- Jan 22, 2019
- 1,745
- 2,183
Hey, not my problem you admitted your game's design relies on gimmicks instead of skill lmao. Nice try on the goalpost-moving, but it ain't happening buddy.
1: It's not their game.Sure, but that's not all of the game design pie you're talking about. The game might be beatable without glitches or cheats, but instead of relying on skill or having tricks explained in any of the in-game materials, you need to either trial-and-error your way into the gimmicks people have posted in this thread for the game or read the thread. If consulting a walkthrough is the primary way people advance in your game, then you've made a bad game.
2: What gimmicks? So far it just seems like you're making shit up to explain why you're having trouble with the game, lol. You afraid to mention what you're having trouble with because I or somebody else here could prove you wrong? You've been vague as shit this entire time. If you had something solid, some people here might actually agree with you.
3: There are guides, not so much walkthroughs. If you've gone through most of them, you'd see we're all giving different advice most the time, meaning many playstyles are viable. You don't need to follow a step by step guide for any map, they're suggestions for people to give you an idea of how you can play. Reminds me of how somebody earlier in the thread swore by shotguns most the time and I was sure the machine guns were usually best at the time. Couldn't really have contrasting opinions like that if the game required a single playstyle. We also had arguments over best Jungle strats and such.
You seem unwilling to learn either by yourself or with guides, so not sure why you're still here. The game design is fine, you'll just never realize it I guess because you've already decided it's somebody else's fault and not your own. If you ever feel like pulling your head out of your ass, this is actually a really rare game for the consistent challenge it offers.
No matter how good you get, you can still fuck up, but it's entirely beatable and many weapons/strategies are viable. Really fucking hard to find games like this that are still a challenge even once you know what you're doing. It might come at the expense of getting people like you in the thread once in a while that don't want to take the time to learn the game, but I'd say it's worth it.
I'm going to guess you suck at dodging, because that's the skill part that takes the most time to get down and will fuck you up real fast. There also aren't any bullet sponges at turn 3, even the pistol is still plenty viable with headshots at that point.
Not saying the game is perfect, I feel like some weapons could be balanced a bit better, but that's some basic shit that happens with games like this when there are so many options, especially when the game is still unfinished. As I was editting this I've been messing around in the hive at floors 20+ trying out all the weapons vs end game enemies. Most of the 2k+ stuff so far works just fine. I even managed to make the Halman 785 work for a bit, that was rough, lol.
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