3.40 star(s) 29 Votes

Big Green

Member
Aug 19, 2017
403
1,055
Very good game, the only drawback is a production rate. If it takes an author 1 month to draw a sex scene, then i have a doubt i will live to see the end result. Personally i prefer a maledom content, but pls don't make it or any other content you are not familiar with before you finish the game. Just end the game and then maybe patch it after versiion 1.0 . At least this way, maybe my grandchildren could tell me a good story before i die.
 

Fearnought

Member
Apr 21, 2018
281
576
There are 3 screen sizes already! F6 toggles screen size while F5 toggles whether it's full screen or not.
Yes, the first one is too small, the second is great but because such things as text and art start to suffer in quality with enlarging I found it a bit uncomfortable. From the look of it second option is like a double the first in diameter, while the third option is about 2.25 of the first. To put it simple the three options are 1, 2 and 2.25, with a huge gap between first and second option. So I thought maybe something like 1.5 in diameter of first will look great, that's the only reason I mentioned it.

P.S. I finally found the potion's shop thanks to derections, thanks :D. Also since I play as rogue I thought all usefull armour will be in tailoring section, but apparently armour doesn't work like that in the game)
 

FeyRing

Member
Nov 17, 2019
281
380
- A surrender or kill myself potion,
This is on the "To Do" list, though I keep forgetting about it.

- Game is incredibly grindy, and even though I cheated/save edited with like 90k crafted, sex, and battle experience points and money, it is still too grindy!
The game has 5 levels for skills, currently only levels 1 and 2 are implemented for skills, while 3,4 and 5 have some very minor things that exist for them so there is no real reason to max out the skills. Content that gives more Exp to level higher levels of skill simply doesn't exist in the game yet. In standard rpg terms, you're essentially grinding Lvl 1 Slimes to hit Lvl 99 when the game only supports encounters up to Lvl 10.

- Only real way of getting travelers are by save scumming, maybe increase that ratio.
The chance is 20-30% per map per day. They don't spawn at Night, have lower chance during the rain, higher chance during quests that require them. They also despawn once you leave the map. The check to spawn them only happens once per day when you enter the map during the day.

Hunter counts as one as well and he is always around (unless you kick his ass... though he does respawn eventually!).

- While sex scenes are great but they are quite short, haven't completed game yet so maybe is better further in.
They have options and variation within which sometimes causes them to branch significantly. Making them any longer will be very time consuming. I also personally don't like scenes which drag on too much so I tailored the ones in my game to roughly the length I prefer them to be.

They do get slightly longer outside the initial Goblin ones.

A heads up is the clock, 13:00pm, is 1pm or 13:00. Choose a style, it's better than doing it that way, my opinion ofc.
I might eventually redo the clock to display an actual physical clock at some point, the current one is a default place holder.

Also the game is good, I like it! But it's too grindy and everything takes a long time! Back and forth with that Ariana, just give me the new quest already!? Why drag it out with going back sleep, go back talk?
Mostly for realism, it would be strange if you managed to burn through her quests and have her offer you the assistant position despite the fact that she just met you this morning. I also think it makes more sense if her problems appear on different days rather than she just started with all of them in one day. It's also how most relationship progression quest lines work in most rpg games with a time system.

Again I would say the game is good, but the grind needs to get more balanced.
I'll try to rebalance as I go along with releasing higher difficulty content! :)

Personally i prefer a maledom content, but pls don't make it or any other content you are not familiar with before you finish the game. Just end the game and then maybe patch it after versiion 1.0 . At least this way, maybe my grandchildren could tell me a good story before i die.
The main story was always meant to be secondary to the game play! But I get what you mean in general, I do set some things aside if I think they will be too much of a time sink right now.

To put it simple the three options are 1, 2 and 2.25, with a huge gap between first and second option. So I thought maybe something like 1.5 in diameter of first will look great, that's the only reason I mentioned it.
To be honest I play on a TV sized monitor, sitting relatively far away so I never had the issue myself. I'll take a look at the screen resizing script that I'm using but I can't promise anything.

Also since I play as rogue I thought all usefull armour will be in tailoring section, but apparently armour doesn't work like that in the game)
It partially does, since heavier armour does decrease your Agility and some skills scale of that.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,613
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The chance is 20-30% per map per day. They don't spawn at Night, have lower chance during the rain, higher chance during quests that require them. They also despawn once you leave the map. The check to spawn them only happens once per day when you enter the map during the day.

Hunter counts as one as well and he is always around (unless you kick his ass... though he does respawn eventually!).
I might have a solution for this. Why don't add a quest for the brothel where the boss of said building gives you some kind of magical tracking device that reacts with a sound (or a textbox for people who are deaf) when a human is in that section of the map?

The goblins are trying to get more males for breeding, right? That would fit into the game and it helps the player who can enter the map, gets no response, leaves and tries again without having to run over the entire map to make sure the human didn't spawn at the other side of that map.
 

FeyRing

Member
Nov 17, 2019
281
380
I might have a solution for this. Why don't add a quest for the brothel where the boss of said building gives you some kind of magical tracking device that reacts with a sound (or a textbox for people who are deaf) when a human is in that section of the map?
I can't make something that detects events which are close by. I can make one for giving a notification when you enter the map though. However, this will get very anoying if you aren't currently looking for NPCs.

The goblins are trying to get more males for breeding, right? That would fit into the game and it helps the player who can enter the map, gets no response, leaves and tries again without having to run over the entire map to make sure the human didn't spawn at the other side of that map.
Re-entering wont make the spawn event re-run, it only triggers once a day. You'd have to save the game before doing it and reloading if one doesn't spawn.

There is also one NPC (the Hunter) that's always present anyway.

I am considering the possibility of some sort of NPC/Enemy tracker in the future but for the moment I haven't made up my mind on how to best implement one.

Basically my solution to the NPC issue for now was placing the Hunter into the game as he can be used for 2 out 3 Traveler related quests.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
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I can't make something that detects events which are close by. I can make one for giving a notification when you enter the map though. However, this will get very anoying if you aren't currently looking for NPCs.
You can always ask the player if he want to have the device active or not.^^ I agree it might be very annoying to have it active all the time. Yeah, if the player enters the map and a sound plays when a human is there (doesn't have to be quest related as long as those special quest humans have an acceptable spawn rate) should be enough.


Re-entering wont make the spawn event re-run, it only triggers once a day. You'd have to save the game before doing it and reloading if one doesn't spawn.

There is also one NPC (the Hunter) that's always present anyway.

I am considering the possibility of some sort of NPC/Enemy tracker in the future but for the moment I haven't made up my mind on how to best implement one.

Basically my solution to the NPC issue for now was placing the Hunter into the game as he can be used for 2 out 3 Traveler related quests.
Maybe the device can ignore the hunter because if he's always around (unless you remove him by force) it wouldn't be useful to alarm the player.
 
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BlasKyau

Devoted Member
Jun 26, 2018
8,465
11,551
Well, there are some scenes that classify as neither, mostly with the two heroines or if you seduce random Goblin Girls around the village for a quickie.
Thanks for the reply

It's a relatively uncommon event, its probability of happening increases on Fridays and on the Weekend though. The first part of the event has Aria commenting that she needs to go and get some plant materials for her Potions, if you have 10 of the required flower you can give them to her and the event terminates at that point, you also get some affection from her as a result.

Then, if she does go out and leave you alone, there is a chance that the Onis show up. And when they show up there is only a chance that they will take an interest in you. If you took the Handsome trait or are using Cologne or taken a bath in Aria's bathtub then this chance is higher, if you took the Gorgeous trait it is guaranteed that they take notice of you.

Even if they do take notice of you, you will be given an opportunity to use your Persuasion skill to convince them to leave you alone, in which case, if you succeed they will leave looking rather embarrassed over their flirty actions.

This event can only trigger once a day so it wont happen again if you've seen them enter the store earlier in the day.

All, in all, it's not very common and is avoidable.
I see that it's relatively easy to avoid.
 

str8up

Engaged Member
Jun 4, 2020
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discovered something cool and very helpful on one hand BUT a pain in the ass on the other at the same time
IF you buy books and ya already know whats in them your granted points back (great news right ..yeah i agree too)
BUT if you buy 99 copies of each and every book ya have to click through them YES of course 1 at a time
wish there was a mass calculator that with 1 click ya add ALL books from 1 item (tailoring 101 x99 books...etc.etc.etc)
even with all the books i still dunno how to climb or jump and looking forward to poppin some chest praying there be books in there to teach jumping.etc ....QUESTIONS: as explained to me a ways back IF ya interact with the sign on your house or what ever has options to upgrade great BUT then where do ya get materials needed LOL stone bundles and i forget what else but although i have alot of the required items im still missing odds and ends and not sure what to do to get them,etc(ITEMS NEEDED stone bundles...glue..forget what else as ive said)
 
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str8up

Engaged Member
Jun 4, 2020
3,494
1,634
is it safe to assume although ive completely maxed out everything in black magic its useless for this version?
because under abilities and everywhere else as far from what i can see its not listed anywhere except for the diary,etc
that book seller sure came in handy because all those extra points can be distributed anywhere i wanna place them
best part is the books can be manipulated get points from 1 book BUT can place the points in like construction or where ever
takes forever going through the book collection though x99 of ALL books LOL thats a pain in the ass
BUT at the end of the day im a maxed out mother fucker lmfao
 

Evangelion-01

Devoted Member
Apr 12, 2018
10,807
7,272
discovered something cool and very helpful on one hand BUT a pain in the ass on the other at the same time
IF you buy books and ya already know whats in them your granted points back (great news right ..yeah i agree too)
BUT if you buy 99 copies of each and every book ya have to click through them YES of course 1 at a time
wish there was a mass calculator that with 1 click ya add ALL books from 1 item (tailoring 101 x99 books...etc.etc.etc)
even with all the books i still dunno how to climb or jump and looking forward to poppin some chest praying there be books in there to teach jumping.etc ....QUESTIONS: as explained to me a ways back IF ya interact with the sign on your house or what ever has options to upgrade great BUT then where do ya get materials needed LOL stone bundles and i forget what else but although i have alot of the required items im still missing odds and ends and not sure what to do to get them,etc(ITEMS NEEDED stone bundles...glue..forget what else as ive said)
You can craft them.
Most of the stuff required is in the Construction or Smithing Category... but some are also Alchemy based
Jumping and Climbing are Athletics Sub abilities, which require combat exp to Level
 
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str8up

Engaged Member
Jun 4, 2020
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You can craft them.
Most of the stuff required is in the Construction or Smithing Category... but some are also Alchemy based
Jumping and Climbing are Athletics Sub abilities, which require combat exp to Level
where do ya get combat stuff from i cant find anything in diary ?
 

str8up

Engaged Member
Jun 4, 2020
3,494
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i cant figure out how to add points to construction everytime i try to add points it only allows me to add points to write vitality
same story with alchemy i cant figure out hoew to add points it only has options to add points in alchemist
 

Evrueliu

Member
Nov 24, 2017
115
105
A few confusing circumstances for me as far as this game goes:

Goblins keep asking me for my underwear after a brothel shift but I have no idea where to obtain more other than aria's panties.

I feel like I must be doing something wrong in terms of getting all the possible seeds from wild forest flowers, i.e plums/tea leaves/dill/ginseng seeds don't seem to exist.

I swear the goblin merchant had a larger selection one time as opposed to normal (for potions iirc?)

Aria's bookshelves list an 'alternative' recipe for catalysts, but does that mean I was meant to find what the main ones are (identifying strange dust/fluid)?

The celestial snail dropped a gem one time from crystalize, and never again, am I unlucky or is that just a one time event?

I am running around the maps looking for white feathers because I don't know of any other way to get them.

I have no idea what to do with colorful pebbles, am I meant to revert to 1.6b and change my system clock for the winter stuff, because werewolves still have santa hats on in 1.7a.
 
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FeyRing

Member
Nov 17, 2019
281
380
BUT if you buy 99 copies of each and every book ya have to click through them YES of course 1 at a time
wish there was a mass calculator that with 1 click ya add ALL books from 1 item (tailoring 101 x99 books...etc.etc.etc)
That's because it's not how the game was designed to be played. It was added as an option in case someone lost their save file or in case someone didn't want to play normally through the game.

is it safe to assume although ive completely maxed out everything in black magic its useless for this version?
As I've mentioned multiple times in the past, the game really supports only up to Lvl2, so there is no point in maxing out skills.

where do ya get combat stuff from i cant find anything in diary ?
Athletics and Black Magic books give combat Exp when consumed. Jumping and Climbing is in Athletics.

i cant figure out how to add points to construction everytime i try to add points it only allows me to add points to write vitality
same story with alchemy i cant figure out hoew to add points it only has options to add points in alchemist
Crafting skills work differently, you have to physically craft stuff with them to level them up.

On a side note, you can buy Glue from the Alchemist store, though you may need to raise your Affection with the owner first though before she starts selling it.

Goblins keep asking me for my underwear after a brothel shift but I have no idea where to obtain more other than aria's panties.
This is actually not implemented yet, so just ignore it for now!

I feel like I must be doing something wrong in terms of getting all the possible seeds from wild forest flowers, i.e plums/tea leaves/dill/ginseng seeds don't seem to exist.
Ginseng and Plum seeds don't exist... yet. Tea and Dill should exist, but the drop chance is random.

I swear the goblin merchant had a larger selection one time as opposed to normal (for potions iirc?)
Her selection changes everyday.

Aria's bookshelves list an 'alternative' recipe for catalysts, but does that mean I was meant to find what the main ones (identifying strange dust/fluid)?
The normal one is a Lvl 2 recipe, so if you're not Lvl 2 it wont show up.

The celestial snail dropped a gem one time from crystalize, and never again, am I unlucky or is that just a one time event?
It should be a chance to drop it. I think you have to finish the fight with the [Crystalise] effect still on the Snail. Who did you fight when it dropped it btw?

I am running around the maps looking for white feathers because I don't know of any other way to get them.
They only spawn on Emerald Road and Emerald Forest. I'll change recipes requiring them some time soon.

I have no idea what to do with colorful pebbles, am I meant to revert to 1.6b and change my system clock for the winter stuff, because werewolves still have santa hats on in 1.7a.
Changing system clock won't do anything, that event is specific to that game version. I forgot to remove Santa Hats in 1.7a. Colourful Pebbles will have a use in crafting Teleportation runes soon.
 

Evrueliu

Member
Nov 24, 2017
115
105
Ginseng and Plum seeds don't exist... yet. Tea and Dill should exist, but the drop chance is random.
- I explored a bit more and found plums and their seeds, didn't think of trying the caves again until now but for the rest I'll keep grinding.

The normal one is a Lvl 2 recipe, so if you're not Lvl 2 it wont show up.
- same solution as the plum

It should be a chance to drop it. I think you have to finish the fight with the [Crystalise] effect still on the Snail. Who did you fight when it dropped it btw?
- I think I got ambushed by a pcp boar thing for the fight that dropped it? it was a while ago so I may be mistaken about the specific mob.

They only spawn on Emerald Road and Emerald Forest. I'll change recipes requiring them some time soon.
-That'd be great because I don't know the sentiment on rerolling copper/forest keys until you get a fancy bed or two, but I opted to just go with what I got on the first attempt. Sneaking up on the white birds with an invisibility potion in order to capture them or get a bunch off them would be cool too.

Changing system clock won't do anything, that event is specific to that game version. I forgot to remove Santa Hats in 1.7a. Colourful Pebbles will have a use in crafting Teleportation runes soon.
- That saved me a couple days at least of restarting from a 1.6b file thanks
edit: seems like it is indeed more than just a visual thing for the santa hat werewolves, file included Capture.JPG
 
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str8up

Engaged Member
Jun 4, 2020
3,494
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That's because it's not how the game was designed to be played. It was added as an option in case someone lost their save file or in case someone didn't want to play normally through the game.



As I've mentioned multiple times in the past, the game really supports only up to Lvl2, so there is no point in maxing out skills.



Athletics and Black Magic books give combat Exp when consumed. Jumping and Climbing is in Athletics.



Crafting skills work differently, you have to physically craft stuff with them to level them up.

On a side note, you can buy Glue from the Alchemist store, though you may need to raise your Affection with the owner first though before she starts selling it.



This is actually not implemented yet, so just ignore it for now!



Ginseng and Plum seeds don't exist... yet. Tea and Dill should exist, but the drop chance is random.



Her selection changes everyday.



The normal one is a Lvl 2 recipe, so if you're not Lvl 2 it wont show up.



It should be a chance to drop it. I think you have to finish the fight with the [Crystalise] effect still on the Snail. Who did you fight when it dropped it btw?



They only spawn on Emerald Road and Emerald Forest. I'll change recipes requiring them some time soon.



Changing system clock won't do anything, that event is specific to that game version. I forgot to remove Santa Hats in 1.7a. Colourful Pebbles will have a use in crafting Teleportation runes soon.
ive maxed out everything in baclmagic and dont see anything anywhere for jump or climb where do i look to see these?
 

str8up

Engaged Member
Jun 4, 2020
3,494
1,634
- I explored a bit more and found plums and their seeds, didn't think of trying the caves again until now but for the rest I'll keep grinding.


- same solution as the plum


- I think I got ambushed by a pcp boar thing for the fight that dropped it? it was a while ago so I may be mistaken about the specific mob.


-That'd be great because I don't know the sentiment on rerolling copper/forest keys until you get a fancy bed or two, but I opted to just go with what I got on the first attempt. Sneaking up on the white birds with an invisibility potion in order to capture them or get a bunch off them would be cool too.


- That saved me a couple days at least of restarting from a 1.6b file thanks
edit: seems like it is indeed more than just a visual thing for the santa hat werewolves, file included View attachment 1283008
ok how do craft stuff i dont see anything for that...i got recipe but not sure where to find crafting?
UPDATED: ok so im as blind as a bat LOL found where crafting is i...ok so now i can make bundles and stuff just need to figure out how to do this
in the mines i can use an anvil there?im a little lost i can find everything JUST no idea what i need to do to build click like a mad man fuck all happens Untitled.png
 
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3.40 star(s) 29 Votes