There's an old, partial 'Is there a strategy guide somewhere?
OTOH, I'd say it'd be easiest if you posted your save here. Then we could take a look and see if you're doing something very wrong, the balance is broken, or what exactly is going on. Your description isn't detailed enough to even begin guessing at what's going on (playing on the hardest difficulty, overupkeep, moon effects, customer tier mismatch, mods, etc etc).I'm in the second brothel, I have seven girls, I'm not doing any advertising, but each night I get dozens of men who go away mad because they don't get serviced. And I lose hundreds of coins a night. If I get more girls, it will cost me even more...
Make sure you're giving girls jobs that best match the things they're good at, at least at first. Regular jobs have higher customer counts so I think it's good to make sure you've got decent coverage for all the jobs. Early on I originally had everyone just set to whoring and was having a similar issue to what you're describing (on top of girls running out of stamina really fast early in the game as a result).Just started playing this -- but without the cheat menu, I'd be screwed.
I'm in the second brothel, I have seven girls, I'm not doing any advertising, but each night I get dozens of men who go away mad because they don't get serviced. And I lose hundreds of coins a night. If I get more girls, it will cost me even more...
Is there a strategy guide somewhere?
I'm in the second brothel, I have seven girls, I'm not doing any advertising, but each night I get dozens of men who go away mad because they don't get serviced. And I lose hundreds of coins a night. If I get more girls, it will cost me even more...
I echo this; if I have 7 girls at this stage, at least 5 will be working "regular" jobs, and only 1 or 2 whoring, with whoring stats prepared for with Guriguri's "toys." Equip items to help each day's job, and Constitution items for rest days.Make sure you're giving girls jobs that best match the things they're good at, at least at first. Regular jobs have higher customer counts so I think it's good to make sure you've got decent coverage for all the jobs. Early on I originally had everyone just set to whoring and was having a similar issue to what you're describing (on top of girls running out of stamina really fast early in the game as a result).
Its not true. Advanced unserviced customers drops your reputation.I'll also note that there is no real "penalty" for the customers leaving unserviced.
I'm sorry, but an uncaught exception occurred.
While loading <'Image' u'NPC/homura/waterfall (1).jpg'>:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "game/BKdeclarations.rpy", line 1340, in execute
screen gallery(gal_type="ev"): # The Gallery object must have a pics variable (a list of renpy displaybles or image files)
File "game/BKdeclarations.rpy", line 1340, in execute
screen gallery(gal_type="ev"): # The Gallery object must have a pics variable (a list of renpy displaybles or image files)
File "game/BKdeclarations.rpy", line 1361, in execute
hbox spacing 10:
File "game/BKdeclarations.rpy", line 1365, in execute
vbox spacing 10:
File "game/BKdeclarations.rpy", line 1369, in execute
frame background None: #"#000000CC":
File "game/BKdeclarations.rpy", line 1376, in execute
has hbox box_wrap True spacing 6
File "game/BKdeclarations.rpy", line 1380, in execute
for i in xrange(shown_pics):
File "game/BKdeclarations.rpy", line 1382, in execute
if index+i < len(gal.blist):
File "game/BKdeclarations.rpy", line 1385, in execute
if gal_type == "ev":
File "game/BKdeclarations.rpy", line 1386, in execute
if is_imgfile(game_image_dict[name][but][0]):
File "game/BKdeclarations.rpy", line 1389, in execute
$ pic = ProportionalScale(ImageReference(game_image_dict[name][but][0]), 240, 180)
File "game/BKdeclarations.rpy", line 1389, in <module>
$ pic = ProportionalScale(ImageReference(game_image_dict[name][but][0]), 240, 180)
File "game/BKclasses.rpy", line 7471, in __init__
img = im.image(imgname)
Exception: Expected an image, but got a general displayable.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/BKdeclarations.rpy", line 1340, in execute
screen gallery(gal_type="ev"): # The Gallery object must have a pics variable (a list of renpy displaybles or image files)
File "game/BKdeclarations.rpy", line 1340, in execute
screen gallery(gal_type="ev"): # The Gallery object must have a pics variable (a list of renpy displaybles or image files)
File "game/BKdeclarations.rpy", line 1361, in execute
hbox spacing 10:
File "game/BKdeclarations.rpy", line 1365, in execute
vbox spacing 10:
File "game/BKdeclarations.rpy", line 1369, in execute
frame background None: #"#000000CC":
File "game/BKdeclarations.rpy", line 1376, in execute
has hbox box_wrap True spacing 6
File "game/BKdeclarations.rpy", line 1380, in execute
for i in xrange(shown_pics):
File "game/BKdeclarations.rpy", line 1382, in execute
if index+i < len(gal.blist):
File "game/BKdeclarations.rpy", line 1385, in execute
if gal_type == "ev":
File "game/BKdeclarations.rpy", line 1386, in execute
if is_imgfile(game_image_dict[name][but][0]):
File "game/BKdeclarations.rpy", line 1389, in execute
$ pic = ProportionalScale(ImageReference(game_image_dict[name][but][0]), 240, 180)
File "game/BKdeclarations.rpy", line 1389, in <module>
$ pic = ProportionalScale(ImageReference(game_image_dict[name][but][0]), 240, 180)
File "game/BKclasses.rpy", line 7471, in __init__
img = im.image(imgname)
File "renpy/display/im.py", line 1860, in image
return image(arg.target, loose=loose, **properties)
File "renpy/display/im.py", line 1875, in image
raise Exception("Expected an image, but got a general displayable.")
Exception: Expected an image, but got a general displayable.
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Brothel King 0.2 v220105
Thu Jan 27 02:50:13 2022
Haven't seen this particular error, but the version v211126 at end says that you did not install the Required update patch from the OP, and you are running about 3 patches behind.I was doing well, playing through a second time with the advice given here. And I stupidly hadn't saved for a while when I tried to buy a new slave and was told I had no room. There were two choices: Send her to the farm or cancel. Either choice leads to this error message and I can't progress any farther.
Thanks so much. I downloaded the patch, but I'm not certain how to install it -- do I just overwrite similar files?Since you haven't saved for a while, you can try rollback & save, then download latest patch (not yet on F95) fromYou must be registered to see the links
and unzip it to the game/ folder with overwrite.
Yes. The patch has the directory tree all set up, just paste it all into 'game'.I downloaded the patch, but I'm not certain how to install it -- do I just overwrite similar files?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/BKmain.rpy", line 958, in script call
call advance_to_chapter(game.chapter+1)
File "game/BKevents.rpy", line 562, in script call
$ renpy.call("chapter", chapter, silent)
File "game/BKevents.rpy", line 379, in script
python:
File "game/BKevents.rpy", line 401, in <module>
unlock_achievement("win " + game.diff)
File "game/BKachievements.rpy", line 230, in unlock_achievement
if achievement_dict[target].unlock(level_cap):
KeyError: u'win very easy'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/BKmain.rpy", line 958, in script call
call advance_to_chapter(game.chapter+1)
File "game/BKevents.rpy", line 562, in script call
$ renpy.call("chapter", chapter, silent)
File "game/BKevents.rpy", line 379, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/BKevents.rpy", line 401, in <module>
unlock_achievement("win " + game.diff)
File "game/BKachievements.rpy", line 230, in unlock_achievement
if achievement_dict[target].unlock(level_cap):
KeyError: u'win very easy'
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Brothel King 0.2 v220105
Sun Jan 30 11:52:21 2022
use the carpenter to get higher customers in and use the options to kick the lower paying customers outThanks everyone. Played through again and I still can't figure out why my brothel keeps losing money. I am limited in how many girls I can have, must spend on protection, have to spend on the girls upkeep, and I seem to lose money all the time. What's the secret? I got as far as chapter 3 and then was shut down, game over, because I owed money.
Clearly the money cheat doesn't help in that regard -- I used it to add money, but the game apparently looks at what I actually earned or lost instead of what I cheated to win. And I only did the cheat because I kept losing money!