Porthas
Well-Known Member
- Feb 26, 2021
- 1,478
- 3,299
- 378
You can get the poly ending with the mod installed, just follow the advice here on the thread and ignore the "green" suggestions when appropriate. Just did it.
The devs are still working on the release candidate...are u really surprised?
11 months...The devs are still working on the release candidate...
They want to deliver the best possible epilogue, can you blame them? They also want to make sure there are no hidden bugs or loose ends to the story and its multiple paths...11 months...
There never was a firm release date communicated, it was hinted at some time this weekend but that was it. It's only skipping a bit, nothing major...Where is everyone getting this information? I'm seeing nothing about a postponement.
eh, I supported them on Steam. But I also am being patient. Testing/debugging is a process. I'm good with waiting a few more days to not break saves.They want to deliver the best possible epilogue, can you blame them? They also want to make sure there are no hidden bugs or loose ends to the story and its multiple paths...
What's a few more days of waiting when you've already waited several months?
Get a grip. The devs don't owe you anything, you're not paying for playing these games around here...
From Patreon and Discord...but not about a postponement, but just that they are working on the RC which would likely follow release shortly.Where is everyone getting this information? I'm seeing nothing about a postponement.
And I also posted this a few pages back.This is just a quick note to let everyone know the final content update for Chasing Sunsets is in active beta with general release anticipated during the week of July 14.
Quick Dev Update - Beta 3 has been scrubbed and I have three variable bugs to fix tomorrow. Sound, dialogue, and visual effects finalization is proceeding quickly. In the past few days, the phone widget has undergone an upgrade so it's much easier to tell who is speaking and things like phone-related choices can be executed within the interface. This will be retrofitted into prior chapters after Chapter 10 has launched as well. Some of the pathing has been reworked over the past couple of days in both minor and major ways. Some scenes have been moved around to break up areas that felt a little too linear. Additionally, a few additional scenes have been added toward the end. These are largely "clean up" scenes where we realized we had a loose end that could be tied up neatly at the cost of comparatively few renders. In some cases, paths have been tweaked to give them content that would originally only been visible on a different path. Two of the Peanut Gallery images were removed over copyright concerns (Erica wearing a Nirvana shirt) and replaced with alternates from Kentyrr's Tara stash. Several scenes have also been extended or augmented to better capture the personalities of the characters involved.
Our fourth beta will likely go out later tomorrow or early Sunday and will be our release candidate. Thanks again for your patience while we stitch the last bits together.
You speak as if they'll deliver in time if i paid...They want to deliver the best possible epilogue, can you blame them? They also want to make sure there are no hidden bugs or loose ends to the story and its multiple paths...
What's a few more days of waiting when you've already waited several months?
Get a grip. The devs don't owe you anything, you're not paying for playing these games around here...
I miss Sancho so damn much. His mods were the best. I'd sometimes download and play a game I was on the fence about trying just because I saw it had a Sancho mod.This is where Sancho was king. He actually told you what decisions led too etc and what decisions to take to get on certain paths. No opinion, just facts and helpful info.
was the best modder on the site hands down. I've yet to find one with features like his.I miss Sancho so damn much. His mods were the best. I'd sometimes download and play a game I was on the fence about trying just because I saw it had a Sancho mod.
As you say, especially useful mods in games like this one with multiple diverging paths, because often there isn't just one right choice.
No, I speak as someone who’s well aware that devs also have day jobs, family obligations and daily lives, and certainly won’t rush to a release because someone on here expected it on a date that was never confirmed in the first place…You speak as if they'll deliver in time if i paid...
Sancho used to be the G.O.A.T,Now Scrappy is the onewas the best modder on the site hands down. I've yet to find one with features like his.
part of the extended testing is to keep saves workingWait so will the next update break saves?