- Aug 9, 2016
- 59
- 103
I really hope he finishes this game before too long. It's a pretty common issue for devs to not know when to walk away from a project and call it done. He's got a new game he's working on, so maybe focusing on that would be better than splitting his attention. Then again, I'm not sure if the traditional development model really applies when you make your money monthly rather than at a time of sale.