Thanks anyway. Mega doesn't seem to work for me any more. I appreciate your help thoughHere is the link to the fixed version.
Thanks anyway. Mega doesn't seem to work for me any more. I appreciate your help thoughHere is the link to the fixed version.
The version number of that file is the exact one i used with which all these bugs occured.Thanks anyway. Mega doesn't seem to work for me any more. I appreciate your help though
YesI can't play a new game or play full content. Is it normal ?
The dev didn't change the version number for his fixThe version number of that file is the exact one i used with which all these bugs occured.
So is there a new version or not or did the dev change things but didn't number it appropriately ?
Yes
Yeah, don't get me wrong, I think the game is actually coming along nicely in certain ways. The devs improved many things since the beginning. This release alone has CQC/physical kill system, a dodge ability, two new missions (albeit just the same rehashed areas but with frustrating mission demands), exploding heads, "improved" jiggle physics, and improved physics (e.g. the zombies can't hit you by swiping at air). Aesthetically, the game is excellent. It visually looks sorta like a Skyrim modder's paradise, but in a genre that many, many gamers want yet is the only one of its kind (a functional and developing 3rd person shooter RE game).Seriously i love the game though aside from the bugs and the negative things you mentioned like backtracking and frustrating game design.
I love the gore, i love the aesthetics, i really want this game to suceed and become better but the reason i get so angry is because i like this game and i want to play it and beat it, but if the game fucks that up with bugs i'm even madder than when it was a crappy game i didn't like.
They kinda said quite a few times that the save system would be implemented after all the basic mechanics, to avoid having to fix it up everytime they add new things.3 month since last update and they were lazy to put a *ducking* saving system in? The arena has 4 mission now all of them are super long. If they don't put any saving probability in the next patch I'm done paying for them.
Where do you find the shards down there and most importantly the box? I found 3 shard. The dog/zombie drop one (I don't know what dropped it), the table one on the end and the cieling one. But where is the box?THANK YOU SO MUCH !
That solved it !
Holy hell this games "puzzles" are so unintuitive. The plates and shards or whatever have you are not noticable AT ALL. All you can do is be lucky you move in the right spot to see the pick up prompt appear.
Hey dev, ever heard of that trick that game dev use to make shit intuitive ? LIKE IN FUCKING RESIDENT EVIL 4 ? BY FUCKING MAKE A SHINING LIGHT APPEAR AROUND THE ITEM !
And damn there is another huge bug. For one of the shards in the basement in mission 2 you can reach the "shard" because it is up on a table like thing and the move space just is blocked somehow. WTF dev. Just WTF
Also that damn box you put the shards into WTFFFFFF.
It's sooo unoticable and the ingame "helper" / when pressing M , instead of saying find the shards to activate the exit, it just say go to the exit without fucking mentioning that you need to find shards and put them into that box.
Seriously wtf is wrong with this dev.
It doesn't need a cooldown, it already has a trigger condition.The genius brains on these people added a dodge mechanic but forgot to add a cooldown to the charge those invincible one-hit kill big guys have so you have to dodge them repeatedly while trying to kill the bulletsponge boner zombies.
Honestly, only illusion game that's ever drawn me in somewhat is the Artificial Academy series. Its unfortunate that, at least so far, it seems Koikatsu might basically be replacing it, though I REALLY hope we get an AA3 at some point in the future with some big gameplay improvements. If I wanted to just play a sex simulator, I'd just go watch porn honestly lol.I wouldn't get too mad, it's just a shitty jerkoff game made by hacks who use people's horny to get enough money to get by. The genius brains on these people added a dodge mechanic but forgot to add a cooldown to the charge those invincible one-hit kill big guys have so you have to dodge them repeatedly while trying to kill the bulletsponge boner zombies.
Honestly, just delete the game, buy an Illusion game and get better quality sex, better looking virtual ladies and you don't have to put up with hacknied design decision by people who really don't care about game design. Just push a button and you'll get a lovingly crafted blowjob from a high poly model that was designed by someone who at least has a basic understanding of human anatomy.
TL;DR: Don't worry about this game. It isn't worth the effort.
Are you sure you are old enough to be on this forum?I've realized my wrong reaction, edited that comment.
Finally managed to get the intermission level going by meeling to get the first ammo box and now finally zombies give items again when you kill em.
Edit: LOOOOL, now the game crashed after i tried to exit via the green diamond ....
Edit2: Seems other have the same issue with mission3 ...
This definitely has a lot of good points in it. Having prior knowledge of certain levels, the game REALLY isn't bad at all, its just how ridiculously frustrating it can be when you don't know where certain key items are, and they aren't really placed in a way at times that is obvious to the eye or well led to. Though, the biggest issue still for sure is when you have to leave/game crashes and you lose all your progress back to the start of that mission, which in the cases of mission 2, and ESPECIALLY 4 the first time you play it, is pretty painful. Frankly, I hope they just do more things like the start of mission 1, or mission one in general as a whole minus the forest area is pretty good. The sewer survival bit is fun with the new added mechanics, and the mansion overall while not great, is actually pretty fun in terms of how its laid out. I'd say mission 2 would be similar... but the poor placement of certain items, and the manhole being near uninteractable if you don't view and stand at just the right angle REALLY make it a pain to play through.Yeah, don't get me wrong, I think the game is actually coming along nicely in certain ways. The devs improved many things since the beginning. This release alone has CQC/physical kill system, a dodge ability, two new missions (albeit just the same rehashed areas but with frustrating mission demands), exploding heads, "improved" jiggle physics, and improved physics (e.g. the zombies can't hit you by swiping at air). Aesthetically, the game is excellent. It visually looks sorta like a Skyrim modder's paradise, but in a genre that many, many gamers want yet is the only one of its kind (a functional and developing 3rd person shooter RE game).
I think my gripe is that the bugs and level design are huge problems. And the slow, slow pacing is another, since we have to wait about half a year per update, meaning this game will literally be finished (if ever) in 2024 or so. Yes, I've known from the beginning that the devs are a two-person team. It's understandable, but it doesn't mean that that's not a problem. And as much as I think getting a foundation for the game set up (e.g. mechanics) is essential, I think the devs would be wise to give the community what it wants - more anims/enemies/characters/items, as well as a virtually bug-free and frustration-free (due to level design and lack of a save system) playthrough - rather than focus on the visuals. As I, and you, have said before, if I have to start over and waste hours of my life due to those aforementioned problems, I'd be pissed no matter how good the game was.
There is an updated post with a fixed version that doesn't crash on mission 3. If its not on here, which I think it has been updated by now, you can find it on their blog/patreon or just download from the new links they provide there.I've realized my wrong reaction, edited that comment.
Finally managed to get the intermission level going by meeling to get the first ammo box and now finally zombies give items again when you kill em.
Edit: LOOOOL, now the game crashed after i tried to exit via the green diamond ....
Edit2: Seems other have the same issue with mission3 ...
At least they added two fully new maps for mission 3/4, but yeah, I could do with NEVER seeing the forest stage ever again. Genuinely if they focus on more linear stages, like RE5/6 are all about, they'd solve a lot of their issues, and definitely focus more on the action side like in mission 3 as opposed to anything else. This game style shines best with tense/overwhelming amounts of enemies in general, and giving you a myriad of ways to handle those situations as RE4-6 are basically just about crowd control.Sorry man, believe me, I (and most of us) seem to know how super frustrating this game is.
- Bugs galore. Manhole cover doesn't work. Mission 3 crashes at end/Mission 4 crashes on start (hopefully that was fixed in the dev's update). I got stuck in a tree.
- No save, meaning you gotta start over if you encounter one of these things.
- Crappy level design. Seriously, it's basically the same three places over and over. Backtracking SUCKS and is super lazy. And the fog and rain in the forest area make it nearly impossible to find your way around. Key items aren't exactly easy to find, and the actual game's mission isn't really intuitive either. I pity players who are just starting to play this.
I'd echo the last poster. I know it sucks, and I have my own reservations about the devs (and I'm gonna complain freely). However, I'll also say it's rather inhumane to wish them ill; after all, we're getting the game for free. And while they're actually making money via Patreon, a 2-person team isn't much to work with. I'd also say that, out of worry for your own well-being, maybe play another game or take a break from this one. All gamers know what raging feels like, and you gotta find some sort of cathartic release, otherwise that stress and frustration is gonna eat you alive.
If it helps, check out the codes posted a page or two back. Some of them make the game easier with more drops and ammo storage. We also really need a walkthrough. It honestly should be on the dev, given how they're mostly focused on aesthetics and mechanics rather than the gamer experience (exploding heads and dodge mechanics are fun, but not when it takes 7 months to implement, and not when issues like bugs and tedious level design make the game un-fun).
Its the first thing you see in Mission 1. Just tilt your camera down a bit to see itAnother game which was pixels and Biohazard Progeny had a system where you could just have enemies do sex attacks; tbh everything takes too damn long, you have to strip her as well. The first level is just boring and saves should be far more often just due to the nature of the game crashing, which I had occur and made me quite annoyed.
I don't even know how to acquire the handgun, some of the objects I can interact with is glitched and what does the fox card do exactly? Nothing is stated (Where the hell do you get the handgun as well?).
Its right at the start of the game. Will say, a lot of objects tend to require you to at least look somewhere in their general direction to interact with them. Used to much more jankier, with the exception of the manhole, which is impossibly janky in mission 2 trying to interact with it.Another game which was pixels and Biohazard Progeny had a system where you could just have enemies do sex attacks; tbh everything takes too damn long, you have to strip her as well. The first level is just boring and saves should be far more often just due to the nature of the game crashing, which I had occur and made me quite annoyed.
I don't even know how to acquire the handgun, some of the objects I can interact with is glitched and what does the fox card do exactly? Nothing is stated (Where the hell do you get the handgun as well?).
I think it (fox card) lets you edit your character or it gives you bonus items at the start, I can't remember which is which and as for your weapon (handgun) when you spawn in on the first level there's a desk you are looking at with a whole lot of kit on it, it's one of these items.Another game which was pixels and Biohazard Progeny had a system where you could just have enemies do sex attacks; tbh everything takes too damn long, you have to strip her as well. The first level is just boring and saves should be far more often just due to the nature of the game crashing, which I had occur and made me quite annoyed.
I don't even know how to acquire the handgun, some of the objects I can interact with is glitched and what does the fox card do exactly? Nothing is stated (Where the hell do you get the handgun as well?).