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Dev Update #29
Okay, this week has been a render week. A lot done on that front. Multiple environments as well to add to the mix. So now, we are up to 373, where 367 of those are now done and through post work. Been doing post work all day today for maybe the last 7 hours. I think I'm going bug eyed. I will say though, so far I am really happy with the look of everything. I found i hit a few snags on the last update where I ended up redoing scenes. Not this time.
As for animations that was pretty light this week. I fixed up two and rendered out a brand new one bringing the total to 22.
I was going to tackle more writing today but felt i was lagging behind on the post work, so that I will hit up again tomorrow. I think in a couple weeks I should have a much clearer idea on timeline for release. For now it is still a bit early.
Oh, and like last week where i posted a fun render I have another that was done that was shared around discord. This image is a bit silly because I decided to let it run overnight and it somehow hit 1 million iterations... That doesn't really matter because you honestly wouldn't be able to tell the difference between 30k and 1 million. It was just very funny to wake up too and see. Enjoy that 4k goodness