- Feb 28, 2023
- 64
- 91
With all due respect, saying that it's greedy to have expectations like that is an absurd thing to say. The developer could have added illustrations for some or all of the generic enemies, or at least added fail state narrations for them. That was originally the plan before he apparently changed his mind.I mean compared to Buzama 2? There were no smaller enemies, just bosses if I remember correctly? Each boss had one win and one loss scene. So you're expecting each minor enemy to have a fully illustrated scene with text? I think that's a bit greedy to ask for. Making the pixel animations themselves is hard enough as is. I'll do my playthrough and edit this if I discover anything that I feel needs to be said.
Please keep in mind that I actually bought this game and was looking forward to it for a while. There's nothing wrong with being disappointed by it. If you're happy with the amount of content in the game and how it handled things, that's fine, but I do not feel that way at all. This game is stretched too thin in my opinion. In my opinion, this game should have stuck to the boss rush formula like the last two games instead of having all these battle arenas with mobs that he could only do minimal content with.