We talk a lot here about how little we can trust anyone in the game so I'm curious how everyone reacted to the opportunities to get to know Lana and Dizzy a little more intimately in your primary playthroughs. Also, what was it that made you say yes or no?
Passed on Lana. While I ironically feel like her offer was completely sincere, that's actually why I turned it down. She comes across as too flustered in that moment. When you turn her down, her motives become crystal clear - she says "use me". It's not an act of affection or seduction, it's utilitarian, and it feels like it's taking advantage of her. Even if
she's okay with it, I'm not.
On the other hand, I went through with Dizzy's scene for the opposite reason - because I
don't trust her. She absolutely comes across like someone with an ulterior motive seducing you for hidden reasons while hiding behind the illusion of innocence (and it's entirely possible her true master isn't Vera - in fact, she may be the
true leak in Vera's business, not Grace). But seduction is a game two can play, and sometimes the best way to keep your guard up is to let it down. Now she believes that she's sucessfully manipulated me while I'm still suspicious of her, and if the relationship continues there's always the chance to subvert her in turn. It's an extremely dangerous game to play, but we're in an extremely dangerous business.
Plus, she's cute.
It's kind of telling how well written an adult game is though when it's presenting you multiple opportunities for sex and you're strongly incentivized to turn them all down.
There is always a twist in stories such as this one and the person that seems to be the most trustworthy character usually ends up being the one that shoots you in the back.
Honestly, this is why I trust Dizzy as far as I can throw her. She's the absolute classic red herring in that respect. The game presents her (mostly) as being completely innocent and unconnected to the investigation, doesn't give you any of the bad vibes you get from the members of your team (three of whom get scenes outright telling you they have ulterior motives), and gives her the most cutesy character design that just screams naive innocent (she's 100% the ingenue).
Standard narrative tropes would either have her be the worst person to trust who will absolutely betray you at some point, or the enemy operative who will eventually be subverted by her growing genuine affection for you (which would also go hand-in-hand with a very high chance of her getting killed).
Miri's the overly-paranoid spook with her own interests, but they may not necessarily conflict with yours - and showing her as talking behind your back is likely just a smokescreen. Whereas Elise is likely exactly what she seems at face-value, but who is reluctantly following her family's agenda (which again, may not necessarily conflict with your own).
If we're looking for potential Rebel spies, Dizzy and Blanche are probably the most likely answers. With Vera herself as a dark horse candidate. Or for a real twist, Blume.
To me it's not clear what a breach of trust would even entail. The PC himself doesn't really know what's going on, so what could anyone possibly get out of him? Anyone with ulterior motives does already know more than the PC at this point.
I'd say the threat is exactly what Mirielle herself suggests - developing trust over time.
Get affectionate with someone? You're more likely to trust them, and potentially tell them something classified later once you
do know something meaningful. You're compromised. Fall in love with someone? They're now a potential hostage (willing or no), and can be used to subvert your tactical judgment. You're compromised. Trust someone fully? Now they can lure you into traps, or otherwise turn on you in combat when you're unable to defend yourself. You're compromised.
(And that's not even getting into the potential PR boon of subverting "THE Officer", who is being presented as a PR booster. Imagine if during WWII the Nazis had managed to turn Captain America to their side - same principle.)
The commander is already showing a bit too much sentimentality vis-a-vis Grace. He seems like the sort of person who can absolutely trust too easily (as he himself says, he's a soldier, not an operative). Sex just makes trust easier.
Blume - voice in the head. Useless and incompetent with spying ability of questionable proportions. I hope in chapter 2 something will change. 2/10
I'm in the camp with the few others who have suggested Blume might actually be June. I think her role is almost certainly going to expand as the story goes on.
But even beyond that, her main role right now is Captain Exposition. She's there to explain stuff the writer wants you to know about the setting but which they can't realistically have other characters tell you, or have you think about it to yourself. And she allows you to have a connection to your own higher ups while keeping that connection abstract and aloof in ways it wouldn't be if you were reporting directly to a superior. And she's a built-in excuse to tell you things you need to know, but
not before you need to know them (ie, springing your new teammates on you without telling you you still had more teammates coming).
She's the classic operator role (like Cortana in Halo or Oracle in DC comics):
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