- Oct 26, 2017
- 780
- 347
Yeah, I went with that info in the end, but (my opinion) it would be better to have the trade data. I realize that part of the reason we don't is because it becomes a feature of Tiffany educating herself and becoming the ships trader. But I would think the data would be available at the trade hubs. Maybe the margins would be much narrower because we don't have someone who knows how to wheel and deal .. Tiffany would widen those margins and make for higher profits.What you point out is true and one of the reasons the game is a little difficult to make credits at first. The only help you get & I can give is to go to the Captain's Computer and look at the Sector information. It tells what commodities each trading station sells and buys. Its not perfect but it prevents wasting a lot of time losing credits while trading. After you go far enough into the game, you get help from a crew member that solves the trade data issue.
Also, I will once again remind all starting players, if you haven't clicked on the "?" on the control panel and gone through the 4 Captain's Briefing pages, you're missing a lot of clues and how to play and get the most from the game.
Good luck!
The main reason I bring it up is that you have no idea if what your transporting is going to be profitable. Often times, export items you pick up in one sector (such as minerals in the orion hub) are actually less or only a couple of credits greater in the sector that imports them.