It isn't a matter of result, it is a matter of math. These applications model an object (a face, a car, a tree…) creating a mesh of lines and nodes (the nodes are the intersection points of the various lines) and then they create the actual shape of that object applying certain mathematical functions at those lines and nodes. In the same way they model how that object reacts to a certain input; for example the animation of a slapped tit.Those asset models don't really combine with the overall aesthetic style for this game. Plus those nipples look kind weird.![]()
In my opinion the question is: does the Philly's work actually needs better tits and/or nipples?
I don't think so, since they are already really good and very realistic. Maybe he could use some asset to improve how Shanlon ass reacts when it is slapped, because (if my memory doesn't fail me) it seemed pretty stiff, while a real ass should be more tender. But I'm not sure if it is an issue related to the asset he used, to how he has created that animation or if I don't remember well that scene.
So in my opinion there isn't any real improvement if Philly decides to spend his time to improve things that are already stunning.
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