So its just... peak vanilla i guess?That's about right. (for now). It could be that some are missing, but I couldn't remember one specific... A great game btw...
Thx for the answer btw
So its just... peak vanilla i guess?That's about right. (for now). It could be that some are missing, but I couldn't remember one specific... A great game btw...
Pretty much, but story is at their beginning... There is few hours of play, but it's slow burn. But it's very well written.So its just... peak vanilla i guess?
Thx for the answer btw
Yeah no... 3 years in developement and "story at the beginning" isnt my kind of ride. Thank you anyways.Pretty much, but story is at their beginning... There is few hours of play, but it's slow burn. But it's very well written.
There was like year-year a half pause between last two updates, we will see now how fast it will go.Yeah no... 3 years in developement and "story at the beginning" isnt my kind of ride. Thank you anyways.
Sure, you can call it slow burn, but it's more like you just planted an acorn that you intend to harvest as fire wood in about 20 years.Pretty much, but story is at their beginning... There is few hours of play, but it's slow burn. But it's very well written.
Pretty much, but story is at their beginning... There is few hours of play, but it's slow burn. But it's very well written.
"Story at the beginning"?Yeah no... 3 years in developement and "story at the beginning" isnt my kind of ride. Thank you anyways.
yearly 300 renders it seemsbro date please
4 months development... and renders are 50% done ?!?!?You must be registered to see the links
Hello,
This week I kept working on the script.
There's a scene, it's a dialogue between two characters. It's quite lengthy, and it became more lengthy because... because I'm working on the script, right?
However, that dialogue has only few pictures. It didn't make sense to make more pictures for it because of the way the dialogue happens.
Those pictures wouldn't show anything new or make it different, they would be just fillers. They wouldn't even count as a pause.
But right now it looks too static. I'm thinking what I can do with it without just adding lots of new images. I'm okay with creating a couple of new ones, if it makes it better, but getting back to creating lots of them isn't an option at this stage.
Part of the update is already playable, and the rest is waiting for images.
Rendering feels better, at the moment it's about 50% done. The heavy scene I mentioned before should be rendered between mid or end of the next week.
Thank you for support,
See you.
4 months development... and renders are 50% done ?!?!?
what the fuck dude
Check his patreon, by seeing the amount of money he earns it's kinda obvious he doesn't spend that much time developing the game if not that this is in the background to him.4 months development... and renders are 50% done ?!?!?
what the fuck dude
I don't know how much time he spends on it, nor the hardware he has. And with the support he receives, I'm sure he can't dedicate himself full time to this.4 months development... and renders are 50% done ?!?!?
what the fuck dude
I'm a patron and will gladly shit on your parade. I support sqwl at a high tier because there is literally nothing like Corporate Culture in the AVN world. It's unique. I trust his vision, and I don't care one iota about update frequency. He could release one update a year and I'd still be happy.i wanna see how this jedi mind games will impact of patreons.
Good While I know nothing about how long an typical update takes but I don't believe devs should rush things just to get their updates out of the door either. Even on games I really want updates for. It is done when it is done much better for one to take their time especially if it isnt a full time job.4 months development... and renders are 50% done ?!?!?
what the fuck dude
It's always, always the freeloaders complaining and I wish I could pretend to be surprised.