Indexless

Member
Aug 25, 2017
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I like this game a lot, it's up there as one of my most constantly checked and played games when it comes to which games I'll play whenever a new update drops but I always feel like the club, the main part of this game gets too neglected in favour of the character events. It feels too barebones at the minute.
 

Yorma86

Active Member
Game Developer
Apr 23, 2021
660
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I see Natalie in the library with different people but never Lilith so far. And yeah, I can just select the 'Threesome with Lilith' ritual without seeing the previous scene.
Well, that's...not how it's supposed to work. Would you happen to have your save from before the update and a recent one? I could probably work out what breaks if I study those two, and fix the save for you so you'll have to work for that ritual, heh.

I like this game a lot, it's up there as one of my most constantly checked and played games when it comes to which games I'll play whenever a new update drops but I always feel like the club, the main part of this game gets too neglected in favour of the character events. It feels too barebones at the minute.
I agree... :HideThePain: After Samantha's update is done, I'll focus more on the club. Though it pains me as I've got some fun ideas for Anna's storyline, but I need to remind myself that the ideas will still be there once the rest of the game is more fleshed out.
 

fabulous007

Active Member
Dec 30, 2019
852
1,512
331
I like this game a lot, it's up there as one of my most constantly checked and played games when it comes to which games I'll play whenever a new update drops but I always feel like the club, the main part of this game gets too neglected in favour of the character events. It feels too barebones at the minute.
I agree overall, but I think it's important in-game to do things in order (thus probably, to create stuff in order ?): it's probably logical that the girls get accustomed to sexy stuff with mc first, before doing crazy things with strangers. It's frustrating for me too now because I can't wait, but in the long run the game is better if the club (which will probably be amongst the kinkier part of the game) really expands after some individual developments.
No ?
 

steckenthis

Member
Feb 1, 2022
121
20
77
Opens bild-in game cheat menu for MC. Money, charisma etc. In the morning, before class begins, talk to Mina and select the Help option. After that enter the password (you can do it with a simple copy/paste method) and the cheats menu will open. However, in order not to accidentally break the gameplay, I use only the cheat for money.
but what teh password?
 

Paitryn

Well-Known Member
Mar 10, 2017
1,630
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I get the complains about the grind, but in my original vision there would be enough content that it wouldn't feel like a grind :BootyTime: but alas, much to my surprise game development is hard and slow...
When someone complains about the grind its not because of the grind as much as what you are grinding and the payoff.

You are using the Pavlov's dog method of rewarding content, but every click should come with a small reward, then pay off with a bigger reward for continued success. Right now its click X number of times with mixed results, then successes, then rewards that are only smaller treats.

First level bunny costume is a good example. We should be seeing what makes that suit really great on a girls body: the ass. That should be 90% of what you see with an occasional fail and having to push for that natalie flash or Jennifer swimwear shot (which also fails to produce a scene of assets but its a start)

every part of your game design should ultimately incentivize the player to keep one hand firmly between their legs. if that doesnt happen, its a design flaw.
 

Enot1964

Well-Known Member
May 20, 2019
1,321
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every part of your game design should ultimately incentivize the player to keep one hand firmly between their legs. if that doesnt happen, its a design flaw.
If you are 14-18 years old and suffer from acute spermotoxicosis. But if you're 40 years old, happily married, and look here for about the same purpose as you do in online libraries in search of fresh fantasy/science fiction, for some reason your hands stay on the keyboard and mouse.
 
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hypnofanxx

Newbie
Oct 27, 2019
26
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Before you sign off for good, let me know which part of the grind was worst so I can maybe make some adjustments for those who come (and cum) after you :BootyTime:

Dude, you and VoidPilgrim (from Star Periphery) are like the gold standard for new devs. Keep up the great work you are doing. I like seeing your subscriber count tick up. You earn every one of them.
 
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Paitryn

Well-Known Member
Mar 10, 2017
1,630
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If you are 14-18 years old and suffer from acute spermotoxicosis. But if you're 40 years old, happily married, and look here for about the same purpose as you do in online libraries in search of fresh fantasy/science fiction, for some reason your hands stay on the keyboard and mouse.
Did you really defend the over grindyness of the game by trying to feel superior in some way to others on a porn site?? I mean more power to ya, and there is literary content like that here, but this isn't exactly it. Its not it's goal either.
 

Enot1964

Well-Known Member
May 20, 2019
1,321
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Did you really defend the over grindyness of the game by trying to feel superior in some way to others on a porn site?? I mean more power to ya, and there is literary content like that here, but this isn't exactly it. Its not it's goal either.
Primo. There is interesting projects with really mature plot, interesting characters. Sex in such projects can be in the background and not be a dominant component of the plot. Speaking of literature - some works of such authors as Harlan Ellison, Samuel Delany, J. Ballard can easily be referred to XXX genre. At one time, Guy de Maupassant's short stories or Emile Zola's novels were considered very improper for noble society.
Secundo. This game is not a grind, it's an easy walk for fun. You can enjoy the real grind, where the grind is elevated to the hundredth degree and exists solely for the sake of the grind, in such games as Sun City, Tangled Up, Foot of the Mountain.
 
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Enot1964

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May 20, 2019
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Yorma86, I realize it's too early to ask a question like that. But I won't ask it, I'll just give my cautious guess. I finished the last update as it was quite large, there were some gameplay changes, and I replayed the game from the beginning. And here's my cautious assumption. Due to the upcoming Christmas and New Year, I think the next update will be available in free access in mid to late January.
 

Yorma86

Active Member
Game Developer
Apr 23, 2021
660
1,997
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Yorma86, I realize it's too early to ask a question like that. But I won't ask it, I'll just give my cautious guess. I finished the last update as it was quite large, there were some gameplay changes, and I replayed the game from the beginning. And here's my cautious assumption. Due to the upcoming Christmas and New Year, I think the next update will be available in free access in mid to late January.
You're probably right. The winter's been super busy, but I'm trying to squeeze in as much time as I can to develop the game, but it sucks tbh. I'm hoping to at least match the end of January for the free version if I can.
 
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WuzzyFuzzy

Well-Known Member
Jan 23, 2020
1,640
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Secundo. This game is not a grind, it's an easy walk for fun. You can enjoy the real grind, where the grind is elevated to the hundredth degree and exists solely for the sake of the grind, in such games as Sun City, Tangled Up, Foot of the Mountain.
heh...never ever mention FotM again. No game on this site, IMO, even comes close to that disastrous mess of coding hell than that one. Some scenes were coded so that one had to play them more than two dozen times before the story would advance. The exact same scene with the exact same lines over and over.........

That was an example of cheap, uninspired, lazy coding so as to make it appear the game had a lot of content. It always been a puzzle to me why so few coders of these games use randomizers to offer multiple variations of repeatable scenes. The CG can remain the same, but even changing a few lines of dialog can offer more immersion and linearity. This game has a lot of content, but it is slowly progressing. Progression here is done more through menu choices than random number generators. Good enough, I suppose. The problem with so many characters is the amount of permutations that will exist as the story advances. It will take a lot, and I mean a lot of work to make this work well. After two or three years the motivation of the dev will be thoroughly tested. If it's a team approach then the likelihood of burnout is lessened. But if Yorma86 is going it alone, then we'll see what he's made of. :cool:
 
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4.00 star(s) 48 Votes