It isn't a matter of result, it is a matter of math. These applications model an object (a face, a car, a tree…) creating a mesh of lines and nodes (the nodes are the intersection points of the various lines) and then they create the actual shape of that object applying certain mathematical functions at those lines and nodes. In the same way they model how that object reacts to a certain input; for example the animation of a slapped tit.Those asset models don't really combine with the overall aesthetic style for this game. Plus those nipples look kind weird.
wt-pdf helps.Anyone know the combination of events needed to get the scene with Chandra where Victoria notices that you brought Chandra home without you turning the tv on before she notices?
It's "vertex", not a "node".It isn't a matter of result, it is a matter of math. These applications model an object (a face, a car, a tree…) creating a mesh of lines and nodes (the nodes are the intersection points of the various lines) and then they create the actual shape of that object applying certain mathematical functions at those lines and nodes.
We all agree that Philly work is one of the best top AVN game right now. That is not up to discussion and I am not trying to say otherwise. My point is :"What is good can be even better". Philly's game has high quality graphic textures and visual effects, which make his game very, very attractive to AVN players... But, I need to honest, the 3D mechs and skeletons that frame his game models nodes could use some improvements.It isn't a matter of result, it is a matter of math. These applications model an object (a face, a car, a tree…) creating a mesh of lines and nodes (the nodes are the intersection points of the various lines) and then they create the actual shape of that object applying certain mathematical functions at those lines and nodes. In the same way they model how that object reacts to a certain input; for example the animation of a slapped tit.
In my opinion the question is: does the Philly's work actually needs better tits and/or nipples?
I don't think so, since they are already really good and very realistic. Maybe he could use some asset to improve how Shanlon ass reacts when it is slapped, because (if my memory doesn't fail me) it seemed pretty stiff, while a real ass should be more tender. But I'm not sure if it is an issue related to the asset he used, to how he has created that animation or if I don't remember well that scene.
So in my opinion there isn't any real improvement if Philly decides to spend his time to improve things that are already stunning.
Here you go, AlienEDM an award just for you, my friend...We all agree that Philly work is one of the best top AVN game right now. That is not up to discussion and I am not trying to say otherwise. My point is :"What is good can be even better". Philly's game has high quality graphic textures and visual effects, which make his game very, very attractive to AVN players... But, I need to honest, the 3D mechs and skeletons that frame his game models nodes could use some improvements.
Example: A realistic mech 3D will make a big difference in the final quality of the game.
Here is the difference between a mech with rigged frame and not rigged frame:
My final point is: I would like to see that kind of "rigged" detail in Philly next game, because others AVN creators are now investing on that kind of "trick". But it is all up to Philly use the same trick or not.
His discord is linked in the OP and he's very active on it - why not suggest it there directly instead of getting on some pirate site users ignore list?We all agree that Philly work is one of the best top AVN game right now. That is not up to discussion and I am not trying to say otherwise. My point is :"What is good can be even better". Philly's game has high quality graphic textures and visual effects, which make his game very, very attractive to AVN players... But, I need to honest, the 3D mechs and skeletons that frame his game models nodes could use some improvements.
Example: A realistic mech 3D will make a big difference in the final quality of the game.
Here is the difference between a mech with rigged frame and not rigged frame:
My final point is: I would like to see that kind of "rigged" detail in Philly next game, because others AVN creators are now investing on that kind of "trick". But it is all up to Philly use the same trick or not.You don't have permission to view the spoiler content. Log in or register now.
Because I am not one of his patreons. I wouldn't been heard there even if I try.His discord is linked in the OP and he's very active on it - why not suggest it there directly instead of getting on some pirate site users ignore list?
I don't known why you guys always has to push things behond the edge? And the subject is not dead for me... not yet!
It has been dead for me since my initial reply. If you think that Philly hasn't investigated every possible way to incorporate better animations in his next title, including physics, then you just don't get it. Physics may or may not fit Philly's overall vision for his new title. It may add far too much workload and cause unacceptable delays for updates. There are many reasons why not and only one real reason to do it, physics looks cool (if done well.) DA had .gif style animations. CoBD has .mp4 style animations which are MUCH smoother. Just trust that Philly is looking to make the best game he possibly can and still deliver updates in a reasonable time frame. So, please lay off the dead horse. You've already ripped through all of it's hide and most of the meat... you'll be grinding bone about next... Just let it go... Nothing you say here will change anything. Philly stopped coming here a very long time ago. You CAN still send him a message on Patreon WITHOUT paying or hit him up on his Discord... but he ain't here, my friend... Don't mean to be a dick, just keeping it real.I don't known why you guys always has to push things behond the edge? And the subject is not dead for me... not yet!
I'm going to come to your house and puke on your dog.Guys, I still in my research and I found something that I think would really make COBD reach another level. I imagine how the COBD girls would be with these assets applied:
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Philly should considerate in use these assets, in my opinion.
Going to have to agree here. Since the developer doesn't visit here anymore he won't even see those. Not unless someone brings it to him on discord.It has been dead for me since my initial reply. If you think that Philly hasn't investigated every possible way to incorporate better animations in his next title, including physics, then you just don't get it. Physics may or may not fit Philly's overall vision for his new title. It may add far too much workload and cause unacceptable delays for updates. There are many reasons why not and only one real reason to do it, physics looks cool (if done well.) DA had .gif style animations. CoBD has .mp4 style animations which are MUCH smoother. Just trust that Philly is looking to make the best game he possibly can and still deliver updates in a reasonable time frame. So, please lay off the dead horse. You've already ripped through all of it's hide and most of the meat... you'll be grinding bone about next... Just let it go... Nothing you say here will change anything. Philly stopped coming here a very long time ago. You CAN still send him a message on Patreon WITHOUT paying or hit him up on his Discord... but he ain't here, my friend... Don't mean to be a dick, just keeping it real.
Philly's linkage: Developer: PhillyGamesYou must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Adventure ever on, Phat
Alright you won! I have become bored to continue this debating anyway. After all, as you say, this is a pirate forum and there is nothing to discuss about that anymore.It has been dead for me since my initial reply. If you think that Philly hasn't investigated every possible way to incorporate better animations in his next title, including physics, then you just don't get it. Physics may or may not fit Philly's overall vision for his new title. It may add far too much workload and cause unacceptable delays for updates. There are many reasons why not and only one real reason to do it, physics looks cool (if done well.) DA had .gif style animations. CoBD has .mp4 style animations which are MUCH smoother. Just trust that Philly is looking to make the best game he possibly can and still deliver updates in a reasonable time frame. So, please lay off the dead horse. You've already ripped through all of it's hide and most of the meat... you'll be grinding bone about next... Just let it go... Nothing you say here will change anything. Philly stopped coming here a very long time ago. You CAN still send him a message on Patreon WITHOUT paying or hit him up on his Discord... but he ain't here, my friend... Don't mean to be a dick, just keeping it real.
Philly's linkage: Developer: PhillyGamesYou must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Adventure ever on, Phat
Yeah, we all known that. Philly will come back to this forum just when he needed to promote another of his game.Going to have to agree here. Since the developer doesn't visit here anymore he won't even see those. Not unless someone brings it to him on discord.
Philly most definitely knows what happens on this site. He even corrected a Patreon post when I pointed out in this very thread that there was a semantic mistake in it. A certain someone informed him about it and it was corrected not long afterwards.Going to have to agree here. Since the developer doesn't visit here anymore he won't even see those. Not unless someone brings it to him on discord.
Philly's case was really strange; I never knew if I missed something that led to his departure.if he posted here then he would be buried with questions and praises.
Here's one for you too...Philly's case was really strange; I never knew if I missed something that led to his departure.
He used to be quite participative during DA's development. Then, after CoBD's release he stayed among us for quite a while, to then bail out at some point for some unknown reason (or at least it's unknown to me).
Those devs who stop hanging around in F95 typically do so because they get tons of hate due to the lack or presence of certain fetishes, or due to lack of updates, etc. But Philly? All he did was receive praise and enthusiastic feedback.
I assume that either he was indeed overwhelmed and couldn't keep up with people's interactions or he simply had a negative experience that I'm not aware of.
I certainly don't know the background, only that what happens on this site on public posts, is just the top of an Iceberg, there have been cases, where the Dev got harrased in PM or the thread was turned into a field battle, It's a pitty, I'd would have to liked to know Philly's response to Alien EDM, although, even being familiar with Aliens, posts at first I took the animation postPhilly's case was really strange; I never knew if I missed something that led to his departure.
He used to be quite participative during DA's development. Then, after CoBD's release he stayed among us for quite a while, to then bail out at some point for some unknown reason (or at least it's unknown to me).
Those devs who stop hanging around in F95 typically do so because they get tons of hate due to the lack or presence of certain fetishes, or due to lack of updates, etc. But Philly? All he did was receive praise and enthusiastic feedback.
I assume that either he was indeed overwhelmed and couldn't keep up with people's interactions or he simply had a negative experience that I'm not aware of.
I've followed Philly since DA's times. I followed CoBD in its development thread, months before the game was released and this thread created.I certainly don't know the background, only that what happens on this site on public posts, is just the top of an Iceberg, there have been cases, where the Dev got harrased in PM or the thread was turned into a field battle, It's a pitty, I'd would have to liked to know Philly's response to Alien EDM, although, even being familiar with Aliens, posts at first I took the animation post
wrong, his second post, lifted my confusion.
being honest, I'm aware of many times I took the opinion of other users as and attack to my fav game, and It turns out that it wasn't .
(nevermind I enjoyed the animation, I should ask for more for studying purposes strictly)