I can understand being underwhelmed by the ending. Only thing I would note is that it fits with cyber punk genre tropes: The protagonists can't win the war against big corporations/capitalism. Best you can do is survive, fight a rear-guard action, and maybe struggle to a win in the occasional battle.
There's no ending with Meredith, however there's
a bonus scene with her on the evil Victoria/Gloria ending. But if
Victoria dies, so does she.
Letting Victoria die is difficult unless you've designed your whole playthrough around it as it relies on decisions from as far back as chapter three.
Don't read the report on the Red Moon in chapter three, don't pry when speaking to Henry in chapter seven, and the MC shouldn't be in love with Victoria.
During the confrontation with the Red Moon, pick:
- Is this what you want? -> Your honor
- You already got your revenge -> Why not
- Baynard is the enemy here -> Tell Victoria not to speak
The MC can't
decide to let her die. Only thing you can do is fix it so he fails to save her.