Unreal Engine Bimbo Paradise [v0.8.9] [P1NUPS Games]

2.20 star(s) 11 Votes

Tiberii

Newbie
Feb 19, 2019
62
6
several girls have the maximum pink scale, how to start a sex scene. I go up to the girl who has the maximum (pink scale) and nothing happens - there is no dialogue to offer sex?
 

cho'gall

Member
Jan 23, 2019
309
301
several girls have the maximum pink scale, how to start a sex scene. I go up to the girl who has the maximum (pink scale) and nothing happens - there is no dialogue to offer sex?
this game is still super buggy, if you want sex scene just hit 'c' and the cheat menu will come up.. max their lust and just hit the obvious sex dialogue when you speak to them
 

Cloud9-Kojack

Member
Nov 10, 2019
105
144
Hadn't bothered trying this until now as 0.8.7 sounded like it'd have something completed and to show..... :KEK:

Let's just put it this way, the game is overly ambitious. I'm assuming a team no bigger than 4 people (more likely 1 or 2) is working on this, so given the sheer number of things to do, it's going to take a DECADE to JUST get this to a point its a playable beta. The optimization is horrid, the animations while improved from the first versions I saw on video are still a long way out.

It's a shame Bimbo High was completely abandoned for this project as this isn't an improvement. Unreal Engine games are super desirable, yes, but they are also extremely difficult to put together in a timely manner. Plus the scope and depth of UE games can vary wildly, and I feel like this is an example of 'biting off more than can be chewed.'

Bimbo Paradise would be an amazing sex sim game, like an American Honey Select, if only it tried to be JUST that. The 3DXroom sounds promising, so I'll be installing that now, and hoping.

If the Dev is reading this. Deffs consider reducinbg your scope. It's like you're trying to make A.I Shoujo, which took Illusion a looong time to get to being able to make (and wasn't even as good as HS 2 some would say).
You could easily use everything you have here to make EPIC animations for your Visual Novels... If you just used Recordings of UE sex animations with these hot bimbo chicks, you could make a MAGNUM OPUS of a Bimbo VN.

IMAGINE BIMBO HIGH WITH ALL ANIMATIONS DONE IN BIMBO PARADISE STYLE/ENGINE.
Yes, that'd be a huge amnount of work too, but I can garuntee it'd be less than BUILDING A FULL FLEDGED UE GAME from the ground up.
 

PalmFace

Active Member
Aug 22, 2017
724
372
Hadn't bothered trying this until now as 0.8.7 sounded like it'd have something completed and to show..... :KEK:

Let's just put it this way, the game is overly ambitious. I'm assuming a team no bigger than 4 people (more likely 1 or 2) is working on this, so given the sheer number of things to do, it's going to take a DECADE to JUST get this to a point its a playable beta. The optimization is horrid, the animations while improved from the first versions I saw on video are still a long way out.

It's a shame Bimbo High was completely abandoned for this project as this isn't an improvement. Unreal Engine games are super desirable, yes, but they are also extremely difficult to put together in a timely manner. Plus the scope and depth of UE games can vary wildly, and I feel like this is an example of 'biting off more than can be chewed.'

Bimbo Paradise would be an amazing sex sim game, like an American Honey Select, if only it tried to be JUST that. The 3DXroom sounds promising, so I'll be installing that now, and hoping.

If the Dev is reading this. Deffs consider reducinbg your scope. It's like you're trying to make A.I Shoujo, which took Illusion a looong time to get to being able to make (and wasn't even as good as HS 2 some would say).
You could easily use everything you have here to make EPIC animations for your Visual Novels... If you just used Recordings of UE sex animations with these hot bimbo chicks, you could make a MAGNUM OPUS of a Bimbo VN.

IMAGINE BIMBO HIGH WITH ALL ANIMATIONS DONE IN BIMBO PARADISE STYLE/ENGINE.
Yes, that'd be a huge amnount of work too, but I can garuntee it'd be less than BUILDING A FULL FLEDGED UE GAME from the ground up.
The dev wouldn't be able to milk his patrons with Bimbo High as they'd actually have to produce updates etc. regularly.

With a game this big in scope it's easy to just say "oops, things are taking a little longer, update soon" in my opinion lol
 

bitsybobs3

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SkepSyS

Member
Oct 2, 2020
128
158
Bimbo Paradise [v0.8.8]

MEGA
Google Drive
Still does not work

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 274]
Direct3DDevice->CreatePixelShader(ActualCode.GetData(), ActualCode.Num(), nullptr, Shader->Resource.GetInitReference()) failed trying to create shader '<unknown>' with error E_INVALIDARG
at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Shaders.cpp:194


0x00007ff64416b574 BimboParadise.exe!VerifyD3D11ShaderResult() []
0x00007ff644152a33 BimboParadise.exe!FD3D11DynamicRHI::RHICreatePixelShader() []
0x00007ff6462b7990 BimboParadise.exe!FIoStoreShaderCodeArchive::CreateShader() []
0x00007ff6462c6922 BimboParadise.exe!FShaderLibraryInstance::GetOrCreateShader() []
0x00007ff6462b67ff BimboParadise.exe!FShaderMapResource_SharedCode::CreateRHIShaderOrCrash() []
0x00007ff646314849 BimboParadise.exe!FShaderMapResource::CreateShaderOrCrash() []
0x00007ff6442b7861 BimboParadise.exe!FMinimalBoundShaderStateInput::AsBoundShaderState() []
0x00007ff6442b7a09 BimboParadise.exe!FGraphicsMinimalPipelineStateInitializer::AsGraphicsPipelineStateInitializer() []
0x00007ff64498de6a BimboParadise.exe!FMeshDrawCommand::SubmitDrawBegin() []
0x00007ff64498dd65 BimboParadise.exe!FMeshDrawCommand::SubmitDraw() []
0x00007ff6446f3c1d BimboParadise.exe!FInstanceCullingContext::SubmitDrawCommands() []
0x00007ff644955661 BimboParadise.exe!FDrawVisibleMeshCommandsAnyThreadTask::DoTask() []
0x00007ff64495c865 BimboParadise.exe!TGraphTask<FDrawVisibleMeshCommandsAnyThreadTask>::ExecuteTask() []
0x00007ff642988f38 BimboParadise.exe!<lambda_17c904c32264d0348d15245fba0e1bff>::eek:perator()() []
0x00007ff642992653 BimboParadise.exe!LowLevelTasks::TTaskDelegate<LowLevelTasks::FTask * __ptr64 __cdecl(bool),48>::TTaskDelegateImpl<<lambda_17c904c32264d0348d15245fba0e1bff>,0>::CallAndMove() []
0x00007ff6429a1aae BimboParadise.exe!LowLevelTasks::FTask::ExecuteTask() []
0x00007ff6429a1827 BimboParadise.exe!LowLevelTasks::FScheduler::ExecuteTask() []
0x00007ff6429828b5 BimboParadise.exe!LowLevelTasks::FScheduler::TryExecuteTaskFrom<LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue,&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() []
0x00007ff6429d1492 BimboParadise.exe!LowLevelTasks::FScheduler::WorkerMain() []
0x00007ff6429913a0 BimboParadise.exe!UE::Core::private::Function::TFunctionRefCaller<<lambda_3277f5600efe2aa6f5f67d459ec105a9>,unsigned __int64 __cdecl(unsigned __int64)>::Call() []
0x00007ff642aff98e BimboParadise.exe!FThreadImpl::Run() []
0x00007ff642fff932 BimboParadise.exe!FRunnableThreadWin::Run() []
0x00007ff642ff5a00 BimboParadise.exe!FRunnableThreadWin::GuardedRun() []
0x00007ffb445a7614 KERNEL32.DLL!UnknownFunction []
0x00007ffb457226b1 ntdll.dll!UnknownFunction []

Crash in runnable thread Foreground Worker #1
 

Kripas

Member
Jan 21, 2022
492
40
Not working.

Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 180]
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
 
2.20 star(s) 11 Votes