- Mar 4, 2020
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It is weird to say, because your statement that this could be a trend assumes that this game will still be in development seven to eight years from now when the next major version of Unreal Engine would be expected to come out. Minor versions of Unreal have little to no impact on game developers, which is why they are minor versions (e.g. 5.1 versus 5.3) instead of major versions. As I said earlier, there were twenty seven different updates to UE4 that were released over its eight year lifespan, that never prompted anything even remotely resembling the same issue that a major version causes.I do understand that it's necessary to change to the newest version, but it's not weird in any way since people are probably supporting the Game financially
Anything beyond that is just justifying a pessimistic viewpoint using a theoretical situation that is most of decade in the future. As for your prompts about transparency in communication, you really should just pull up their
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. They have been posting regular updates and polls about the game since before it launched, and tend to be rather open about the development status of various thing.They attempted roadmaps in the past too, but those fell through when polling indicated very clearly that their subscribers had extremely different preferences in what to implement first, which caused a significant reshuffling of priorities.
At this point we are absolutely in the "wait and see" phase. Once the developers manage to drop a content update for the UE5 version, we'll be able to start gauging development speed properly for the first time since work started on the UE5 version over a year ago. Before that, all we can do is make assumptions about pacing and plans.
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