There is no male protag. This is about a woman's adventures.i saw that this said female protagonist and character customization, so does that mean its female protag only so far and if so any plans are added a male protag if there isnt one already?
There is no male protag. This is about a woman's adventures.i saw that this said female protagonist and character customization, so does that mean its female protag only so far and if so any plans are added a male protag if there isnt one already?
Just to add a voice of support.This game is right up my alley, it has a female MC virgin with customizable POC features; like, dayum, girl, hit all those points! Gotta be honest, if it had rape, it'll literally be my dream game.
I'mma play a bit o' devil on your shoulder, and sprinkle some food for thought for issuing some CNC of the rape baiting variety? I do like NC in games, but it's as you say, for me, I don't like being snared into NC by unwanted characters, and would like the player to have a bit of agency into picking choices that would lead to a player desired rape? It'll be rape baiting on the player's end, but NC on the character's end? Though you mentioned it's not really your cup'a, fair, so I'll admit I wouldn't mind leaving it to CNC fantasy fully in the characters explicit permission? I've my eye on both bad boys BFF's Ex BF and Dealer, though Frat Dude may have the moxie. (Though, honestly, all of them have dubious-con energy, not gonna lie.)
I'm hoping you'd consider it, given that there was a scene in there that's already leaning heavily on what I'm referring to, in regards to Blair and Gabe, it felt pretty rape bait-ish to me, and I liiiked~ iiit~ a looot~!!!![]()
I agree with the NC stuff and another thing they could do is next to the choice explain that it will lead to NC sex in brackets or something. Being solely Female protagonist is also good but I would like to see a male protag game with a customizable MC like this as this game sets a good example and hopefully will continue to do so.Just to add a voice of support.
Separating what the player might want and what his or her protagonist might want is something every developer should be aware of, so I don't think you're out of line at all. (Of course, the dev might not desire any NC content at all, but so far every indication is that this is not the case)
The important thing is to clue in the PLAYER in what's about to happen. If it's fairly obvious to the PLAYER that the drug lord piece of shit won't be nice and gentlemanly it doesn't matter that our heroine might be a bit clueless and not expect what's coming.
My point is: keep the choices in-game. Don't ask the player meta questions (except as options on the start screen).
For instance, bringing the player out of the narrative to ask him or her "do you want the heroine to get raped?" is a butt-ugly way of doing things. Having a general option "non-consensual ON/OFF" would be much better. Giving the player enough clues to make informed choices would be best, however.
If you want to leave an out you can have the heroine react by getting upset and even crying to be able to escape a situation unharmed. Choosing "she gets really upset and doesn't calm down until morning" is a much better way of telling the game "no NC content for me", and it means the player can trust the game to not throw unavoidable content in his or her face.
(Of course NC is just an example here. Nothing wrong with a game filled to the brim with NC! If the dev wants NC to be unavoidable, simply add the tag to the thread, and assume everybody not into a particular fetish just steers clear entirely.)
I agree with everything you've said, not many games, unfortunately the majority, doesn't separate Player from Character, and it would be wise for all game makers to start taking that stance.If you want to leave an out you can have the heroine react by getting upset and even crying to be able to escape a situation unharmed. Choosing "she gets really upset and doesn't calm down until morning" is a much better way of telling the game "no NC content for me", and it means the player can trust the game to not throw unavoidable content in his or her face.
That is not at all what I meant. I intended no such thing. How the victim reacts changes nothing about the perpetrator. I can't read you in any way short of making a logic error when you seemingly assume the rapist (which in this scenario is a non-player character) interacts with the player's choices...?One gripe, though, I'm sure you were just coming up with scenarios on the fly, but I think in regards to a choice like "she gets really upset and doesn't calm down until morning", or any choice that implies the character is having a bad time with a rape scene, wouldn't be the way to go; one, this option implies the Rapist has a conscience, which defeats the purpose of being a rapist, real rapist are not so forgiving of tears/rejection (plus, I thinking giving a rapist a heart like that, sort of glorifies rape in a cringy way; it reads as "Oh, you really didn't want this, my bad", and I refuse to believe any rapist is ignorant to a victims' non-consent, regardless of lacking strong reaction).
Oh, no, I'm not blaming you of anything. I'm not even implying you meant what I pointed out (once again, I said I'm assuming you came up with a random choice on the spot, so I didn't take the words literally.), which I'm going to assume the rapist apologist portion of my post is what you're referring to??? I'm not saying that's what you are, did, or implied, I was specifically answering why I prefer choices that utilize fleeing/attacking to get out of rape scenes, and not emotions/reactions, like, crying, for example.That is not at all what I meant. I intended no such thing. How the victim reacts changes nothing about the perpetrator. I can't read you in any way short of making a logic error when you seemingly assume the rapist (which in this scenario is a non-player character) interacts with the player's choices...?
Please re-read my post with the above in mind. Thank you.
Same question hereHow close is the next update? This game had a really good start
You know that i can't read that without being a patron, right?You must be registered to see the links
Take your time, and hopefully you found a new employment.View attachment 1354401
Hey everyone!
So, before I begin I have to let you all know that I've hit a flurry of major life events in my personal life, the two biggest of which are I am moving into a new home, and I also unfortunately lost my job. As you can imagine, that's a lot of stuff to deal with. But worry not, I've tried to keep the rule of keeping up with game progress at least 5 days a week, and I've been alright at keeping up with that loose rule.
But I would be lying if I said I wasn't stressed out. There's a lot going on and a lot of transition in my life, and while creating this game has always brought me a lot of joy, there is a looming pressure I feel for not getting things out fast enough or updating you all as often as I think you'd want to be updated.
So, I've decided to pause subscriptions for the next month or so. I will continue working on the game, but I just don't like the weird (possibly imagined) guilt of not being fast enough or not working tirelessly to get this thing out asap. I'm sure you've picked up on that feeling in previous posts and polls. Additionally, there's an inherent expectation that comes with a platform like Patreon, and that is that I must 'deliver' at a high standard, faster pace etc. I don't want that pressure to ruin the natural drive I have for this game, so I want to divorce it from my day-to-day as much as I can, while still feeling like I'm a part of this community.
That being said, I am still incredibly motivated and excited on the progress I've been able to make during this time. I've been able to get through the morning sequence for the Science track on Friday, I've started getting a few CGs created, a couple of which involve the first lesbian scene. I'll share one of my favorite CGs I've created above, because I was really happy about the quality of this one compared to others. Weirdly enough, I haven't been able to capture this same quality in other CGs I've created afterwards, but that may be a result of recent life events, who knows? I know my art style had been a big point of discussion, and I get that it's not as polished or anime-inspired as typical games like this, but its my style and I like that its different ^^.
I've also had an absolute blast writing the first full scene with one of my favorite characters, Jay (the asian guy with tattoos). To me he's one of the most interesting characters because of the duality of his appearance to his personality. He's also the best-looking in my opinion, but I digress.
I'm happy with the progress I'm making, and glad that throughout all of this, I'm still pumped to make it! I know I'm going through a lot right now, but the prospect of releasing the next installment keeps me optimistic.
I hope you all have a wonderful week.
xoxo
PrettyInk
You are doing a great job and do what you feel needs to be done luv! <3 Don't forget people are also willing to help and you need to take some time out for yourself! ^^View attachment 1354401
Hey everyone!
So, before I begin I have to let you all know that I've hit a flurry of major life events in my personal life, the two biggest of which are I am moving into a new home, and I also unfortunately lost my job. As you can imagine, that's a lot of stuff to deal with. But worry not, I've tried to keep the rule of keeping up with game progress at least 5 days a week, and I've been alright at keeping up with that loose rule.
But I would be lying if I said I wasn't stressed out. There's a lot going on and a lot of transition in my life, and while creating this game has always brought me a lot of joy, there is a looming pressure I feel for not getting things out fast enough or updating you all as often as I think you'd want to be updated.
So, I've decided to pause subscriptions for the next month or so. I will continue working on the game, but I just don't like the weird (possibly imagined) guilt of not being fast enough or not working tirelessly to get this thing out asap. I'm sure you've picked up on that feeling in previous posts and polls. Additionally, there's an inherent expectation that comes with a platform like Patreon, and that is that I must 'deliver' at a high standard, faster pace etc. I don't want that pressure to ruin the natural drive I have for this game, so I want to divorce it from my day-to-day as much as I can, while still feeling like I'm a part of this community.
That being said, I am still incredibly motivated and excited on the progress I've been able to make during this time. I've been able to get through the morning sequence for the Science track on Friday, I've started getting a few CGs created, a couple of which involve the first lesbian scene. I'll share one of my favorite CGs I've created above, because I was really happy about the quality of this one compared to others. Weirdly enough, I haven't been able to capture this same quality in other CGs I've created afterwards, but that may be a result of recent life events, who knows? I know my art style had been a big point of discussion, and I get that it's not as polished or anime-inspired as typical games like this, but its my style and I like that its different ^^.
I've also had an absolute blast writing the first full scene with one of my favorite characters, Jay (the asian guy with tattoos). To me he's one of the most interesting characters because of the duality of his appearance to his personality. He's also the best-looking in my opinion, but I digress.
I'm happy with the progress I'm making, and glad that throughout all of this, I'm still pumped to make it! I know I'm going through a lot right now, but the prospect of releasing the next installment keeps me optimistic.
I hope you all have a wonderful week.
xoxo
PrettyInk