- Jul 28, 2017
- 418
- 396
Is Shipwrecked Anubites still a workinprogress thing? Cuz Ameni(priestess) just doesn't prompt dialog anymore and just keeps warning people to leave cuz its not safe anymore...
Thats not a bug. Thats the early access riding horse vibrator.This took less than 1 minute to happen btw .
Mine didn't go away, probably a bug on your or my part, game is so bare bones right now that its not even worth playing since changes are if a new version comes out we'll need to start all over again.More than the bugs, I am worried they will repeat their mistakes in a new way. The mount is good, as it was a pain in the ass to move around the map. Though after a simple taste, the mount went away. Looking up the guide, I need to buy it again. Come on, what? Make it a quest reward or something. That mount is a big part of the game's pacing solution.
Second, was Unreal Engine 5 even needed? Does it provide some ease of use so that we get more frequent updates and content? If not, then I would not like stuff to be remade in UE5 again.
The Steam version is fucked, as in, if I opt in to EU5 or opt out of it, the game downloads itself again and again. UE5 content is little and not good, as they had a good foundation with a great population in the UE4 version. Now it feels empty. It is in the desert, but come on.
I hope if people do remake something, they wait and have equal content to the previous version or less before any release. I really hope somehow they just remaster the old version in EU5 instead of making it from scratch.
You don't need to buy it again though? Unless you are talking about the starting area(Heifer's Reach) Aadi, that one didn't travel along with you when you get teleported/sent to the second start zone(Tal'Senet), it is now a free Aadi.More than the bugs, I am worried they will repeat their mistakes in a new way. The mount is good, as it was a pain in the ass to move around the map. Though after a simple taste, the mount went away. Looking up the guide, I need to buy it again. Come on, what? Make it a quest reward or something. That mount is a big part of the game's pacing solution.
Second, was Unreal Engine 5 even needed? Does it provide some ease of use so that we get more frequent updates and content? If not, then I would not like stuff to be remade in UE5 again.
The Steam version is fucked, as in, if I opt in to EU5 or opt out of it, the game downloads itself again and again. UE5 content is little and not good, as they had a good foundation with a great population in the UE4 version. Now it feels empty. It is in the desert, but come on.
I hope if people do remake something, they wait and have equal content to the previous version or less before any release. I really hope somehow they just remaster the old version in EU5 instead of making it from scratch.
I'll see if I can get an upload to Mega later on this evening. Internet where I'm at isn't the greatest so it might take as long to get it ready by then.Is there another upload of the unreal 4 version? The 3 others don't seem to work for me
The quest is finished and doable, but this game version is super-duper finicky about dialogue triggers. I had this quest bugged like you so I just restarted the game and skipped any other quest and encounter I could to get there. It's the most rewarding quest in the game too - you get the 2-handed sword, bows, arrows, and unique armor from chests that spawn by the water's edge when the dialogue reveals them. If you're a "nice" player, tell the Anubites about the ships to escape with, do not tell them that you found their weapons for them to try to defend themselves with. The captain hints that you may meet them again in another location later should they survive.Is Shipwrecked Anubites still a workinprogress thing? Cuz Ameni(priestess) just doesn't prompt dialog anymore and just keeps warning people to leave cuz its not safe anymore...
You can totally save your progress in the Unreal 5 version of the game. Regardless of whether you press Esc then select "Save" from the menu or you simply press "P" on your keyboard, they're both considered "Quicksave". Saves happen automatically at fires or certain quest events, which are called "Autosave".why Unreal5 cannot save?
I will say, they also said there is a side quest in the works to guarantee a good ending for this quest called "If it bleeds..." where you go kill the thing that caused them to shack up.The quest is finished and doable, but this game version is super-duper finicky about dialogue triggers. I had this quest bugged like you so I just restarted the game and skipped any other quest and encounter I could to get there. It's the most rewarding quest in the game too - you get the 2-handed sword, bows, arrows, and unique armor from chests that spawn by the water's edge when the dialogue reveals them. If you're a "nice" player, tell the Anubites about the ships to escape with, do not tell them that you found their weapons for them to try to defend themselves with. The captain hints that you may meet them again in another location later should they survive.
The Prodigal Son quest also bugs like this when it's time to go back to the father to finish the quest - he won't let you complete the dialogue sometimes. Just run that quest through from start to finish when you get it. I still don't know what the "???" option is, I don't mind spoilers.
No, they are different. The Unreal 4 version has more content but has ceased production to migrate to the Unreal 5 engine. If you play the Unreal 4 version you get to experience some of what will be coming to the Unreal 5 version and you will know what changed between the versions. If you lack time just try the Unreal 5 version and wait for future updates paced about every 4 months. Hopefully your save data in versions of the U5 build can carry over to new U5 builds.what the difference between unreal 5 and 4 are they same?
Especially since the way the UE5 build starts compared to the UE4 builds. The UE5 build is more like a Bethesda game wherein the beginning wants you to proceed through a defined segment before it finally opens up the so-called open world. The fact that you have to run through a questline just to get to the point where you can customize your character, even to the point of walling much of it behind a currency, just feels like a thing Howard would do. At least this dev doesn't seem to be as enamored in their own shit.No, they are different. The Unreal 4 version has more content but has ceased production to migrate to the Unreal 5 engine. If you play the Unreal 4 version you get to experience some of what will be coming to the Unreal 5 version and you will know what changed between the versions. If you lack time just try the Unreal 5 version and wait for future updates paced about every 4 months. Hopefully your save data in versions of the U5 build can carry over to new U5 builds.