Now that ename has finally spoken, my main complain about this chapter is the way those in the spellboud route find out about Caracas. In fact, they don't know at all what's Victoria looking for in that freezer, as the little girl's name were also a secret for them until that last convo at Vic's parents' house, when players are forced to guess-link that name to the Caracas incident. We can assume she did all that digging by herself in order to understand why the MC are not bringing Gloria in, especially because now she knows what Gloria actually is for Meredith, but the players are kept in the dark in that path until that last scene, and even then they need to make an effort to put all the pieces together. I think this could (and maybe should) be explained a little bit more.
Now, a couple of stylistic issues that keep bugging me: some of Sonja's Spanish interjections are... odd (cingado metralla should be chingada -or chingona- metralla), and she uses them way more than never before, which also feels odd (while her randomized insults were totally dropped after Chapter 8, and I think they added a bit of flavour and variety to our exchanges). Philly needs a better consultant on that matter. And finally, thoughts in the first chapters were written (This way.) and now are written This other way. Which makes the game lose some consistency.
But, well, I'm quite more optimistic about the game's current state than I were after Chapter 9