- Nov 14, 2017
- 67,270
- 33,953
she's a big titted bimbo.That being said, I take it personally when someone disses Ms. Victoria Shields. I'm sorry, that will not go unresponded.
*RUNS*
she's a big titted bimbo.That being said, I take it personally when someone disses Ms. Victoria Shields. I'm sorry, that will not go unresponded.
4 out of 5 words are true. You survive this timeshe's a big titted bimbo.
*RUNS*
Thank you, my friend! Finally someone that understand my point of view. And, my argumentation about that topic was always in good faith, because I love this game and I wish sincerely that Philly next game could use this kind of tools for a more realistic game. And, I known this is a pirate forum and such, but... It was created to promote COBD and Philly aproves it.Philly most definitely knows what happens on this site. He even corrected a Patreon post when I pointed out in this very thread that there was a semantic mistake in it. A certain someone informed him about it and it was corrected not long afterwards.
I agree with Alien's argument that those improved physics would bring the game to an ever more impressive level, and I don't see why he can't comment on it here. What? Is the thread so busy that he distracts everyone from their super insightful conversations? This thread is fucking dead, for goodness sake. Let people talk about game-related things they consider interesting without threatening with putting them on ignore. What the hell was that?
Now, I'm also convinced that Philly must know about those tools or whatever they are much better than any of us, so I don't think that whatever Alien or any of us could suggest here could change the way he makes his animations or anything else for that matter. However, that doesn't mean that we can't discuss it as something interesting, and it does indeed raise a good point: where do CoBD's animations stand in today's AVN industry? How do they compare to some other top games out there? I would say that in 2023 they have a lot of room for improvement, especially compared to how brilliant the game's renders are.
Yes ! absolutly !All bimbos are really tasty though, I'm telling you. Any Spanish or Hispanic person can confirm.
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If you wanna known more about 3D animations with applied physics, there is tons of tutorials in Youtube teaching how to do it. Here is one, for example. Enjoy!(nevermind I enjoyed the animation, I should ask for more for studying purposes strictly)
she's a big titted bimbo.
*RUNS*
You wish.I almost wonder if she is man
RUN!I do not find Victoria attractive. Her eyes are unnaturally too wide, her breasts are out of proportion, and she has a jaw so square when I look at her I almost wonder if she is man that got surgery to look like a woman.
I suspect you're teasing... just because one is not attracted to the fake humanoid looking Victoria does not mean they are homosexual.You wish.
Lemme think... Shanlon manhandled by Victoria and MC... I'm game. That scene would get a lot of hypeI suspect you're teasing... just because one is not attracted to the fake humanoid looking Victoria does not mean they are homosexual.
Shanlon is one of the few women in the game I am attracted to physically... but her personality and preference for weird and extreme sex makes me not like her overall.
Speaking of the Devil
We are standing at 710 renders and 56 animations. Philly is working fast. Looks like the statistic I made some time ago is close to happen: "I said 900-1000 renders and 60-70 animations".You must be registered to see the links
View attachment 2951634
Okay back into it after having a couple days off. This was a busy week trying to make up time
So, getting down to it quick, we are sitting at 710 renders and then added a good deal of animations this week taking that up to 56 animations. I did hold off on customs this week just for my own sanity, and wanting to catch up after losing a couple days the week before.
Monday I will make the poll for customs so we can get those out before end of the month. I am in the mood to do something cinematic looking. How exactly that is I will figure out by then
Think that is all for now!
As always guys, stay awesome!
Philly
Yay, new numbers! Philly has completed 97 static renders and 6 animations in the last two weeks, an average of roughly 49 renders and 3 animations per week. Overall he's averaging 54 renders and 4.1 animations per week since Chapter 14 launched. Here are the charts:You must be registered to see the links
View attachment 2951634
Okay back into it after having a couple days off. This was a busy week trying to make up time
So, getting down to it quick, we are sitting at 710 renders and then added a good deal of animations this week taking that up to 56 animations. I did hold off on customs this week just for my own sanity, and wanting to catch up after losing a couple days the week before.
Monday I will make the poll for customs so we can get those out before end of the month. I am in the mood to do something cinematic looking. How exactly that is I will figure out by then
Think that is all for now!
As always guys, stay awesome!
Philly
I think it's gonna be way more renders than that.We are standing at 710 renders and 56 animations. Philly is working fast. Looks like the statistic I made some time ago is close to happen: "I said 900-1000 renders and 60-70 animations".
PS: Victoria is too beautiful wearing that robe. Just wonder where she is looking at? To the view or to someone there? Such a pity Philly has censored the image discription for us not to see where it belong in the game. He is smart.