I mean I wouldn't be surprised if we get another "update" in a couple months or whatever but the content if said "update" is going to be up for debate.No more updates?
You're amazing! Now how would we port this to android?Hey, for anyone interested, I fixed the game (2.6.0), or at least any bugs I've run into. Let me know if I missed anything though
Link: Mega
Changelog:
- Rollback enabled
- I ran into a grey screen only once when rolling back and hitting ignore fixed it
- Main quest line fully accessible
- Missing video files fixed
- Fixed some incorrect scenes showing
- Inventory screen now cancels previous screens
- Starfire and Raven minis have been reunited
- Optimized some choice menus
Can't say I'm a big fan of making Android ports, but are there any specific issues? I just fixed all the images and buttons having blue boxes around them and will be enabling the quick menu (Since you can't really save, load, skip or rollback without it right? xD)You're amazing! Now how would we port this to android?
So true! And the dude just fixed it for the previous version. Now that's bad timing.New Release
Secretly hoping he won't be adding much xDSo true! And the dude just fixed it for the previous version. Now that's bad timing.
didn't it start on unity and moved to renpy, I remember first seeing the game on unity and renpy come out like a while later.The game's been a mess since it moved to Unity and I'm surprised anybody would blindly play it like they have.
The author can't be bothered to post them.Oh! And whoever does update the Original Post, might also doing a changelog so we know what's different?
Well then, guess someone will have to do it for everyone, or everyone can just figure it out for themselves. Still, if I was them, I'd lay out the groundwork for the sequel, and then finish the first game before starting the second. But they've been all over the place ever since he started to use Renpy instead of Unity.The author can't be bothered to post them.
You're right, I got 'em switched.didn't it start on unity and moved to renpy, I remember first seeing the game on unity and renpy come out like a while later.
I still don't even know why the creator went from unity to renpy seems like wasted timeYou're right, I got 'em switched.
Cause Unity is overkill for normal VN's, he wasn't doing anything that wouldn't be better/easier in RenpyI still don't even know why the creator went from unity to renpy seems like wasted time