't so difficult to master, I recommend playing around with it, the better your understanding of it becomes the better your renders will be. Using good HDRI's as an environment will get you great results, you'll find free ones online and there will be ones with light sets. They will really get you fantastic results and are ultimately the way to go.
2. I tend to stick closely with the defaults for camera settings. I've found that many of DS's renders in the game seem to have a lower than default frame width setting (around 25). DoF makes the images more realistic and also focus the eye of the viewer towards the focus of the image. For the most art it's probably best to be subtle about it though. You probably don't want backgrounds to be a complete blur. The focal length you have is pretty good for portraits though your f/stop is going to make everything outside of the focal point very blurry. It really depends on the look you are trying to achieve.
I wouldn't be a big fan of turning off perspective.
For the exterior ones I've done, I tend to light the scenes with HDRI, and then a judicious spotlight or two to brighten areas. I'm fond of the "Skies of Irradiance" HDRI's.Wanted to ask more about scene setup. (Noticed my GPU is my bottleneck, so that's step 1)
However, been messing more with lighting and camera setup.
1. Are you using default lights or a light package? I've tried messing with OOT Dramatic Iray Lights and creating my own, but not 2 skilled with the 3 point setup for good lighting.
2. What camera settings are best to use/avoid?
- Make use of DOF?
- My focal length is 105, f/stop at 11. (f/stop doesn't matter much with DOF)
Any tips would be helpful.
Also, lastly, is there any benefit to rendering a camera without perspective for any of these shots? Just a curious question. Sometimes I have portrait views and wondered if "no perspective mode" would benefit the view
Eric ! Eric ! Eric !
i love the set up.. :happyblush:heartcoveredeyes::firstimekiss::kissingheart:Another proptest for me, which means another Liza for you guys.You don't have permission to view the spoiler content. Log in or register now.
Wowwww ! What a series, cant wait to see this in a mod in game :OhMyGoodness:Xmas came early this year boys. Lost continue of night scene with Kira and Max at the pool. Enjoy.
could you do one where she is less chubby around the face (like if she did heaps of yoga like her mom)Here is the close up of my mature Lisa.
View attachment 19181
hahaha nope. is it really a fan art ? (logo n stuff)any one saw this pic View attachment 19472
any one saw this pic View attachment 19472
You can find them in diamond extension along with other fanarts:hahaha nope. is it really a fan art ? (logo n stuff)
oh shit, gotta try itYou can find them in diamond extension along with other fanarts:You must be registered to see the links
I took it in game! and I saw nobody have posted yethahaha nope. is it really a fan art ? (logo n stuff)
how took that pic without logo? can u share for me?oh shit, gotta try it
Here's a comparison.could you do one where she is less chubby around the face (like if she did heaps of yoga like her mom)