1.90 star(s) 99 Votes

aquaregia99

Newbie
Jul 2, 2019
40
75

The Code for the month of May 2024 is "Mayternity"

Additions
  • Full overhaul for Savannah dungeon F1
    • A complete visual and gameplay overhaul to better introduce dungeon gameplay and narrative to players
    • The first of many dungeon floors to introduce new quest content, obtained in Katarina Station hub
    • 4 new sprite sex scenes as quest reward
  • Fully revised Katarina Station introduction sequence
    • The sequence now introduces Catarella & Joaqim, NPCs who will routinely offer quests related to Savannah as you progress through the game
  • Some UI animation improvements
Changes
  • Modified 10 recipes to ensure all recipes only contain unique ingredients
  • Reduced enemy Lamia healing & Shield buff factor
  • Cloverton seasonal clutter (Winter snow, Autumn leaves etc.) should now slowly fade instead of abruptly vanish
  • Cloverton event music & confetti should no longer follow the player onto the Farm
  • Catarella will become non-interactable instead of giving the quest in progress dialogue to avoid confusion
  • Visual and stylistic improvements for new Quest UI
  • Grenadier Pirate enemy units will no longer appear more than once per mob
  • Accidentally clicking at the wrong time should no longer skip a banner message (item popup, warning etc.)
Fixes
  • Fixed error when opening the Save/Load menu due to impossibly high total play time in save slot; save files with these values will have time progress reset to zero for safety
  • Fixed error immediately after loading a save in which the player has collected a quest twice from Savannah F8 Pirates
  • Fixed error when talking to Summer Solstice NPCs after planting only some event seeds
  • Fixed becoming stuck in combat with a Matron trying to heal itself after being defeated on the first hit of a multi-hit attack
  • Wolf’s upgraded War Scent ability should no longer be able to stack infinitely
  • Fixed Lamia’s combat buffs adding way more HP than expected
  • Fix for quest data-related issue that would prevent the player departing for Katarina Station and could spawn enemy cat visuals on the farm
  • Sieger’s Savannah F8 quest should no longer persist after clearing the boss fight and departing the dungeon
  • Peasants near locked chest in Savannah F1 should correctly skip their dialogue after dungeon reset & previously being rescued
  • Fixed error when Catarella is introducing Katarina for players who’ve just returned from the F3 Cat Ripper boss fight
  • Fixed behaviour with F1 waterfall peasants for cases where the nearby enemy mob was already defeated
  • Fixed tooltip blocking interaction with the Mill farm building manufacturing queue
  • Fixed exception caused by enemy Lamia’s Injection & Defray Cost abilities
  • Fixed error when Lamia’s Coil Strike or Roughback’s Roll Out steals a player-only buff
  • Fixed crash when harvesting Macrinas nodes on Savannah F5
  • Fixed crash when enemy Poacher attempts to summon an ally during the Kiram Getaway sequence
  • Fixed crash after the Godseed battle during Summer Solstice event
  • Fixed save data handler exception when loading saves from 0.1.2.5e or earlier
  • Fixed crash that would sometimes occur when exchanging the Storehouse Key in Savannah F8
  • Corrected layering on Katarina Station battlement walls
P.S. Plz don't ping me in case of possible dead links coz it's working on moment of posting and I have no ability/intention to reupload in case of files deletion by game developer. Also I didn't tested this release so use it on own risk.
Any other developer would probably list these updates like so (probably even simpler):

Additions
  • Updated Visuals for Savannah dungeon F1
    • 4 new sprite sex scenes as quest reward
  • Improved Katarina Station for better tutorial flow
  • Fussed with UI animation and appearance
Changes
  • Modified 10 recipes to ensure all recipes only contain unique ingredients
  • Reduced enemy Lamia healing & Shield buff factor
  • Cloverton seasonal clutter should now fade instead of vanish
  • Cloverton event music & confetti no longer follows the player onto the Farm
  • Catarella will no longer give quest in progress dialogue to avoid confusion
  • Grenadier Pirate enemy units are now once per mob
  • Clicking at the wrong time no longer skips a banner message
Fixes
  • Further debugged various critical and programming exceptions
 
  • Haha
Reactions: Mee-Mee

youraccount69

Active Member
Donor
Dec 30, 2020
854
261
CloudMeadow-0.2.1.0d
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Hajtand

Well-Known Member
Nov 5, 2017
1,503
2,488
This shit has been around for so long, new people think its actually a game and not a the original patreon cash grab
8 years. After the first year there were next to no new porn animations. I don't think there were any after the 2nd year except for the miniscule "sprite" squint your eyes ones. 6 years of bug fixes and chucklefucks are still giving them money. When people support scammers, they create the market for it. Resulting in more scams.
 

Dedensai

Newbie
Jun 12, 2017
83
82
8 years. After the first year there were next to no new porn animations. I don't think there were any after the 2nd year except for the miniscule "sprite" squint your eyes ones. 6 years of bug fixes and chucklefucks are still giving them money. When people support scammers, they create the market for it. Resulting in more scams.
Im just waiting for them to change the games name again so they can go for another 10 years
 

T4t0rt

Member
Feb 22, 2023
458
198
Guys, i need a bit of help: after one year i finally restarted to play, and now:

I see the F1 Savannah have new places, including a zone with a big coffer, near the catfolk murale, which seems is impossible to reach;

Now there's a checkpoint on F4; but i wasn't able to find it;

The quest for the 10 people to rescue is "stuck": found 6 out of 10, but no idea where the others are;

And in general, no idea how to proceed.

I completed, back then, the first batch of the quest: someone could help me to reach those new parts of the map?
 

T4t0rt

Member
Feb 22, 2023
458
198
What i don't understand is: on steam it has good reviews, only here there are lot of bad reviews.
 

Ronia

Member
Sep 12, 2018
166
291
What i don't understand is: on steam it has good reviews, only here there are lot of bad reviews.
It's an early access game on steam. The people buying it there are just seeing it for the first time and think it's going to be developed and expanded. They don't realize that the game has been in development for a very long time without any kind of real progress. They don't judge what the game is, but what they think it might become. Only problem is that the game is never going to become what they think it will. They don't know that yet, while people here have known it for years. That's the difference.
 

ykumas

New Member
Nov 1, 2022
1
1
Theres a game called Secrets of Grindea that took almost 13 years oficially to have a full release, the first catalogued changelog of the dev was in november 2011 and the full releas was in February 29th 2024 , but some people say the first thing about this game was made in 2009

Saying that, i think the Cloud Meadow team wanna surpass that feat bc holyshit, 7 months and just this
 
  • Wow
Reactions: ejmuerte
1.90 star(s) 99 Votes