- Jun 24, 2020
- 19
- 4
Skyrim, Oblivion.all modding chit chat made me think, is there porn games which have big modding communities?
So what you mean is, go to loverslab?Skyrim, Oblivion.
Fallouts 3, New Vegas, and 4.
Skyrim, again.
The Sims 3 and 4.
Dead Or Alive 5, 6, and Xtreme Venus Vacation.
Crusader Kings 2 and 3.
Skyrim, have I mentioned?
Stellaris, Rimworld, Starbound, Darkest Dungeon.
Monster Girl Dreams, before the latest version nuked everyone's mods for lulz.
And that's just what I, personally, can remember off the top of my head.
Hey, it's what I, personally, could remember off the top of my head, and that counts glancing at LL's front page.So what you mean is, go to loverslab?
I am checking this thread for an update like a year now. Welcome to club my friend. When you discovered this gem you want more and more...What a hidden gem this game is.
Very fun and interesting shooter. I spent hours trying to grind all the achievements for Shack, only one I haven't got yet is being knotted 8 times. I'm wondering if losing strength makes the pink bar progress faster? It seemed like it went really far during orgasms when I had no strength left.
Either way, the level design and enemies are all very unique and interesting. I would certainly have preferred more of a tentacle design for space level, since I didn't like the enemies there as much. Not to mention nearly every enemy in that level impregnates through the mouth. I understand its an association with face huggers, but dang, not every enemy in that level needs to use the mouth hole for their eggs.
But its still a super fun game. Hopefully development continues somehow.
It's lust. You couldn't even heal strength in 1.0.What a hidden gem this game is.
Very fun and interesting shooter. I spent hours trying to grind all the achievements for Shack, only one I haven't got yet is being knotted 8 times. I'm wondering if losing strength makes the pink bar progress faster? It seemed like it went really far during orgasms when I had no strength left.
I gave up in like April after it became increasingly clear from Perveloper's comments in his Discord that he had no motivation to ever return to CaptivityI am checking this thread for an update like a year now. Welcome to club my friend. When you discovered this gem you want more and more...
He's mentioned he's probably done with Captivity, but might continue another game. Apparently lots of spaghetti code and he doesn't want to continue with it. I'd say the abandoned tag is just fine unless the dev changes their mind on that.
"Alot of the code sucks and it will remain so. This is almost a permanent issue for this game, a disease. I'm starting to think about working on something new. 3D sounds interesting. School is not going anywhere. I just gotta plan my time well and take advantage of free time when I get it. There is a good chance this game is finished, but the dev is not finished yet. I don't know what I'm going to do now, but I'll let the community of this game know when I do. Again, thank you for playing and enjoying the game."
You're funny, and clearly missed the guy's point. The code is a mess, if even the original developer thinks it'll be hard to go back into it and make change how do you think someone entirely unrelated will fare?the dev should give the game to someone who can actually make and do what the fans want, instead of being stubborn about it and not giving it to someone else
i mean, at *least* open the opportunity for fans to fix it? sure, it might be an absolute clusterfuck, but it's better to have a 0.01% chance of fixing something than 0%You're funny, and clearly missed the guy's point. The code is a mess, if even the original developer thinks it'll be hard to go back into it and make change how do you think someone entirely unrelated will fare?
It would be better, yes, but it's their project. I respect their decision if they wish to keep it private. It's their project after all.i mean, at *least* open the opportunity for fans to fix it? sure, it might be an absolute clusterfuck, but it's better to have a 0.01% chance of fixing something than 0%
fair enough, i agree. it would still be nice though... we can only dreamIt would be better, yes, but it's their project. I respect their decision if they wish to keep it private. It's their project after all.
Not to be evil, but if you flick the light switch in the main room to activate debug, it starts you with 10000 each mission.this is ... AMAZING!! but ... rly hard (or am I just that bad?)
Anyone got any hints on how to beat levels? I get overwhelmed even at the schack
most likely extent of modding doesn't allow any actual additional content to be addedI'm surprised that there aren't any mods that add new enemies.
Is there a reason for that?