TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,221

The next Major Content Update will be coming out June 1st!

Hey Everyone!

It's been too long, no really, this wasn't supposed to be this long. The next Steam Major Content Update will be dropping June 1st. Along with the update we'll be doing a big blog post with everything we added, updated and fixed, but here's the highlights in a mini-dev blog while we iron out the last of the bugs. Other than the Initial Unreal Engine 5 build, this was easily our biggest update we've done, with new systems, mapping, quests, NPCs.

New Systems
  • Slavery
  • Magic
  • Fishing
  • Shade Sight
  • World Events

New Faction - The Gilded Fold
Coming along with a huge new map expansion, slavery mechanics and 3 faction quests, the Gilded Fold are now in Sabu.
Players will get their first look at the walled-gardens of these flesh-traders, hinting at the questline to come. Initially you'll be able to sell slaves to the Gilded Fold, eventually gaining enough reputation to make use of their cages and chains to obtain slaves of your own.

The initial slavery tutorial quest will be part of the update, with the rest of the chain arriving after DSS 2.0 (for reasons that are fairly easy to imagine).

New Side Quests
  • No Rest for the Wicked(Revamped)
  • Depths of Kab'Alrah

New POIs
  • Hermitess Inquisitor.
  • An aging warrior that seeks a fitting end.
  • Ikkemi Villa - a Side Quest Coming there Soon

New Sex Scenes
Three very frustrated centaurs have become stranded on south Medhen Island and I can confirm that you can have Intimate Relations with all three Centaurs as any Form (Minus Formless).

All this and more! Full details will be listed in the Update Blog next Saturday!

Thanks for your support!

Team Carnal Instinct

So there we have it. The much-delayed Steam update comes out in about a week, and we get a bigger post in a few days. Once the update is out, just make an update request over on the Game Requests subforum to get this page updated.
 

Astcit

Member
Jan 14, 2021
443
831
Did they mention finally unlocking the camera during sex scenes for that update, or it still crappy preset bad angles?
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,221
Did they mention finally unlocking the camera during sex scenes for that update, or it still crappy preset bad angles?
That is something they've mentioned as a feature for DSS 2.0. It does not appear that this update includes that, or they'd be making a much bigger deal about it. TBH I would be surprised if Steam got the new Dynamic Sex System before Patreon because with how prone these devs are to critical bugs, it would be a mistake to push that out to Steam without testing.
 

AnRet

New Member
Oct 27, 2023
8
1

The next Major Content Update will be coming out June 1st!

Hey Everyone!

It's been too long, no really, this wasn't supposed to be this long. The next Steam Major Content Update will be dropping June 1st. Along with the update we'll be doing a big blog post with everything we added, updated and fixed, but here's the highlights in a mini-dev blog while we iron out the last of the bugs. Other than the Initial Unreal Engine 5 build, this was easily our biggest update we've done, with new systems, mapping, quests, NPCs.

New Systems
  • Slavery
  • Magic
  • Fishing
  • Shade Sight
  • World Events

New Faction - The Gilded Fold
Coming along with a huge new map expansion, slavery mechanics and 3 faction quests, the Gilded Fold are now in Sabu.
Players will get their first look at the walled-gardens of these flesh-traders, hinting at the questline to come. Initially you'll be able to sell slaves to the Gilded Fold, eventually gaining enough reputation to make use of their cages and chains to obtain slaves of your own.

The initial slavery tutorial quest will be part of the update, with the rest of the chain arriving after DSS 2.0 (for reasons that are fairly easy to imagine).

New Side Quests
  • No Rest for the Wicked(Revamped)
  • Depths of Kab'Alrah

New POIs
  • Hermitess Inquisitor.
  • An aging warrior that seeks a fitting end.
  • Ikkemi Villa - a Side Quest Coming there Soon

New Sex Scenes
Three very frustrated centaurs have become stranded on south Medhen Island and I can confirm that you can have Intimate Relations with all three Centaurs as any Form (Minus Formless).

All this and more! Full details will be listed in the Update Blog next Saturday!

Thanks for your support!

Team Carnal Instinct

So there we have it. The much-delayed Steam update comes out in about a week, and we get a bigger post in a few days. Once the update is out, just make an update request over on the Game Requests subforum to get this page updated.
Finally some information for steam users, damn, that was a long waiting...
 

Tontongundar

Member
Sep 12, 2021
153
198
Thanks for this but again I don't see it as a "Major" update. Feels like the amount of content is rather low for a 6 months wait. Sure Patreon had access to it sooner but still, the purpose of them switching to UE5 was to make content faster.

I remember the March 11 2023 Steam post :

Timeline Until "Finished" Game

So what does this mean for development timescales? Well we want to overestimate our times from here on - having had to delay one we don't ever want to be in that position again. We think that we're realistically looking at around 4-6 months of development time until we leave Pre-Alpha

, with a further 6-8 months until we leave Alpha
. This then leaves us Beta

and final release content, so in total we think that the Pre-Alpha/Alpha/Beta to final release will run for approximately 18-24 months from today. After that time the game will continue to receive some content expansions however we'll consider it a complete game, with the expansions representing the equivalent of DLC but not "core" content.

We're still in UE5 pre pre-alpha, main game on Steam is still the UE4 version, EA description hasn't been updated (false advertisement) and now it feels like we're only getting 2 Steam builds per year (if even) instead of the 4 advertised.
I don't want to shit on the devs or the game, I'm sorry but it's starting to feel like they're just taking their sweet time to cash in the money bags.
 

PDCurator

Newbie
Sep 1, 2023
89
153
We're still in UE5 pre pre-alpha, main game on Steam is still the UE4 version, EA description hasn't been updated (false advertisement) and now it feels like we're only getting 2 Steam builds per year (if even) instead of the 4 advertised.
I don't want to shit on the devs or the game, I'm sorry but it's starting to feel like they're just taking their sweet time to cash in the money bags.
It feels inadequate for a. the amount of time and b. for the income they (likely) get. What's bizarre is how one of the team members was off because of health reasons and that for some reason killed development for 3 months. Speaking from the point of view as a full time developer, that just doesn't happen (even in a small team), it causes delays and backup but that can usually be filled by someone else. That's also disregarding if the person talking in the post is a dev or managing the project, in which case the dev's/artists can easily work without management.

This makes me wonder if Carnal Instinct's team is either extremely small like 2-3 people (in which case, wtf are they doing with the money, hire more peeps) or the team/management is just incompetent, and don't get me wrong it's hard to make video games because of the complexity and the variety of roles, which is why solo dev is so hard as you have to fill the roles of the game designer, programmer, artist, rigger, animator, level designer, writer, etc.. but with the predicted income they get you could easily fund a team of 10+ people.

TLDR; I don't understand how development was halted for months because one team member was sick.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,221
This makes me wonder if Carnal Instinct's team is either extremely small like 2-3 people
Yes, they've said it's an extremely small team (I think three or four? I don't remember precisely)

As for what they're doing with the money, there's no way to know. Too many assumptions are involved with calculating both income and expenditures. All that discussion leads to is arguments where both sides tweak the assumptions in their favor and refuse to listen to the other side.

What we actually know:
  • Extremely small team comprised of people who are evidently using this as their primary family supporting income.
  • Public subscription and sales numbers that don't account for publisher cuts or specific sales prices
  • The developers have unspecified expenses on tools and services they use. They evidently hire out for both voice acting and motion capture, but just like the rest of the expenses and income we can only guess the numbers involved.
Where does this wind up? Nowhere. We don't know enough. Better to just discuss the game than to work ourselves up over what we can't answer.

Edit: As for the game itself, that's legitimately a ton of work that they have mentioned in the post. It's easy to underestimate the time that goes into mapping in particular, and they've not only included significant map expansions but also several new mechanical systems, multiple new quests and side quests, as well as new items, armor, and weapons.

Oh, and they shrank boob size again because clipping.
 
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Tontongundar

Member
Sep 12, 2021
153
198
Yes, they've said it's an extremely small team (I think three or four? I don't remember precisely)

As for what they're doing with the money, there's no way to know. Too many assumptions are involved with calculating both income and expenditures. All that discussion leads to is arguments where both sides tweak the assumptions in their favor and refuse to listen to the other side.

What we actually know:
  • Extremely small team comprised of people who are evidently using this as their primary family supporting income.
  • Public subscription and sales numbers that don't account for publisher cuts or specific sales prices
  • The developers have unspecified expenses on tools and services they use. They evidently hire out for both voice acting and motion capture, but just like the rest of the expenses and income we can only guess the numbers involved.
Where does this wind up? Nowhere. We don't know enough. Better to just discuss the game than to work ourselves up over what we can't answer.

Edit: As for the game itself, that's legitimately a ton of work that they have mentioned in the post. It's easy to underestimate the time that goes into mapping in particular, and they've not only included significant map expansions but also several new mechanical systems, multiple new quests and side quests, as well as new items, armor, and weapons.

Oh, and they shrank boob size again because clipping.
That's actually a team of 6 back when they started the UE4 version, I don't know if they hired more since then.

No offense but what you're saying sounds like "Let's not think about it and just consume". Sure, we don't need lengthy debate but there is no way anybody can justify the 6 months wait for that amount of content when they, themselves, advertised for a 4 Steam builds release each year.

I bought the game (That's my problem, I know) way back when the UE5 switch wasn't even on the table. Nobody told me the game (UE4) would be abandoned a couple years later. They had a good little project going on but they ruined it by jumping on the UE5 bandwagon with the promise of making things easier and faster for them, I gave them the benefit of the doubt and look where we are now.
So again, no offense but you can't just dismiss people asking legit questions about their management and what they're doing with the money. Shiny screenshots and ideas on a paper don't make good games.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,360
3,221
That's actually a team of 6 back when they started the UE4 version, I don't know if they hired more since then.
It was four when I first saw mention (Echo, MMax, Gargleham, and Z are the original "Team Carnal", afaik), but it appears they may have hired a writer (Pelorix) and contracted out to another developer (credited as "Bob") since then. Bob is also the name of one of their moderators, so I have no idea if they are paid for the role or whether the other moderators are paid as well.
No offense but what you're saying sounds like "Let's not think about it and just consume".
No, it's me saying "I have seen this argument on this thread too many times before, and I would really, really prefer that it not happen again considering it will be founded almost purely on assumptions and tends to bury the thread in multiple pages of increasingly combative posts."
So again, no offense but you can't just dismiss people asking legit questions about their management and what they're doing with the money. Shiny screenshots and ideas on a paper don't make good games.
I am not dismissing legitimate questions - I'm trying to defuse a pre-loaded argument that I've seen multiple times in the past. These developers have significant scheduling problems and incredibly obvious QA problems, and they always have.

There is a reason that the general rules have rule 2.7 (" Avoid excessive discussion about development. Talking about developers is fine, but derailing the game discussion with multiple pages of the same arguments concerning development speed, delays, pricing, etc is not "), and that reason is that threads like this getting derailed by precisely this discussion are a recurring headache for site staff.

And this is also why I won't be replying any further on the income/spending discussion now that I've clarified why I'm trying to overtly redirect the discussion back to the game itself.

Speaking of which, some recent in-discord poll results:
  • The first poll winner for a DSS 2.0 scene is "Intimate bathing (every inch lathered)"
  • The second poll winner for a DSS 2.0 scene is "Handmaiden in pillory (tied up and starved of pleasure)"
  • The third poll winner for a DSS 2.0 scene is "Damaris - Kiss the shy Felian, leading to more... (Player Top/Dom) " (this won by literally one vote)
As a related side note, it would appear that at least some of the development time over the last six months has gone into content that is not yet available. How much? Can't begin to tell you, that would be built on assumptions just as much as the income discussions are.
 
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Tontongundar

Member
Sep 12, 2021
153
198
It was four when I first saw mention (Echo, MMax, Gargleham, and Z are the original "Team Carnal", afaik), but it appears they may have hired a writer (Pelorix) and contracted out to another developer (credited as "Bob") since then. Bob is also the name of one of their moderators, so I have no idea if they are paid for the role or whether the other moderators are paid as well.

No, it's me saying "I have seen this argument on this thread too many times before, and I would really, really prefer that it not happen again considering it will be founded almost purely on assumptions and tends to bury the thread in multiple pages of increasingly combative posts."

I am not dismissing legitimate questions - I'm trying to defuse a pre-loaded argument that I've seen multiple times in the past. These developers have significant scheduling problems and incredibly obvious QA problems, and they always have.

There is a reason that the general rules have rule 2.7 (" Avoid excessive discussion about development. Talking about developers is fine, but derailing the game discussion with multiple pages of the same arguments concerning development speed, delays, pricing, etc is not "), and that reason is that threads like this getting derailed by precisely this discussion are a recurring headache for site staff.

And this is also why I won't be replying any further on the income/spending discussion now that I've clarified why I'm trying to overtly redirect the discussion back to the game itself.

Speaking of which, some recent in-discord poll results:
  • The first poll winner for a DSS 2.0 scene is "Intimate bathing (every inch lathered)"
  • The second poll winner for a DSS 2.0 scene is "Handmaiden in pillory (tied up and starved of pleasure)"
  • The third poll winner for a DSS 2.0 scene is "Damaris - Kiss the shy Felian, leading to more... (Player Top/Dom) " (this won by literally one vote)
As a related side note, it would appear that at least some of the development time over the last six months has gone into content that is not yet available. How much? Can't begin to tell you, that would be built on assumptions just as much as the income discussions are.
Yeah all right, fair enough. Seems like you don't want any unwanted headaches, I can understand that. You've clearly been on this thread a lot longer than me. My point still stands though, not derailing the topic to dev discussion is hard when you have no content for half a year and also treating Steam users as second class citizen, making that whole early access thing useless.
 

Unknow_XY

Newbie
Nov 7, 2017
60
153
can yu explain how yu cheat in the game ??

I have a very basic cheat table that's still works on the current version (2023-12-20) of the game. Click here to access the post which has those cheat files.

For Cheat Engine usage, refer to this post of mine.
More advanced tutorials are available at the site where you download the file/within cheat engine itself (through the cheat engine tutorial program).
 

JustAl

Active Member
Jan 28, 2022
683
793
i see, haven't played it yet, but is there anything to look out for to find said vore scenes or interactions?
I only played UE5 version to playtest the game as it's being worked on, but I can't recall any vore. The closest element is the Kravenrook failed stealth mission gameover, and that's more if an implication since I remember it as a short cutscene leading to a black-screen kind of death.

Although I don't seek vore, I recall ViotoXica as being a competent Metroid-vania with a unique levelling system and bullet-hell boss fights. That game is all about vore. I recently tried SHINNEMIA, which is some kind of tower-attack-defense war game with barely any porn at all but what porn there is will also feature vore. Said game is decent as an experience though the threat of losing seems low if you're competent.

Again, I don't actively seek vore, but in my experience the weirder fetishes need to feature an overall higher level of gameplay quality to make their fetish acceptable to the public looking to play the game. It's almost as if the dev tries harder just because they know the deck is stacked against them for having a weird fetish.
 
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