Creeping Death

dies in loneliness
Donor
Jan 28, 2018
2,307
15,477

[SPOILER!] - Concept Artwork: Slayer Unmasked

A childhood spent amidst unspeakable suffering, followed by a lifetime at war...
Once upon a time, the Slayer was simply a girl named "Hera", who lived in a rural country estate, out on the frontier of Rathpike. In those times, Rathpike was in a state of constant civil war, as various bickering mercenary factions fought among one another. As one faction lost, they'd lose ground, and retreat towards the countryside, inevitably displacing weaker factions there who were forced to go further out into the frontier.

Hera was descended from the soldiers who had gambled and lost, and been forced into seclusion on the frontier. They etched out a meager living for themselves, but far away from the city and the bloodshed, they at least had peace.

Or so they thought.

In such distant lands, the rule of monsters reigned supreme. And the monsters that these frontiersmen most feared were Goblins - individually no stronger than a child, but when grouped together and put under the leadership of a Shaman or a Champion, they became a terrifying force to be reckoned with.

One day, Hera's family estate came under attack. Though her elderly father fought bravely, he was soon put down and butchered. Her young brothers followed suit, and their vain struggle simply left them alive a few seconds longer, bleeding out as they watched Hera, her sisters, and her mother, stripped and raped over and over again by the foul creatures.

Violating them was not enough. The goblins maimed her mother and sisters for sport, and forced them to drink foul waste that did not sustain them so much as poison them to the point of slow, excruciating deaths. To protect Hera, her mother and sisters put themselves at the front of this abuse, eventually being broken down and reduced into gibbering fleshbags who were summarily executed and eaten by the Goblins.

Hera sat through all this horror; she suffered through all this abuse; and she waited. When the lair she was held in was mostly empty as most of the goblins left to hunt, and when the time came for her to meet the butcher's knife... she leaped upon her tormentors with a fury.

With her bare hands, she wrestled her would-be executioners to the ground. She ignored the bites, the scratches, the blades and the arrows as she was hammered again and again. She killed them all, tore them limb from limb, one by one, and then staggered out of the foul lair.

Hera would collapse from septic shock minutes into her escape. She would've died, then and there, if not for Zeon himself passing through with his men. By then, she was nearly feral, but Zeon saw in her a fire, and he had the patience to temper it.

Years later, Hera now goes by a new name entirely: Slayer.

She is cursed with an almost-fanatical obsession with goblinkind. She roots them out, learns their tricks, adapts to their ambushes, and kills, and kills, and kills...!

Though most think Slayer to be a mindless fanatic, barely loyal to the cause, in truth she is one of Zeon's most devoted followers. She knows firsthand the horrors of the frontier. She cherishes the stability that Zeon brought to the region by unifying it under one banner more than anyone else, knowing of its immense value.

To protect their newfound stability, and to ensure nobody has to go through what she did, Slayer will stop at nothing.

And if she can drive goblinkind into utter extinction in her mad campaign of bloodshed... Then that will be reward enough...!



Trivia: Appearance-wise, Hera is meant to be an almost-exact replica of Juno Townsend from the Overgrown: Genesis game, as a sort of canon cameo between our games. This is also evident in their names, with "Juno" being the Roman Goddess of the State, and "Hera" being the original Greek counterpart.





Sneak Peek: Claire, Warrior Princess

"Eat this Monster Repellent and fuck off out of here, I've got quests to do!"

So, context. Nikki and I loved Xena: Warrior Princess's look back in the day, so when it came time to design Claire's mercenary outfit, the choice was obvious. :p

Pigu fully embraced it and now we have a redraw of Claire's set with the dreadfly. It's basically the same scene with a costume variation, but since Claire can encounter dreadflies in both a mercenary outfit and default outfit, we have sets to reflect both.

Before you get too excited, this is a non-combat game so even in the merc outfit she can't really manfight a manticore or anything like that. But, with the right items (ie. Monster Repellents) and attributes, she can chase away and even maim/disable some monsters.





Sneak Peek: Claire x Dreadfly (Mercenary Ver.)

"Life is a joke. And you know what the punch line is? ... The punch line is, whatever you do, you'll still end up as food for the worms."
 

Abnur_tharn

Member
Feb 10, 2019
257
440

[SPOILER!] - Concept Artwork: Slayer Unmasked

A childhood spent amidst unspeakable suffering, followed by a lifetime at war...
Once upon a time, the Slayer was simply a girl named "Hera", who lived in a rural country estate, out on the frontier of Rathpike. In those times, Rathpike was in a state of constant civil war, as various bickering mercenary factions fought among one another. As one faction lost, they'd lose ground, and retreat towards the countryside, inevitably displacing weaker factions there who were forced to go further out into the frontier.

Hera was descended from the soldiers who had gambled and lost, and been forced into seclusion on the frontier. They etched out a meager living for themselves, but far away from the city and the bloodshed, they at least had peace.

Or so they thought.

In such distant lands, the rule of monsters reigned supreme. And the monsters that these frontiersmen most feared were Goblins - individually no stronger than a child, but when grouped together and put under the leadership of a Shaman or a Champion, they became a terrifying force to be reckoned with.

One day, Hera's family estate came under attack. Though her elderly father fought bravely, he was soon put down and butchered. Her young brothers followed suit, and their vain struggle simply left them alive a few seconds longer, bleeding out as they watched Hera, her sisters, and her mother, stripped and raped over and over again by the foul creatures.

Violating them was not enough. The goblins maimed her mother and sisters for sport, and forced them to drink foul waste that did not sustain them so much as poison them to the point of slow, excruciating deaths. To protect Hera, her mother and sisters put themselves at the front of this abuse, eventually being broken down and reduced into gibbering fleshbags who were summarily executed and eaten by the Goblins.

Hera sat through all this horror; she suffered through all this abuse; and she waited. When the lair she was held in was mostly empty as most of the goblins left to hunt, and when the time came for her to meet the butcher's knife... she leaped upon her tormentors with a fury.

With her bare hands, she wrestled her would-be executioners to the ground. She ignored the bites, the scratches, the blades and the arrows as she was hammered again and again. She killed them all, tore them limb from limb, one by one, and then staggered out of the foul lair.

Hera would collapse from septic shock minutes into her escape. She would've died, then and there, if not for Zeon himself passing through with his men. By then, she was nearly feral, but Zeon saw in her a fire, and he had the patience to temper it.

Years later, Hera now goes by a new name entirely: Slayer.

She is cursed with an almost-fanatical obsession with goblinkind. She roots them out, learns their tricks, adapts to their ambushes, and kills, and kills, and kills...!

Though most think Slayer to be a mindless fanatic, barely loyal to the cause, in truth she is one of Zeon's most devoted followers. She knows firsthand the horrors of the frontier. She cherishes the stability that Zeon brought to the region by unifying it under one banner more than anyone else, knowing of its immense value.

To protect their newfound stability, and to ensure nobody has to go through what she did, Slayer will stop at nothing.

And if she can drive goblinkind into utter extinction in her mad campaign of bloodshed... Then that will be reward enough...!



Trivia: Appearance-wise, Hera is meant to be an almost-exact replica of Juno Townsend from the Overgrown: Genesis game, as a sort of canon cameo between our games. This is also evident in their names, with "Juno" being the Roman Goddess of the State, and "Hera" being the original Greek counterpart.





Sneak Peek: Claire, Warrior Princess

"Eat this Monster Repellent and fuck off out of here, I've got quests to do!"

So, context. Nikki and I loved Xena: Warrior Princess's look back in the day, so when it came time to design Claire's mercenary outfit, the choice was obvious. :p

Pigu fully embraced it and now we have a redraw of Claire's set with the dreadfly. It's basically the same scene with a costume variation, but since Claire can encounter dreadflies in both a mercenary outfit and default outfit, we have sets to reflect both.

Before you get too excited, this is a non-combat game so even in the merc outfit she can't really manfight a manticore or anything like that. But, with the right items (ie. Monster Repellents) and attributes, she can chase away and even maim/disable some monsters.





Sneak Peek: Claire x Dreadfly (Mercenary Ver.)

"Life is a joke. And you know what the punch line is? ... The punch line is, whatever you do, you'll still end up as food for the worms."
personally hate bugs and insects. hopefully, I can skip them
everything else looks great
 
  • Like
Reactions: stmetallic

stimtheone

Newbie
Dec 3, 2018
53
51
Damn, this game is actually pretty good. Avoiding the monsters is a pain, but I see that it's incredibly detailed. I missed a lot in my first run, up to Valos now. Guess I'm gonna restart it
 

88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,032
Where is the continues of quest futanari with Lily or submission with Rosa? I'm in Win Contry but nithink see any quest for Claire from Lily.
 

g659039

Member
Apr 10, 2018
347
505
[SPOILER!] - Concept Artwork: Slayer Unmasked
Why didnt you hide thoose artworks by SPOILER="*" option? This is the thing that really pisses me off in this forum. It is not possible to check if work on the game continues or help / ask about the course of the quest, without accidently seeing graphics from the game, which ruins the experience.
 

baneini

Well-Known Member
Jun 28, 2017
1,952
3,013
Why didnt you hide thoose artworks by SPOILER="*" option? This is the thing that really pisses me off in this forum. It is not possible to check if work on the game continues or help / ask about the course of the quest, without accidently seeing graphics from the game, which ruins the experience.
Mods are in favor of people being spoiled.
I don't really understand why spoilers are so great myself. I guess you need to suffer from adhd to be so impatient you can't wait for the actual thing to come out so you can experience it as intended.
At least there's an ignore function.
 

Creeping Death

dies in loneliness
Donor
Jan 28, 2018
2,307
15,477


Blog 163: Final Overhaul

Hello all and welcome to another blog post!

Today we'll be talking about the upcoming version 0.18 for Claire's Quest, which will be the final part of the grand overhaul of the game we've embarked upon!

Throughout the overhaul process, we have revamped and refurbished almost all aspects of the game, from the base code, to map graphics, to character sprites, etc.! Not only that, we've also been continuously adding new content with every overhaul patch, bringing back not just old content with a fresh new look, but also stacking on new content on top of that!

With version 0.18, Claire's Quest will now be fully overhauled, with all previous content from the pre-overhaul versions (0.15 and prior) back in the game, all scenes complete with visuals and CG sets, and over 20 new scenes that weren't even in the pre-overhaul now in the game!

Thank you all for your contributions and patience during this process, for it surely wouldn't have been possible without the continued support of our patrons and players!

With 0.18, Claire's Quest brings back Dargan Town and Narfu Village, as well as adds in brand-new scenes and areas for both Valos and Rathpike!

You can look forward to the following confirmed content:

* The Breeding Ranch is introduced to Chemont Town, along with the first of the breeder scenes featuring Isobelle.

* Narfu Village is reintroduced, bringing back all of its attached scenes (Kraken, Sally by extension, etc).

* Mercenary Questline picks up where it left off, and advances with new scenes and quests, including a brand-new Mercenary Outfit for Claire which shows up in Mercenary scenes.

* Speaking of Outfits, many more UI and sprite outfits back-added to the game!

* Dargan Town returns, and the Shieldmaiden/Casino Collections questline is reintroduced!

* The Librarian questline's climax, added lore regarding demons and monsters, and the introduction of an overarching 'main storyline' to the game!

* Aiyana and the Alchemist/Monstrologist jobline introduced!

* Many, many more things to be announced later!



Well, that's it for now! Stay tuned for more news and updates!
 
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