Mr. ename144 hitting all the sore spots, as usual. In my opinion, the whole 'Book2' it's being a huge disappointment after the brilliant effort made in chapters 1-7, which were 'fucking prime' in terms of both worldbuilding and narrative tension. Back then, everything was well-paced and made sense in the context of the story; now, the game has become an endless hide-and-seek game where the fugitives aren't really trying to hide their constant movements and the alleged ultramegapowerful evil corp seems unable to track them after several weeks despite having all the LAPD's assets at their disposal. In that regard, the suspension of disbelief has been strong in this one ever since the clash at the very beginning of Ch8, but this last chapter is probably the worst offender with that pathetic op against Victoria's place (I know it's not easy for an amateur writer to write a good and believable action scene, but still), and I fear the ultimate clash at Baynard would be another bluff. The feeling of thrill and danger is completely lost despite the text and characters trying to convince us otherwise, as it's obvious that our protagonists aren't going to be caught no matter how stupid their decisions may seem, and god they seem stupid: from our trips to meet Shanlon (and then never take a look at the info she gave us) to this last night's walk to Todd's just because our mighty Ghost now gets antsy when he has to just wait. When you try to rationalize this whole season, it's not that they are good enough to escape from dangerous situations: they create dangerous situations for themselves and still get away from them because their rivals are just dumb. And that's never good news when you aren't aiming for a silly comedy.
I think this is one of those unfortunately common occasions when having just an overarching plot defined but not a closed script in advance is causing a heavy and painful impact on the overall product. The remake of Ch11 last scene that has been included in this Ch12 (in order to have Gloria showing up at the Tech Noir to get the whole group together again, blowing yet another mech in the process) is paramount to this planned-not planned workflow. I can't help but feel that the story has been dragged on a bit aimlessly just to accommodate the required quota of sex encounters, with several similar events (MC goes out because reasons, has sex with someone, then comes back to the current safehouse without any significant progress made to maybe have sex again with some LI, rinse and repeat), and totally anticlimatic solutions after each pretended cliffhanger (I'm looking at you, The Pit, but not only). At this point, I'm sincerely happy, and even relieved, that the game seems to be really close to its end, this time for real.
I'm not going to change my 5 stars rating because it's still a 5 stars experience in the context of this forum, but I do feel it's been a wasted chance to create something really special. And it's especially painful after the magnificent Book 1. COBD never engaged me because of the girls or the sex scenes, and sadly that's basically all there is to it as of now: great cinematics, bombastic chicks, and a mixed bag of love dramas and action scenes. Let's hope it still ends in a proper fashion that could leave a little bit sweeter taste.