- Apr 8, 2018
- 359
- 843
Its not persistent at all, this is intended.Basically, what is happening is I started a save with puzzles on, tried the first to pop up, found out I was going to run out of time, quit, then went into the settings and turned them off from the main menu. When I loaded the save, the puzzle still popped up as if I never set them to off. What I meant by whether it gets saved in the file as in the actual content save as opposed to a persistent or global save file that focuses on settings. I did run a test and I was apparently correct, it does save to the actual game save. I tested it by running it again without touching settings before loading, then went in once it was loaded and turned them off. That worked, confirming that the variable is maintained in the same file as the scenes themselves instead of a global dedicated file for settings.
Different save data could have different puzzle skipping set so it still loads the variable from the savefile.
So, don't leave the game.
You can access the menu and change it there.
Right Click -> Options.
You must be registered to see the links
I always used it this way to test if the puzzles work on new iterations or new puzzles for other characters.
What was your reasoning, that you felt you had to go to the main menu?
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