Karma would be people sharing the game for free to others, and not some dipshit stealing your work to then make a profit off it, don't be an idiot, this is the kind of thing that kills games, not to mention the attention that it attracts.
I don't know about you, but I'd rather take delayed updates over no game at all.
karma can come in many different forms, to call me an idiot for my opinion while you freely give yours, just makes you terrible at public discourse. The moment you don't like what someone has to say, you just resort to name calling.
You are clearly very emotionally invested into this particular artist. However, your emotional state doesn't dictate my level of intelligence. If you don't like what someone has to say, you should attempt to disagree in a respectful manner or simply block them if the comment is just too much for you to handle emotionally.
I've given this artist more than my fair share of money over the years when they were properly working on a singular game and giving back to their donors. I'll voice my displeasure however I see fit as I've paid for that right. There are people even now paying the same and even more per month for an artist that has turned their testing completion rate from 1 month to 2-3 months per update with significantly less content per months spent.
Even if we mention their other completely generic cookie cutter Silicon Lust game, they aren't even doing those subscribers any justice either. They get even less content per update for a game that you can find dozens of on various other sites.
If people wish to rip them off and try to make money on stuff they made, then it sounds like they had it coming as they've increased their profits astronomically and haven't delivered on their full time promise on subscribestar.
They are getting 2,790 on subscribestar.
They are getting 1,602 on patreon.
They're making nearly 4400 USD a month and are putting out little to no content in twice the amount of wait time compared to when they weren't a full time developer yet. If this is them working full time on making games, then I'd rather them go back to work at their other source of income as they were clearly better at managing time back then.