all three but im a bit lost what to do with the forsaken...Congratulations! I'm happy I was able to help. Were you able to Capture any of your Chosen?
all three but im a bit lost what to do with the forsaken...Congratulations! I'm happy I was able to help. Were you able to Capture any of your Chosen?
Thank you!!!! It really means a lot to me to hear that you like the designs of the characters so far! And I really don’t mind doing this since besides having cute characters I designed showing in battle it also feels like a nice way to repay this appreciation I have for the fun times I spent with the game and learning things as well as your hard work to the game and listening to feedback.From a flavor perspective, being able to Tempt one of the Chosen represents there being some degree of trust there, and I think it's important to be able to break that trust. From a game balance perspective, hitting pretty much arbitrary levels of circumstance damage is practically trivial by the endgame, and I don't want it to ever be trivial to achieve a Distortion. It's probably a bit too hard right now, but it should still always be at least a little bit tricky. In this setting, Demons and Devils are two very different things. The short version is that Angels exist to guide the righteous, while Devils exist to punish the wicked. They hate each other's guts, but they both recognize that the Demons (who exist to guide the wicked and punish the righteous) are their mutual enemy. That said, there is a Distortion planned where you can turn one of the Chosen into a partial Demon. I suppose that means you could have a Devil Demon Chosen... I took a look, but my IDE kicked out an error and refused to parse it as a save file. I'm not sure if the file got corrupted or what, but I'm afraid it's beyond my abilities to fix. Sorry. They are indeed multiplied, so a Superior Tempted Forsaken deals 225% PLEA/EXPO and 150% everything else. They're really cute, I like them a lot! It's hard to describe how nice it feels to see someone's original art in the game. They add a lot of personality. Absolutely looking forward to seeing the full sets and hosting them on the blog if you'd like. Just so you know what to expect, I'll probably be reworking how Chosen names are generated at some point, and I'll probably aim to have slightly more than the current 48 names for randomly generated ones. The current 1 extra name belongs to a "static" storyline-related Chosen who currently only appears in one scene. Being able to put a whole bunch of customized Chosen into the campaign mode is a feature that I'm hoping to implement within the next few releases. I don't think it'll ever be possible to guarantee "only" customized Chosen, because there's always the chance that you'll survive for too many loops and start running out of customized Chosen to face. But the more custom Chosen you design before you start, the fewer generic Chosen you'll run into. I plan on including several types of Elite Chosen, each with their own set of unique mechanics sort of along these lines. Being able to completely customize the multipliers outside of those pre-defined modifier sets might take longer to be implemented, but I think that the different Elite types should be varied enough to let you find something that fits most established characters.
Oh hell yeah man congratulations!! Im happy your run ended so well and that we were able to help!all three but im a bit lost what to do with the forsaken...
At the moment there's not a whole lot you can do with them because they're incomplete. You can do some training with them to try and influence their stats, but it's difficult to do so with only the first 2 levels of training available. Forsaken can be used as alternatives to Commanders, and tend to be pretty useful at different stages of the game. A basic rule of thumb is that the lower they cost, the weaker they are. Lower cost Forsaken are good early game but are weaker, and higher cost Forsaken (I have a few in my campaign run that cost over 115 EE) are much more powerful. I'm not yet very familiar with training Forsaken so I probably wont be too much of a help in this regard.all three but im a bit lost what to do with the forsaken...
Oh but it was i campaign mode i wanted a full hypnosis run from the start if i knew i would not have broken them with slime + ... Their cost is 18;38;42Oh hell yeah man congratulations!! Im happy your run ended so well and that we were able to help!
And with the forsaken they are mor or less “trophies” or the results of your labor and how they are corrupted are based on the vulnerabilities you broken on them and the what vulnerabilities are core/minor/significant on that particular one, other than free training you can’t do too much with them outside of campaign mode. If you’re feeling good after a this run I recommend trying out campaign mode since forsaken are far more important in that mode!![]()
How do i know if its better to use a demon or forsaken... In my opnion its more consistent to use a demon to progress than forsaken... Maybe im doing something wrongAt the moment there's not a whole lot you can do with them because they're incomplete. You can do some training with them to try and influence their stats, but it's difficult to do so with only the first 2 levels of training available. Forsaken can be used as alternatives to Commanders, and tend to be pretty useful at different stages of the game. A basic rule of thumb is that the lower they cost, the weaker they are. Lower cost Forsaken are good early game but are weaker, and higher cost Forsaken (I have a few in my campaign run that cost over 115 EE) are much more powerful. I'm not yet very familiar with training Forsaken so I probably wont be too much of a help in this regard.
It's difficult to say, honestly. They're good for different reasons than a Commander. They don't have a limit to how many times you can use them, they last longer than all but the highest upgraded Commander, they (usually) do multiple types of damage, and can do MASSIVE amounts of damage if they're Superior, Tempted, or both. They're main downside... Is that they cost SO much. Most of the Forsaken end up costing far more EE than you can get in return unless you're able to get some high tier breaks while they're active. Fortunately, theyre usually strong enough to facilitate that. Early game it's best to avoid them in favor of low tier Commanders, but mid game it may be better to just forgo getting upgrades for a while to buy a Forsaken for a big day to get a lot of breaks at once. That said, I can't test this very well because of how my Forsaken have turned out... All but one of them are so fucking expensive... Anyways! I hope this has been at least somewhat helpful.How do i know if its better to use a demon or forsaken... In my opnion its more consistent to use a demon to progress than forsaken... Maybe im doing something wrong
I just realized that I didn't put what upgrades did I buy some days...ok, starting to try the save given by Ragsmu. will edit later
day 10-16: buy patience, perception, cunning, persistence, intelligence.
day 17: did basically the thing I said (just with 4 turns, as I don't have enough moneh) reaper got to level 2 plea.
day 18: repeated the thing but after the first reaper capture went for inju and mirage in level 1 expo with a 2 turn capture, got level 2 on inju.
as a comment: i know this is about reaper, but we need the money, tried some things to focus on reaper, but getting more EE is better in the long run
day 19: went against mirage (commander ambush 4 turns, 2 captures) pummel, grind, caress, humiliate. reaper appears, capture reaper, humilate, back to mirage, grind, humiliate, do not caress and pummel. honestly,I think I fucked up here, as I used the second capture on reaper earlier so idk how you are going to use that one. again, make sure to keep 1 capture before mirage ends, capture her again humiliate, grind. mirage is level 2 expo and got 5 points constatly (sort of).
went to eat something brb
day 20: freedom's turn (commander ambush 5 turns 2 captures) pummel, caress, grind, humiliate. you know the deal: reaper appears, capture her, expo on her, back on freedom. freedom grind, pummel, caress, do not humiliate. when freedom is about to finish capture someone (if i'm not wrong you could capture reaper right here), and go grind, pummel, caress, do not humiliate. you should have freedom over level 2 and maybe even with the next tier broken, and you could end with 26. sadly freedom and reaper are friends now (if they are enemies it would give you more points, but don't worry, we'll fix that).
I must say, this 'guide' (honestly I'm pretty bad at explaining) will try to absolutely destroy all vulnerabilities eventually.
day 21-22: just stacking EE.
day 23: went after reaper (commander ambush 6 turns 2 captures) go grind pummel caress humiliate. you know the deal, just remember that freedom is humiliate first then pummel. back with reaper now repeat the first combo. capture another chosen and then repeat on reaper. now she has plea tier 2 broken and significant expo tier 2. she is friends with mirage (again, we will fix that later).
day 24: just wait day.
day 25: now you exactly have for a commander with 6 turns and 3 captures. I will leave this part here because when you get the uses of the commander, things can get pretty crazy.
this nonsense guide will continue in another comment!...
1.- if you capture 2 chosen with the same extra action when you capture them with 10+ circumstance (inseminate, forced orgasm, sodomize, broadcast) it adds another multiplier, and it increases the base value (I think).After the tips given by rizldiz3l I managed to progress in a new game as I wanted and managed to make all of the chosen rivals or bitter rivals. Also, I managed after many mistakes (wasting days and EE without breaking anything) to progress up to the point where I broke two Tier 4 Morality vulnerabilities (Core and Significant) before the final battle. Finally, I managed to capture one Chosen while the pregnant one got killed and the last one flee away. I´m somewhat pleased with how things ended, but there are two things that bother me.
1. I couldn´t break ANY of the Tier 3 vulnerabilities on my "Red Chosen", and Tier 2 were already pretty hard to break. The problem was that all of them were "Reach 10M (Tier 2)-1G (Tier 3) Unresolved trauma" for EVERY vulnerability, leading to a situation where I couldn´t break anything because I just couldn´t reach that much trauma due to low multipliers. Managed to break Tier 2 after getting maxxed commanders on captured turns and extra captures. (I broke the T4! vulnerabilities on other chosens before T2 on Red Chosen)
2. This might be related to point 1, but I just don´t understand how to use commander "upgrades" (Defiler, punisher...). What ends happening is that the Chosen ends up in a cycle where she only stacks 1 type of trauma, locking every other since the multipliers end at x0. Any tip on how to use these specialized commanders?
leaving the save in case you wanna try the late gameI just realized that I didn't put what upgrades did I buy some days...
well just know that they were in the days that I waited and just the ones that upgraded the commander
day 26: start with mirage (commander 3 captures 6 turns ambush) go pummel, grind, caress, humiliate. this time, make reaper have 1 turn of capture (1 attack, do not use commander) and then do the trick. it should be a 7 turn capture in mirage, go grind, pummel, humiliate, no caress. use the commander on freedom, go humiliate and pummel, then commander reaper humiliate, grind. another free capture on mirage, go humiliate, grind, pummel, caress if you want. now you wait until the last turn, and use a special action (don't do sodomize or force orgasm). mirage's significant vuln tier 2 is now broken and she has expo in tier 2. no extra points, but 6 constantly.
day 27-29: buy vengeful reconstitution, human collaborators, and casual projection. just wait.
mirage is the weakest in their team, so that is where we are going to start
day 30: go mirage (commander 5 turns 3 capture) pummel, grind, humiliate, caress. commander on freedom go humiliate->pain, then commander on reaper go grind->humiliate. recapture mirage go pummel, humiliate,grind. then try to build up another capture on freedom (1 on all trauma) humiliate, try to get another capture on reaper but don't capture her yet. use the third capture on mirage go humilate, pummel, grind. now capture reaper and go humiliate and grind. eventually go should get broadcast on mirage.
day 30 is an intermission, where you can get EE points if you corrupt the team enough, we are only getting +5 EE because we only have mirage with high corruption.
at the end, mirage has core and significant vuln broken, and is rivals with freedom. we got 26 points in a single day. that is pretty good (for now).
day 31-33: here we wait. buy dominance, and after 1 day Networked Consciousness.
At this point in the game, you have 2 upgrades that are considerable power spikes: reality sealing (if you use special commanders), and Networked Consciousness (if you use the normal commander). we are gonna use networked consciousness. it basically gives you 1 free action per capture, including ambush.
day 34: use full commander on anybody, you should focus on just increasing trauma, just to make it so you get +9 EE per day.
day 35: another day another dollar.
day 36: time to fuck over reaper. I will show you why Networked Consciousness is so strong with a normal commander.
start on reaper with a full commander (right now, mine is 3 captures 6 turns) use grind, humiliate, caress, pummel.
commander on freedom right away, humiliate, pummel.
capture reaper pummel, grind, humiliate. back with freedom, use caress.
commander mirage and go humiliate.
capture freedom grind. reaper caress.
recapture reaper, go pummel. freedom humiliate. mirage grind.
capture freedom, go humiliate and grind. reaper grind.
capture mirage humiliate, pummel, grind. reaper should be out of the surrounding, try to get as many extra turns before mirage's capture ends.
capture reaper go pummel, caress, humiliate, grind. in the end, you could use sodomize or forced orgasm, your choice. I recommend forced orgasm.
that's 8 free turns.
reaper got the pleasure vuln tier 2 and another with the pain vuln.
day 37: kind of a repeat from the last day, but this time is easier as reaper has more trauma and you already broke a tier 2 core. so repear, just do the one that you didn´t pick last time. some reaper captures (like the last one) got an extra turn from the extra damage.
after this, you should have 12 EE per day. I must say, reaper is a tough bitch, after a pain core vuln tier 2 break and she only has 2 lines in the weakness screen.
day 38: now with freedom
start with a full commander and go pummel, caress, grind, humiliate.
commander reaper humiliate, grind.
capture freedom grind, caress. reaper caress, pummel.
commander mirage, humiliate.
capture reaper, pummel, caress, grind.
capture freedom pummel, humialiate. mirage grind. hit mirage with an attack to cause pain lvl 1.
capture mirage grind, pummel, humiliate. (I has to do this twice, because I forgot to write what I did, I think this is how I did it) somewhere around here freedom had inseminate (10k+ hate), use it right away, but make sure that reaper or mirage are captured when freedom finishes.
in the last reaper capture, you can also have her go forced orgasm or sodomize. I recommend Forced orgasm
Capture freedom, if you did the inseminate before she finished the last capture, then you could go force orgasm, sodomize, or broadcast. in my second playthrough I didn't, because I forgot to do it.
reaper is now rivals with freedom, and you get 15 EE per day.
day 39: buy reality sealing. and just wait
day 40: full commander and go against freedom. and do the same as before: go pummel, caress, grind, humiliate.
commander reaper humiliate, grind.
capture freedom grind, caress. reaper caress, pummel.
commander mirage, humiliate.
capture reaper, pummel, caress, grind.
capture freedom pummel, humialiate. mirage grind. hit mirage with an attack to cause pain lvl 1.
capture mirage grind, pummel, humiliate.
I did something different (again) but you can still deal the the 10k in one circumstance, so break one significant one.
capture reaper, go grind, pummel, humiliate, caress. you can use broadcast eventually.
day 41: now the objective is to get all of them over 100M+ on a core circumstance. and it starts late game (sort-of)
I will continue tomorrow
So for point 2, I have a little bit of insight that I got from a conversation with CSDev a while back, and some theories that I haven't been able to test out yet because of it.After the tips given by rizldiz3l I managed to progress in a new game as I wanted and managed to make all of the chosen rivals or bitter rivals. Also, I managed after many mistakes (wasting days and EE without breaking anything) to progress up to the point where I broke two Tier 4 Morality vulnerabilities (Core and Significant) before the final battle. Finally, I managed to capture one Chosen while the pregnant one got killed and the last one flee away. I´m somewhat pleased with how things ended, but there are two things that bother me.
1. I couldn´t break ANY of the Tier 3 vulnerabilities on my "Red Chosen", and Tier 2 were already pretty hard to break. The problem was that all of them were "Reach 10M (Tier 2)-1G (Tier 3) Unresolved trauma" for EVERY vulnerability, leading to a situation where I couldn´t break anything because I just couldn´t reach that much trauma due to low multipliers. Managed to break Tier 2 after getting maxxed commanders on captured turns and extra captures. (I broke the T4! vulnerabilities on other chosens before T2 on Red Chosen)
2. This might be related to point 1, but I just don´t understand how to use commander "upgrades" (Defiler, punisher...). What ends happening is that the Chosen ends up in a cycle where she only stacks 1 type of trauma, locking every other since the multipliers end at x0. Any tip on how to use these specialized commanders?
Thanx, i will save it and check it out later, though right now i am mainly trying to figure things myseld based on all that info, you guys were a lot of help and i do appreciate it.leaving the save in case you wanna try the late game
1. I 100% agree with what tpk said, using the same defiler action at the same time with another chosen is one of the best ways to reach those t3 thresholds and as you break more t3 the requirements for the next t3 increases so group actions are helpful especially since you had them become rivals/bitter enemies which gives a higher multiplier. If you can manage it, trying to get an orgy going on (surrounding all three chosen and using the same defiler action on them at once) Can make it very easy to reach those thresholds even if the orgy lasts for 1-2 turns since the relationship multiplier will apply again since all three chosen are involved. And since it's all 4 circumstances damage active that means all those t2 breaks you did to a chosen will come in handy. So long as you plan properly you should break those when you have the chance unless you have a conflicting goal.After the tips given by rizldiz3l I managed to progress in a new game as I wanted and managed to make all of the chosen rivals or bitter rivals. Also, I managed after many mistakes (wasting days and EE without breaking anything) to progress up to the point where I broke two Tier 4 Morality vulnerabilities (Core and Significant) before the final battle. Finally, I managed to capture one Chosen while the pregnant one got killed and the last one flee away. I´m somewhat pleased with how things ended, but there are two things that bother me.
1. I couldn´t break ANY of the Tier 3 vulnerabilities on my "Red Chosen", and Tier 2 were already pretty hard to break. The problem was that all of them were "Reach 10M (Tier 2)-1G (Tier 3) Unresolved trauma" for EVERY vulnerability, leading to a situation where I couldn´t break anything because I just couldn´t reach that much trauma due to low multipliers. Managed to break Tier 2 after getting maxxed commanders on captured turns and extra captures. (I broke the T4! vulnerabilities on other chosens before T2 on Red Chosen)
2. This might be related to point 1, but I just don´t understand how to use commander "upgrades" (Defiler, punisher...). What ends happening is that the Chosen ends up in a cycle where she only stacks 1 type of trauma, locking every other since the multipliers end at x0. Any tip on how to use these specialized commanders?
I haven't finished my run yet but I'm still going to try your save ty!leaving the save in case you wanna try the late game
I need to do it again to confirm it but in my campaign mode run the first loop I had Fury who was a red personality type with a minor in dignity and another character who's a blue that I'm blanking on right now but she had dignity as a significant vulnerability.It's difficult to say, honestly. They're good for different reasons than a Commander. They don't have a limit to how many times you can use them, they last longer than all but the highest upgraded Commander, they (usually) do multiple types of damage, and can do MASSIVE amounts of damage if they're Superior, Tempted, or both. They're main downside... Is that they cost SO much. Most of the Forsaken end up costing far more EE than you can get in return unless you're able to get some high tier breaks while they're active. Fortunately, theyre usually strong enough to facilitate that. Early game it's best to avoid them in favor of low tier Commanders, but mid game it may be better to just forgo getting upgrades for a while to buy a Forsaken for a big day to get a lot of breaks at once. That said, I can't test this very well because of how my Forsaken have turned out... All but one of them are so fucking expensive... Anyways! I hope this has been at least somewhat helpful.
Oh I see! that's really good numbers especially the 18 for a campaign mode then. If they aren't already trained in a high percentage fighting style I recommend doing so when you have time between days. One thing I learned recently is that it actually takes a couple of days for trauma to become angst and so if you have a really good battle you can use a day to train and allow that trauma to become angst for extra damage as well as a free day to save up EEOh but it was i campaign mode i wanted a full hypnosis run from the start if i knew i would not have broken them with slime + ... Their cost is 18;38;42
Oooooh naice i will do some experiments and try to groom 18 to became a matematicaly worth to use and will post the resultsOh I see! that's really good numbers especially the 18 for a campaign mode then. If they aren't already trained in a high percentage fighting style I recommend doing so when you have time between days. One thing I learned recently is that it actually takes a couple of days for trauma to become angst and so if you have a really good battle you can use a day to train and allow that trauma to become angst for extra damage as well as a free day to save up EE!
I will start doing the last part.I just realized that I didn't put what upgrades did I buy some days...
well just know that they were in the days that I waited and just the ones that upgraded the commander
day 26: start with mirage (commander 3 captures 6 turns ambush) go pummel, grind, caress, humiliate. this time, make reaper have 1 turn of capture (1 attack, do not use commander) and then do the trick. it should be a 7 turn capture in mirage, go grind, pummel, humiliate, no caress. use the commander on freedom, go humiliate and pummel, then commander reaper humiliate, grind. another free capture on mirage, go humiliate, grind, pummel, caress if you want. now you wait until the last turn, and use a special action (don't do sodomize or force orgasm). mirage's significant vuln tier 2 is now broken and she has expo in tier 2. no extra points, but 6 constantly.
day 27-29: buy vengeful reconstitution, human collaborators, and casual projection. just wait.
mirage is the weakest in their team, so that is where we are going to start
day 30: go mirage (commander 5 turns 3 capture) pummel, grind, humiliate, caress. commander on freedom go humiliate->pain, then commander on reaper go grind->humiliate. recapture mirage go pummel, humiliate,grind. then try to build up another capture on freedom (1 on all trauma) humiliate, try to get another capture on reaper but don't capture her yet. use the third capture on mirage go humilate, pummel, grind. now capture reaper and go humiliate and grind. eventually go should get broadcast on mirage.
day 30 is an intermission, where you can get EE points if you corrupt the team enough, we are only getting +5 EE because we only have mirage with high corruption.
at the end, mirage has core and significant vuln broken, and is rivals with freedom. we got 26 points in a single day. that is pretty good (for now).
day 31-33: here we wait. buy dominance, and after 1 day Networked Consciousness.
At this point in the game, you have 2 upgrades that are considerable power spikes: reality sealing (if you use special commanders), and Networked Consciousness (if you use the normal commander). we are gonna use networked consciousness. it basically gives you 1 free action per capture, including ambush.
day 34: use full commander on anybody, you should focus on just increasing trauma, just to make it so you get +9 EE per day.
day 35: another day another dollar.
day 36: time to fuck over reaper. I will show you why Networked Consciousness is so strong with a normal commander.
start on reaper with a full commander (right now, mine is 3 captures 6 turns) use grind, humiliate, caress, pummel.
commander on freedom right away, humiliate, pummel.
capture reaper pummel, grind, humiliate. back with freedom, use caress.
commander mirage and go humiliate.
capture freedom grind. reaper caress.
recapture reaper, go pummel. freedom humiliate. mirage grind.
capture freedom, go humiliate and grind. reaper grind.
capture mirage humiliate, pummel, grind. reaper should be out of the surrounding, try to get as many extra turns before mirage's capture ends.
capture reaper go pummel, caress, humiliate, grind. in the end, you could use sodomize or forced orgasm, your choice. I recommend forced orgasm.
that's 8 free turns.
reaper got the pleasure vuln tier 2 and another with the pain vuln.
day 37: kind of a repeat from the last day, but this time is easier as reaper has more trauma and you already broke a tier 2 core. so repear, just do the one that you didn´t pick last time. some reaper captures (like the last one) got an extra turn from the extra damage.
after this, you should have 12 EE per day. I must say, reaper is a tough bitch, after a pain core vuln tier 2 break and she only has 2 lines in the weakness screen.
day 38: now with freedom
start with a full commander and go pummel, caress, grind, humiliate.
commander reaper humiliate, grind.
capture freedom grind, caress. reaper caress, pummel.
commander mirage, humiliate.
capture reaper, pummel, caress, grind.
capture freedom pummel, humialiate. mirage grind. hit mirage with an attack to cause pain lvl 1.
capture mirage grind, pummel, humiliate. (I has to do this twice, because I forgot to write what I did, I think this is how I did it) somewhere around here freedom had inseminate (10k+ hate), use it right away, but make sure that reaper or mirage are captured when freedom finishes.
in the last reaper capture, you can also have her go forced orgasm or sodomize. I recommend Forced orgasm
Capture freedom, if you did the inseminate before she finished the last capture, then you could go force orgasm, sodomize, or broadcast. in my second playthrough I didn't, because I forgot to do it.
reaper is now rivals with freedom, and you get 15 EE per day.
day 39: buy reality sealing. and just wait
day 40: full commander and go against freedom. and do the same as before: go pummel, caress, grind, humiliate.
commander reaper humiliate, grind.
capture freedom grind, caress. reaper caress, pummel.
commander mirage, humiliate.
capture reaper, pummel, caress, grind.
capture freedom pummel, humialiate. mirage grind. hit mirage with an attack to cause pain lvl 1.
capture mirage grind, pummel, humiliate.
I did something different (again) but you can still deal the the 10k in one circumstance, so break one significant one.
capture reaper, go grind, pummel, humiliate, caress. you can use broadcast eventually.
day 41: now the objective is to get all of them over 100M+ on a core circumstance. and it starts late game (sort-of)
I will continue tomorrow