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It's been a minute since my last dev report, so I'll just make one now, though I don't have much to report.
I've started rendering for the game a little over a week ago. It's gonna be a little more complicated than I anticipated because I recently revamped the MC's appearance as well and gave him an updated place to stay. I say complicated because I originally wasn't going to update every render, but now I think I kinda have to if I wanna keep things consistent. I'd rather not cut corners here. It will take time, but it will ultimately be worth it.
Just for reminder, the revamp is all the chapters I've worked on so far. So I'm essentially re-rendering everything. As I said though, I cut down some of that render time so the most time-consuming thing should just be setting up the scenes to my liking. Currently, about 40 renders deep and going. I'll have a preview for you guys soon.
That's all for now really. I could go on, but I'd rather keep this as brief as I can.
In the meantime, enjoy this Charlotte render.
I've been working on implementing more HDRIs into my images. I'd like some renders in Connected to use some of these for outdoor settings, but I'm not too sure how that would work most times as multiple angles would most likely be used. But I'll see what works and what doesn't.
Until next post!