4.10 star(s) 124 Votes

slackster

Active Member
Feb 1, 2017
862
2,045
For 1-2 thousand dollars, you can buy a good video card and a top-end processor. For 3-4 thousand dollars, you can build an excellent machine for rendering heavy projects . WUT
Even in Australia $1500 will buy you a great rig if you are smart

Seems like another scammer dev- 1 update 2 months after release with nothing forthcoming in almost 7 months
 
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ggermanus

Member
Dec 29, 2018
172
111
Even in Australia $1500 will buy you a great rig if you are smart

Seems like another scammer dev- 1 update 2 months after release with nothing forthcoming in almost 7 months
Well, I live in Russia. I can easily build a great computer for rendering / high-performance games for 1-2 thousand dollars. When people collect multiple payments of 1-10k $ and talk about buying a computer for animation, I have a laugh, as this is a lie.
 

RainMan92

Member
Apr 23, 2018
250
414
Even in Australia $1500 will buy you a great rig if you are smart

Seems like another scammer dev- 1 update 2 months after release with nothing forthcoming in almost 7 months
Another scum comment. He already bought new pc, and he didnt charge his patreons. Try to inform yourself before accusing somebody.
 

ggermanus

Member
Dec 29, 2018
172
111
I speak only for myself. You can render about 700-800 images per month on hardware for 2k $. Now let's look at the spending of real developers.
1. To pay for the translation of the text (10-20$)
2. You can write the code yourself, being a Jun (or pay 50$)
3. The rest of the time you work on the script and images yourself , if you constantly invest in improving your skills and updating equipment, you can make 700 ready-made images in a month.

Conclusion: laziness, laziness, laziness, laziness.
 

ggermanus

Member
Dec 29, 2018
172
111
Look at the NTL. It makes cinematic animations, videos , and 2 updates per month. There is more work and effort there than many adult devs. Do you know why ? He is an artist, he takes money and spends it on acquiring better skills and improving performance.
 

Draverik

Active Member
Apr 21, 2017
992
2,401
I speak only for myself. You can render about 700-800 images per month on hardware for 2k $. Now let's look at the spending of real developers.
1. To pay for the translation of the text (10-20$)
2. You can write the code yourself, being a Jun (or pay 50$)
3. The rest of the time you work on the script and images yourself , if you constantly invest in improving your skills and updating equipment, you can make 700 ready-made images in a month.

Conclusion: laziness, laziness, laziness, laziness.
Dude, nobody wants to see your grainy ass renders with characters T-posing with clothes and hair clipping all over the place.

Quality takes time, if you have spent the time waiting for this game reading this thread instead of bitching you would learn that he paused his patreon for the last 4 months, because he felt bad for charging people if he hasn't delivered.
 

ggermanus

Member
Dec 29, 2018
172
111
Dude, nobody wants to see your grainy ass renders with characters T-posing with clothes and hair clipping all over the place.

Quality takes time, if you have spent the time waiting for this game reading this thread instead of bitching you would learn that he paused his patreon for the last 4 months, because he felt bad for charging people if he hasn't delivered.
Have you seen my criticism of ttl somewhere ? I'm talking in principle about the negligence of game developers.
 

ggermanus

Member
Dec 29, 2018
172
111
I also live in Russia. Man, we need to rush shopping, while we can still buy similar equipment for this amount of money. :(
6 computers with the latest hardware + Mac. I worked as a freelancer for a long time, then moved from the city to a small village where prices are much lower than in Moscow. Only in this way could I save myself on the necessary things. Well, Yes, I keep money in the Bank in euros, I have already made money on the exchange rate. Heh heh. For some reason, all the guys from my country are such slow developers, it's a shame.
 

thataboo

Member
Jan 18, 2018
142
265
Look at the NTL. It makes cinematic animations, videos , and 2 updates per month. There is more work and effort there than many adult devs. Do you know why ? He is an artist, he takes money and spends it on acquiring better skills and improving performance.
I speak only for myself. You can render about 700-800 images per month on hardware for 2k $. Now let's look at the spending of real developers.
1. To pay for the translation of the text (10-20$)
2. You can write the code yourself, being a Jun (or pay 50$)
3. The rest of the time you work on the script and images yourself , if you constantly invest in improving your skills and updating equipment, you can make 700 ready-made images in a month.

Conclusion: laziness, laziness, laziness, laziness.
Well here you have a difference in animation, NLT makes good looking animations, but it's not the same style as this game.
Plus NLT does it as a profession, TTll does it because he likes doing it and takes the time he wants and probably needs.

Let's compare two other things right:
- Quentin Tarantino as a director made (according to IMDB) about 11 movies since 1991
- Steven Spielberg as a director made (according to IMDB) about 21 movies since 1991

Why is Quentin so fricking lazy? Why I ask you? <This is your thinking
 

Loys

Member
Game Developer
Oct 19, 2018
411
4,754
6 computers with the latest hardware + Mac. I worked as a freelancer for a long time, then moved from the city to a small village where prices are much lower than in Moscow. Only in this way could I save myself on the necessary things. Well, Yes, I keep money in the Bank in euros, I have already made money on the exchange rate. Heh heh. For some reason, all the guys from my country are such slow developers, it's a shame.
Oh that's nice that you were able to save and even earn lately. ...Slow developers... What about Dark Silver? I thought he delivers updates every month. I don't know many devs from Russia unfortunately. :( Super_alex, Slonique, ttll, Dark Silver, who else well known? And what is the boundary between a lazy and a non-lazy developer, in your opinion? In the context of the amount of content. Like... Everything that is less than 200 renders per month is meh...
 
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4.10 star(s) 124 Votes