Fatalfury10

Active Member
Dec 15, 2020
553
441
Does game has romance? or its more bang bang oriented
Depends on the character. In Serena's case its both. In Berry's case, its kinda both. In Valerie's case it's leaning towards bang bang. In Emma's case its more romance with a dash of bang bang.
 
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F4iunyl3x

Active Member
Modder
Aug 26, 2018
628
5,738


eshowersexcut.jpg

So this is this month's report of progression.

## Concerning the 3D

The image above is using my new 3D workflow. It's a 3D render with drawing over it.

I've got many feedback over many other examples from higher tiers, so in general, people obviously prefer full drawing, but still like the "new 3D workflow".

When I talk about 3D workflow I mean 3D+ drawing, not "just 3D".
Concerning my own feedback:

- Concerning the results, I like it very much, it's more consistent (You can notice that, in the full drawings, a character can look veeery different from a drawing to an other)

- Concerning "how I live" with that new workflow: I freaking love it, this is so much more pleasant than drawing from scratch... I don't think I want to comeback into full drawing. I love to manipulate 3D (I was already doing it before CwG, but now I'm able to 3D sculpt myself)


I personally see less difference than what people see in the feedback, but I have to consider it.
So, I won't redo art that I already finished for this update, but for the art left to do, I simplified the 3D render shading part so I can work more on shading "by hand" and then get a bit closer to the drawing visual.

This is for CwG, because I have to make it not too much changing, but understand that after CwG I will go much more on the 3D side of it. (As long as I find it beautiful, for my taste)



During the 10 first days of March, I worked on learning 3D sculpt and I created models for Emma and Valerie, as well as their skin texture & stuff. (I thought it would take longer, honestly)
So actually, I've been working on the new update content for 3 weeks only. (3D learn & sculpt is also work but you understood what I meant)

During these 21 days, with my new workflow, I progressed much faster than when I was working in 100% drawings, and also I got much less physical pain.

It is interesting, because: There is a chance I'd be able to reach 1 update per month again, if I continue to work like that.

It's maybe not for right now because After Emma's update I'd have to sculpt Berry and Sarena, and then once models are ready updates after that would be much faster!



Anyway, considering the progress, I'm 100% sure it would be during April, maybe the middle of the month if I manage to continue like that.

## After Emma's update, I'm gonna do a short 0.2.6 update:

The minimum goal of this short update:

- Sculpting Berry & her anticipated outfits

- Finishing all of her level 2 daily life events to be ready for her next content.

It shouldn't take that long for this "minimum", less than a month I'm guessing. If I manage to finish it quickly, I'd add more content, such as filling out Valerie's daily life lv 2 (I have to finish every lv 2 for everyone before their lv 3 content)
 
Aug 13, 2021
392
694


View attachment 1732161

So this is this month's report of progression.

## Concerning the 3D

The image above is using my new 3D workflow. It's a 3D render with drawing over it.

I've got many feedback over many other examples from higher tiers, so in general, people obviously prefer full drawing, but still like the "new 3D workflow".

When I talk about 3D workflow I mean 3D+ drawing, not "just 3D".
Concerning my own feedback:

- Concerning the results, I like it very much, it's more consistent (You can notice that, in the full drawings, a character can look veeery different from a drawing to an other)

- Concerning "how I live" with that new workflow: I freaking love it, this is so much more pleasant than drawing from scratch... I don't think I want to comeback into full drawing. I love to manipulate 3D (I was already doing it before CwG, but now I'm able to 3D sculpt myself)


I personally see less difference than what people see in the feedback, but I have to consider it.
So, I won't redo art that I already finished for this update, but for the art left to do, I simplified the 3D render shading part so I can work more on shading "by hand" and then get a bit closer to the drawing visual.

This is for CwG, because I have to make it not too much changing, but understand that after CwG I will go much more on the 3D side of it. (As long as I find it beautiful, for my taste)



During the 10 first days of March, I worked on learning 3D sculpt and I created models for Emma and Valerie, as well as their skin texture & stuff. (I thought it would take longer, honestly)
So actually, I've been working on the new update content for 3 weeks only. (3D learn & sculpt is also work but you understood what I meant)

During these 21 days, with my new workflow, I progressed much faster than when I was working in 100% drawings, and also I got much less physical pain.

It is interesting, because: There is a chance I'd be able to reach 1 update per month again, if I continue to work like that.

It's maybe not for right now because After Emma's update I'd have to sculpt Berry and Sarena, and then once models are ready updates after that would be much faster!



Anyway, considering the progress, I'm 100% sure it would be during April, maybe the middle of the month if I manage to continue like that.

## After Emma's update, I'm gonna do a short 0.2.6 update:

The minimum goal of this short update:

- Sculpting Berry & her anticipated outfits

- Finishing all of her level 2 daily life events to be ready for her next content.

It shouldn't take that long for this "minimum", less than a month I'm guessing. If I manage to finish it quickly, I'd add more content, such as filling out Valerie's daily life lv 2 (I have to finish every lv 2 for everyone before their lv 3 content)

maxresdefault.jpg
 
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