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Tontongundar

Member
Sep 12, 2021
152
198
The temporary solution is to save the game BEFORE starting an important quest, and then save again when you approach a crucial fase such as a boss fight or something.
Even then. I've stopped counting how many times a quest breaks or an important NPC permanently disappears with this method. The save/load system is just flawed. EA I know, but still, not an excuse. It should have been the first thing to fix.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,353
3,192
Even then. I've stopped counting how many times a quest breaks or an important NPC permanently disappears with this method. The save/load system is just flawed. EA I know, but still, not an excuse. It should have been the first thing to fix.
Nah, this isn't an EA issue. It's a QA issue tied to the fact that, as best I can tell, the developers don't have any programmers on the team and so the save system is operating on duct tape and prayer.

The overwhelming majority of bugs in this game's builds are super simple "A programmer would have caught and fixed this while testing things" QA bugs. In fact, I can break the common bugs down to three types:
  • Interface related bugs where menus interact poorly with each other, or have data-related oversights
  • Save related bugs that result in loss of data, persistence of the wrong data, or inter-save corruption by reloading post-death
  • Quest related bugs where quests make specific assumptions about the status of your quest progress and other data and break if those assumptions are not met.
 

CrvX1995

Member
May 6, 2024
154
165
Nah, this isn't an EA issue. It's a QA issue tied to the fact that, as best I can tell, the developers don't have any programmers on the team and so the save system is operating on duct tape and prayer.

The overwhelming majority of bugs in this game's builds are super simple "A programmer would have caught and fixed this while testing things" QA bugs. In fact, I can break the common bugs down to three types:
  • Interface related bugs where menus interact poorly with each other, or have data-related oversights
  • Save related bugs that result in loss of data, persistence of the wrong data, or inter-save corruption by reloading post-death
  • Quest related bugs where quests make specific assumptions about the status of your quest progress and other data and break if those assumptions are not met.
How do you even create a game without any programmers? Like don't you need to know how to code... to make a game?

Or is it all doable with blueprints these days (in UE at least) and whatever code they need to do, they just ask on forums/stack exchange until they find something, cobble something together from bits without any understanding of how the code is supposed to work and hope for the best (and then spend ages fixing it)?
 
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TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,353
3,192
How do you create a game without any programmers? Like don't like need to know how to code... to make a game?

Or is it all doable with blueprints these days (in UE at least) and whatever code they need to do, they just ask on forums/stack exchange until they find something, cobble something together from bits without any understanding of how the code is supposed to work and hope for the best (and then spend ages fixing it)?
Unreal and Unity both have actively worked to make it so you can develop games without ever touching a single line of code. Unfortunately, not everyone can handle that approach well and it will come back to bite you if you're not exceptionally thorough on QA.
 

DocRipper

Well-Known Member
Donor
Dec 27, 2021
1,476
1,337
Unreal and Unity both have actively worked to make it so you can develop games without ever touching a single line of code. Unfortunately, not everyone can handle that approach well and it will come back to bite you if you're not exceptionally thorough on QA.
Honestly, this shocks me...
You can develop shitty small indie games without touching a single line of code. But a project of this type, size and ambition needs some real programmers/coders.

Also do you remember this?
Also what happened? Current dev team is completely different?

https://f95zone.to/threads/carnal-instinct-2024-10-17-team-carnal-instinct.65211/post-4549732
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,353
3,192
Honestly, this shocks me...
You can develop shitty small indie games without touching a single line of code. But a project of this type, size and ambition needs some real programmers/coders.

Also do you remember this?
Also what happened? Current dev team is completely different?

https://f95zone.to/threads/carnal-instinct-2024-10-17-team-carnal-instinct.65211/post-4549732
Current dev team appears to have all of the original members. But twenty+ years of dev experience does not mean they're programmers. At least one of the members is very clearly specialized in 3D modeling, and they seem to do a ton of their rigging and textures in house as well. So while they don't appear to have any professional programmers, they definitely have professional developers.
 
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Le3chfromafrica

New Member
Dec 9, 2024
6
1
View attachment 1712717

Overview:
Our journey begins in a realm of ancient myth, where the life-giving waters of the Euphoris river meet the sandswept ruins of Sabu. The God-Queen Kethra has not been seen for a thousand years, but rumors of her return are uttered in hushed tones throughout the sprawling villages along the shoreline of the once mighty waterway. Deprived of its divine empress, Sabu has fallen under the rule of eight demigods, powerful beings that once served Kethra as bodyguards. Unchecked, these immortals now vie for power as warlords, their conquest bathing Sabu with the blood of the innocent.

Free-roam 3D game inspired from ancient Egypt, with loads of furry

Thread Updated: 2024-10-17
Release Date: 2024-10-17
Developer: Team Carnal Instinct - - - - -
Censored: No
Version: 2024-10-17
OS: Windows
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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If you have a new version please share it through a Report or Ticket instead of posting it publicly ;)

DOWNLOAD
Win
(UE5 Beta): - MEGA - PIXELDRAIN - -

Old build: UE4
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Extras: Guide/Hints - -

View attachment 1712717 View attachment 1712711 View attachment 1712712 View attachment 1712714 View attachment 1712715 View attachment 1712727 View attachment 1712716 View attachment 1712720 View attachment 1712728 View attachment 1712723 View attachment 1712729 View attachment 1712725 View attachment 1712726 View attachment 1712748 View attachment 1712719 View attachment 1712721
New update is live 0.5.22
Any updates here
 

Jason rex

Member
May 9, 2024
190
59
some suggestion for the dev(s) :
1-i see the furries in the game ain't the best looking maybe some few attachment to the modles will be nice like plantigrade feet for example and i am sure way easier than digitigrade feel
2-in the UE4 version you can fuck a dragon hope you add it with extra stuff like griffin and so i already see centaurs
3-add more impregnable females jackales more , will also me nice if they asked for repopulation like that fisher
4-add the option to turn on and off futa girls
5-ability to catch anyone as slave
6-reture the bastat warrior woman with the dialogue of begging

as for bugs hope you fix those
1-i can't interact with samia after sex scene unless save and reload
2-the new sex system doesn't replay like the old yet loops after climax
 

iKohaku

Newbie
Apr 23, 2018
38
30
apart from asking the typical questions about the new version, I have other question, how i can change the appearance or the bandages the character has? I can't remove them or change anything xd even though I have equipment
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,353
3,192
apart from asking the typical questions about the new version, I have other question, how i can change the appearance or the bandages the character has? I can't remove them or change anything xd even though I have equipment
Keep doing quests - there's a specific quest that unlocks the ability to remove the bandages and change your characters' appearance.
 

FryeZZZ

New Member
Mar 22, 2022
5
3
Does anyone have a working link to a U4 build? any cracked file i find wont let me extract it. :(
 

Tontongundar

Member
Sep 12, 2021
152
198
Does anyone have a working link to a U4 build? any cracked file i find wont let me extract it. :(
Have you tried the uncracked build from the first page ? Pretty sure you can launch it as is since the UE4 version doesn't have the Steam API either.
 

FryeZZZ

New Member
Mar 22, 2022
5
3
Have you tried the uncracked build from the first page ? Pretty sure you can launch it as is since the UE4 version doesn't have the Steam API either.
That didn't work, but thank you anyway. If i were to buy access to the game thru patreon, do you know if i could access UE4 because i really do think its just better than UE5.
 

Tontongundar

Member
Sep 12, 2021
152
198
That didn't work, but thank you anyway. If i were to buy access to the game thru patreon, do you know if i could access UE4 because i really do think its just better than UE5.
Patreon will only let you have access to the latest UE5 build. UE4 is getting replaced by it.

Did you use 7Zip?
I think...that is the one I used, so should work.
Oh, was he only having problems extracting the files ? Guess it's time for me to go to bed.
 

TheInternetIsForThis

Well-Known Member
Mar 4, 2020
1,353
3,192
GloryholeTemple2 (1).png


- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Hey All!

The promised gloryhole update is live NOW, you can find the Temple of Jedet nearby the new Flooded Void Tomb, you can both pleasure and be pleasured by the Acolytes of the Temple after you've unlocked the door with a .

This is a but unfortunately at this time does not support Large Dongs.

We've been working hard on the final Major build of the year so there's been lots of new expansion and worldbuilding in this update, so you might spy some of the huge new map areas that have been added on your travels.

We hope you enjoy the new DSS2 scene and thank you for your support from the team!

Team Carnal Instinct
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CHANGELOG FOR THIS UPDATE WILL BE INCLUDED WITH V0.5.30

Per usual, Patreon builds have protections built into them that lock players out unless you share information that compromises a Patreon account and gets it banned from future update. It will be better to wait for the next Steam update, which seems to be coming sometime soon.
 

muschi26

Engaged Member
Jun 22, 2019
2,930
4,466
I haven’t kept up in while with this one (I used to support them, but stopped a little while before they announced they were switching to UE5). Could anyone give me a tl;dr on what’s available in the current state of the game compared to what was in the UE4 version?
 
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