You must be registered to see the links
Hi all,
This first update of the month will be a little different than usual - whilst we have made our range of changes and improvements to the game, we've mainly been working on some much larger overhauls that will begin paying off in subsequent updates. That means that this post will be more of a
dev-blog, something we will now do from time to time along with the regular update posts to keep you all appraised of what we're working on. For starters we're well underway with implementing
character customisation, starting with our current female races. These aren't yet live, however we've got
breast size,
general bodyfat, and even
labia shape now working in our dev build (among others).
Our character models have received an upgrade as part of the customisation work, with detail levels increasing and the sculpts getting a rework. Customisation options themselves will be adjustable via sliders, with elements such as breasts going from
itty bitty tiddies to
a real set of badonkers (subject to final implementation and QA, see development version below).
The other, almost more noticeable upgrade, is that we've made huge changes to how we handle animation (see the
gif at the top of the post). The shift away from entirely hand-keyed sequences to the use of
realtime performance capture is something we've wanted to do for a while and that is only now possible thanks to the incredible support of all our Patrons. This new animation content isn't yet live in-game, but now that we have integrated this into our pipeline you can expect to see far more detailed integrations and sex scenes in the near future. We think that it's essential in joining the upcoming
dynamic sex system into the world rather than the alternative of a "
click to f*ck" system with snap in place animations.
When we first pushed the initial build of Carnal Instinct live on Patreon back in November 2020, we had no idea that within a year we'd be implementing full real-time performance capture. We're blown away by the support that we've received from our community - it's only thanks to you all that we're able to bring this incredible dream to life.
Team Carnal Instinct
------------------------------------------------------------------------------------------------
Changelog, v0.2.91
- Added the ability to set your camp as your home so you will respawn there after death
- Added new respawn cinematics for upcoming systems
- Added Alchemist voice acting
- Removed "Brass Key" and added "Old Key" to fix save/load issues with Milk and Honey
- Changed the body system in the back end that should resolve some bugs that affect some users and provides a framework for the new body system
- Changed Crafting list recipes for Bronze Khopesh
- Changed Crafting list Recipes for Iron Longsword
- Changed Footsteps of the Dragon wall button to avoid issues which some players were experiencing and changed interaction text to Push
- Fixed issue with Missionary Scene dialog that explains cock requirements
- Fixed issue with Void Spirit and Khaba dialog that could result in crashes for some users and some save games
- Fixed various issues with interactables and saves that could affect some users
Changelog, v0.2.90
- Added Crafting System for Weapons & Potions
- Added Total 30 new Weapons
- Added Items - "Bone Khopesh", "Bone Daggers", "Bone Spear", "Bone Sword"
- Added Items - "Refined Bronze Khopesh", "Ornate Bronze Khopesh"
- Added Items - "Iron Khopesh", "Refined Iron Khopesh", "Ornate Iron Khopesh"
- Added Items - "Refined Bronze Daggers", "Ornate Bronze Daggers"
- Added Items - "Iron Daggers", "Refined Iron Daggers", "Ornate Iron Daggers"
- Added Items - "Bronze Spear", "Refined Bronze Spear", "Ornate Bronze Spear"
- Added Items - "Iron Spear", "Refined Iron Spear", "Ornate Iron Spear"
- Added Items - "Refined Bronze Sword", "Ornate Bronze Sword"
- Added Items - "Iron Sword", "Refined Iron Sword", "Ornate Iron Sword"
- Added Items - "Bronze Ingots", "Iron Ingots", "Bronze Fragments", "Iron Fragments"
- Added Items - "Beast Claw", "Beast Heart", "Beast Entrails", "Beast Pelt"
- Added Items - "Reptile Pelt", "Reptile Scraps", "Reptile Skull"
- Added Various Crafting Items
- Added Camp System
- Added Camp Item - "Sturdy Shelter"
- Added Camp Item - "Escaped Slave's Shelter"
- Added Camp Item - "Nomad's Pavilion"
- Added Camp Item - "Desperate Followers"
- Added Camp Item - "Nomadic Followers"
- Added Camp Item - "White Marble Obelisk"
- Added Camp Item - "Dark Sandstone Obelisk"
- Added Camp Item - "Red Marble Obelisk"
- Added Camp Item - "Pale Sandstone Obelisk"
- Added Camp Item - "Sleeping Roll"
- Added Camp Item - "Simple Mattress"
- Added New Enemy - Hidden Cursed Ones
- Added New Enemy - Tomb Robber
- Expanded Map Area, Various Map Adjustments
- Changed Merchant Lines to go along with fix to Merchant interaction which allowed movement during access
- Changed saving system to prevent auto-save from saving during Dialog
- Fixed an issue with various materials
- Fixed a bug where the Tomb of Q'Tesh was flooded
- Fixed an issue where you could just have balls with no cock
- Fixed Cosmetic Duplicated Issue
- Fixed an issue with destroyed interactables not being handled properly on save/load
- Improved dialog with older scenes to make it clear that Horse cocks do not work with them
- Added various drops to NPCs