Thanks for pointing this out. Obviously losing save progress is an unacceptable bug. I have tried my first hit at a hot fix which should be out now, but I do like what you've done better.Create a file like myPatch.rpy ('myPatch' may be almost anything, but '.rpy' as suffix is mandantory) with this content
in the game directory!Code:init 999 python: def addCommonEvent(s): if not s in commonEvents: commonEvents.append(s)
At least it worked for me. (Win10)
At the end of the day, I blame Renpy jank.