menu:
"Tonight I want to:"
"shove my cock in your mouth":
$ selected_act = "service"
"fuck your pussy":
$ selected_act = "sex"
"fill your ass":
$ selected_act = "anal"
"use some tools":
$ selected_act = "fetish"
"have a threesome with you and your copy":
$ selected_act = "bisexual"
if selected_act != "bisexual":
show screen show_event(girl.get_pic(selected_act, naked_filter=True), x=1024, y=768, bg=None)
else:
show screen show_event(girl.get_pic("copycat"), x =1024, y=768, bg=None)
$ girl.flags["randomint"] = renpy.random.randint(1,2)
if girl.flags["randomint"] == 1:
show copycat with fade
else:
show hinata_night_3 with fade
I'm not a member over at the HHS forums. Call me crotchety, but I like to do my stuff here, it keeps my adult gaming interests in one place. While I do have a membership at one other adult forum, since finding this place I've pretty much forgotten about that one, and haven't visited it in months.I strongly suggest you to show Goldo your graphic improvements, this definitely deserves to be implemented as core part of the game, not just a mod. 0.15 release could include it.
Thanks for the heads up!@OhWee
First let me thank you for this mod.
Now to the first issue occuring with it:
Once you enter the Slave Market the game will crash with the following error:
While running game code:
File "game/BKmain.rpy", line 49, in script
$ girl = ui.interact()
File "game/BKmain.rpy", line 49, in <module>
$ girl = ui.interact()
File "game/BKscreens.rpy", line 294, in execute
screen girl_tab(glist, context = "girls"):
File "game/BKscreens.rpy", line 294, in execute
screen girl_tab(glist, context = "girls"):
File "game/BKscreens.rpy", line 357, in execute
vbox:
File "game/BKscreens.rpy", line 368, in execute
frame:
File "game/BKscreens.rpy", line 379, in execute
vpgrid:
File "game/BKscreens.rpy", line 398, in execute
for girl in glist:
File "game/BKscreens.rpy", line 406, in execute
button:
File "game/BKscreens.rpy", line 422, in execute
has vbox spacing 0 #xoffset 108 yoffset -112
File "game/BKscreens.rpy", line 585, in execute
if context == "slavemarket":
File "game/BKscreens.rpy", line 586, in execute
$ text1 += "\nTraining: " + experienced_description[girl.sexual_experience]
File "game/BKscreens.rpy", line 586, in <module>
$ text1 += "\nTraining: " + experienced_description[girl.sexual_experience]
TypeError: unsupported operand type(s) for +=: 'Text' and 'unicode'
Considering the rest of the code around that area I guess there are some missing # on line 585 - 587.
There's a fairly easy way, but I wouldn't necessarily recommend changing the entire interface font style.@OhWee your graphic mod is cool, I must find a way to set BK standard font with the one you have used, so that there would be some homogeneity, as for now the contrast between the two styles (standard and yours) is annoying; not your fault of course ;-)
It looks like we crossposted here. Yeah, Chowfun is what I've already included inside of my mod folder, but as I noted, it doesn't have the Dingbats. Unless your version is different than mine...Here's another variant with another font I found surfing the web, the overall look is good and text is easy readable. Attaching both options.rpy and font file (it must be put in BK/game folder):