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3.80 star(s) 45 Votes

insanelime

Newbie
Feb 19, 2018
68
75
a lot of delay in updating and little content, I played, I saw some different things, like giving some kicks over there, some kicks over here but it wasn't enough to make me want to play all over again, the fat guy doesn't die, and when he does catches you it kills you = boring, it still has only male zombie with huge penis, with the same animations, not even a new one, the movement of the character's ass is buggy, the appearance of the character, I don't know why it is useless.
 

OffPathGames

Member
Game Developer
Apr 23, 2020
212
184
Can anyone upload a complete save - getting bugs so I can't complete missions but would love to see the additional content :)
 
Oct 12, 2018
175
250
How many animations in total for the three enemy types?
Two for the dogs, two for the big zombies, and maybe four for the regular one ? I can't remember exactly.
Yeah, this is about right. The dogs and regular zombies depends on whether they grab you from the front, or from behind as well. I think the big guys can play either one regardless of what way they grab you, but they do lead to an instant game over if they grab you so keep that in mind. Thankfully you can always restart at the last checkpoint if they do nab you though.
 
Oct 12, 2018
175
250
Just crossposting this here for those having troubles unlocking any unlockables without entering a patreon Code, seems in the next fix/revision they will be free for all players to unlock. Might be some left over issue/bug from the previous versions that kept it locked to patrons as well, but they are looking to fix that anyways.


*Hey everyone,
thanks all for the feedback.

Want to point out some stuff.
Neither of the levels in the Arena will make their way to the game, so don't worry if you don't like any of the levels. Also they're there for testing purposes (not to show level design skills or anything like that), we already mentioned that a few times.
I mentioned just before, and it's mentioned in the release post as well, but I'll tell again just in case anyone is still confused about this: Everyone can unlock everything now. Unlockables are not behind a paywall anymore. The problem with some not popping up is explained in the post I link just below.

As for the bugs, yeah, it's important for you all to read the new post in Patreon (is public)
*
 

-Hellfire-

Active Member
Jun 28, 2017
537
638
Is there another manhole cover i need to get back to in Mission 2? I've inserted all the plates in the board, the compass says get back to the manhole, but when i get there i only glows blue and i can't interact with it. Any other action needed? Like a switch or something? Or maybe another manhole cover somewhere else?

Edit:
Here's a screenshot
You have to be to a specific spot for the option to show,for me it was on the right side of where you was looking..I switched to controller for that part maybe it helped?
 

Jacky1x5

Member
May 8, 2019
220
128
---

---

Want to point out some stuff.
Neither of the levels in the Arena will make their way to the game, so don't worry if you don't like any of the levels. Also they're there for testing purposes (not to show level design skills or anything like that), we already mentioned that a few times.
---
:FacePalm: So they made dummy levels for testing features and on top of that, they made some bad ones where two of the three the player can get lost or have trouble locating enemies or objects. Then because they are planning to scrap them all they will need more time to make the actual levels. This also means some of those months that when by were them making the assets, building the level, lighting them and post processing these dummy levels instead of throwing something together quick and easy to navigate and see if features work so they will be closer to building the actual game instead of debugging every major build. Its like they don't want to be done with the project anytime soon.
 
Oct 12, 2018
175
250
:FacePalm: So they made dummy levels for testing features and on top of that, they made some bad ones where two of the three the player can get lost or have trouble locating enemies or objects. Then because they are planning to scrap them all they will need more time to make the actual levels. This also means some of those months that when by were them making the assets, building the level, lighting them and post processing these dummy levels instead of throwing something together quick and easy to navigate and see if features work so they will be closer to building the actual game instead of debugging every major build. Its like they don't want to be done with the project anytime soon.
To be fair, they were very upfront with the fact that the first stage isn't one that is going to be in the final game, that dating all the way back to when it was just the sewer section, so its not too much of a stretch to see the rest not make it either. In truth it almost feels like they are testing different settings to see what gets the best response at that too really, since none of it really makes sense in any sort of timeline unless things just end up jumping around a ton, which is totally possible.

That being said, I can agree it probably isn't the best use of time, though could partially be them learning how to use the tools to make stages/levels as well. Really, who knows though, I think one of the biggest issues VersusX/Meguido have at times is just lack of communication, or miscommunications due to language barriers really.
 

xt2021

Active Member
Feb 16, 2018
647
2,197
the dev upload a quick fix verison on , anyone have it?

The error preventing Mission 3 to be completed is now fixed.
 

Ilverin

Active Member
Dec 16, 2017
888
1,947
the dev upload a quick fix verison on , anyone have it?

The error preventing Mission 3 to be completed is now fixed.
You can find the updated link here :
 
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Raiden-K

Member
Apr 5, 2020
243
63
sorry but I was about to finish mission 1 and the game crashed me. Now I have to start over, is there a way to unlock mission 2?
 

AdultPro2017

Newbie
Mar 16, 2018
87
56
Greetings! Please discard the save from the game, I just can’t go through level 2 completely, I’ve collected everything - I’m going to the green rhombus and nothing is happening ... I apologize for my English - I use Google translator ...
 

Ilverin

Active Member
Dec 16, 2017
888
1,947
Greetings! Please discard the save from the game, I just can’t go through level 2 completely, I’ve collected everything - I’m going to the green rhombus and nothing is happening ... I apologize for my English - I use Google translator ...
You have to grab the four things in the sewer, then use them on the fuse box, and only then do you get access to mission 3.
Here are all the things to interact with : https://f95zone.to/threads/bioasshard-arena-v0-3-198-versusx.11662/page-68#post-3792133
 

naskoto

New Member
Nov 14, 2017
1
0
Need a little help with mission 2. I cant enter the sewer because is asking for an electronic device witch i cant find. Looked everywhere including next to the mansion that is locked this time and some big guys are guarding it, explored the entire forest even got stuck in 5-6 places... Any help would be great.
Thank you in advance.
 

JoSolo

Member
Apr 5, 2018
409
303
Need a little help with mission 2. I cant enter the sewer because is asking for an electronic device witch i cant find. Looked everywhere including next to the mansion that is locked this time and some big guys are guarding it, explored the entire forest even got stuck in 5-6 places... Any help would be great.
Thank you in advance.
The key for the mansion is hanging on the right side of the gate
 

Jacky1x5

Member
May 8, 2019
220
128
A fucking shimmer for keys and hidden objects would be welcome.

As per good Resident Evil tradition.

At the beginning I wasted days with that fucking key in that fucking gate.

WTF!
It uses the RE5 shimmer which you can only notice if your looking at it. This shimmer was suppose to be the same as the one in RE4 but when they made RE5 they failed to realize that the medallions were made blue as it is a complementary color of orange which is a brighter brown meaning even if they don't shine very bright the color would stand out in most of the backgrounds.
Now RE5 uses yellow or green backgrounds and a blue-green emblems while RE4 uses Blue medallions and brown backgrounds which is a dark orange and here is a color wheel that shows how each game color choices effect your ability to spot them without hunting them down.

You don't have permission to view the spoiler content. Log in or register now.
 

Imprimis

Member
Feb 11, 2019
166
244
They have made a post about the reported bugs and upcoming bug fixes so you guys can stop repeating the same stuff over and over like the last several pages :)

Julia’s appearance resets to default on Missions 2, 3 and 4

· If an enemy grabs Julia while she’s making an attack to an enemy lying on floor, will cause her to get stuck

· Sometimes when getting a key item, the UI for getting it won’t disappear causing Julia to be unable to interact with doors, etc.

· Pressing multiple times, the reload button can cause Julia to enter the infinite reload glitch

· Weird Julia’ ass physics

· Julia can get stuck on some bushes on the Exterior Area

· It’s too hard to interact with the sewer manhole in Mission 2

· Graphic options are resetting / not saving

· Restarting the Mission on Mission 3 and 4 send you to title screen

· The inventory it’s not saved/reloaded when retrying on Mission 3 and 4

· The destructible objects on Mission 4 are invisible until you shoot them once

· Some unlockables like R3make Hairstyle or Secret Outfit can’t be unlocked

· Enemies on Mission 4 are respawning on areas they shouldn’t

· VXS Emblems aren’t showing on Mission 4 (therefore preventing unlocking R3make Outfit)

· The interaction on jumps activates too soon causing that if you press F to jump as soon as it appears, it may cause Julia to get stuck after jumping



--------------------------------------------------------

ROADMAP

--------------------------------------------------------


With this said, and the headaches this is causing to me specially, we took some decisions, and to make things easier for the future, mainly on testing stuff and avoiding so many bugs in a release, we’ll reduce the number of additions per release, making them easier to test and this should cause shorter development times. Here is a small roadmap of the near future in terms of releases and revisions:



1. A 2nd Revision for this release 0.3.198 should be released sooner than later fixing all we can, to make it fully enjoyable.

2. Version 0.4 adding new stuff necessary for S*xttacks (including new animations) and the addition of new weaponry

3. Version 0.5 will include at least the first ever Boss



So, this is all for now, we’ll be updating this post with new reports and new confirmations of bugs, so make sure to keep visiting it. This post will remain on top so you can easy access it. No more posts will be made until the 2nd Revision is made and ready to release.

Sorry for any problem or inconvenience this may have caused. Please have some patience while we fix these.

Please make sure to take care and stay safe <3

See ya with the 2nd Revision release post."


When we'll see rev 2 next know whos, but it being worked on at least.
 
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3.80 star(s) 45 Votes