Unity Bonfire [v0.67.0] [Hogswild Prasetto]

4.40 star(s) 10 Votes

inouzikou

New Member
Jun 19, 2019
1
0
View attachment 26275

Overview:
Bonfire is a free interactive erotic adventure with events and narrative focused on the bonding relationships that develop between the player-controlled protagonist and other characters found in the story, as he explores a realm where magic and sexual intercourse are tightly interlocked.
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Thread Updated: 2019-05-25
Release Date: 2019-05-04
Developer:
Version: 0.32.0
Censorship: No
OS: Windows, MacOS
Language: English
Genre:
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Installation:
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Changelog:
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Win64: - - - -
Mac64: - - - -


View attachment 12600 View attachment 12601
hello is there patch for bonefire
 

Genebaldo

New Member
Oct 10, 2017
9
22
Bonfire 0.35.1

>Landscaping changes made to high-rising areas of the Outback.
>Added edible mushrooms and a small mushroom valley area. The effects of the mushrooms can randomly trigger a warp-forward if you jump while under their effects. Mushrooms will stack on your inventory automatically as you travel through the mushroom valley.
>More lines added to Bolt's "good acquaintance" dialogue branch, where you can help him find shelter. This also introduces the ability to change an NPC's spawn location to a different scene and set of coordinates using the command setchrscene scenename,x,y,z which will get a more detailed description on the wiki
>Chob's sequence reimplemented and reworked using the bab system and a new musical theme. The scene can be triggered by walking near his totem found on the island scene.
>Post-speech of Bo's dialogue now back in place.
>Added a (temporary) map overlay to the map screen, and moved the map item to a more visible location.
>More changes and additions were also made to the console commands and the lua wrapper; more detail on the matter will be added to the wiki ( ).
>Remember you can hold down Q in order to quickly skip through dialogues!

Win64:
OSX:
 

tessai.san

Member
Feb 2, 2019
213
760
Bonfire 0.35.1

>Landscaping changes made to high-rising areas of the Outback.
>Added edible mushrooms and a small mushroom valley area. The effects of the mushrooms can randomly trigger a warp-forward if you jump while under their effects. Mushrooms will stack on your inventory automatically as you travel through the mushroom valley.
>More lines added to Bolt's "good acquaintance" dialogue branch, where you can help him find shelter. This also introduces the ability to change an NPC's spawn location to a different scene and set of coordinates using the command setchrscene scenename,x,y,z which will get a more detailed description on the wiki
>Chob's sequence reimplemented and reworked using the bab system and a new musical theme. The scene can be triggered by walking near his totem found on the island scene.
>Post-speech of Bo's dialogue now back in place.
>Added a (temporary) map overlay to the map screen, and moved the map item to a more visible location.
>More changes and additions were also made to the console commands and the lua wrapper; more detail on the matter will be added to the wiki ( ).
>Remember you can hold down Q in order to quickly skip through dialogues!

Win64:
OSX:
Thanks for the update!

Ryahn can you update the topic please?
 
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4.40 star(s) 10 Votes